ATREIA / KNOWLEDGE ARCHIVE
EnglishEarly access
← Knowledge library

Dungeon / Korea

Corroded Decontamination Facility — Boss & Dungeon Guide

Boss-by-boss Source raid clear strategy: Devouring Klawfly, Black Blood Blatt, Terminator Bargott. Mechanics, positioning, role assignments and timestamped video sources.

Korean source mechanics · use the build scope shown in this guide

Learn the encounter before your next pull. This guide is an original English synthesis of reviewed YouTube captions and official Korean mode rules. Follow the specific difficulty and source version shown below.

Older footage is retained for its encounter explanations; it is not presented as a fresh ten-player clear.

Sanctuary · Source raid clear

Know the tell.
Make the right move.

3 encounter sections · role assignments · video timestamps

← All boss & dungeon guides

Entry, difficulty & preparation

Prepare debris callers, orb order, four slime teams and bomb runners. NC lists one weekly final-boss kill for this Sanctuary; check reward availability before entry.

CheckWhat to use
Mode coveredSource raid clear
Group10 players — current Korean Sanctuary
Entry requirementsNC lists item level 3,500. This is admission, not a guarantee that the group meets the encounter’s damage or survival checks.
Before pullingAgree assignments, activate available checkpoints, clear pursuing enemies and prepare movement, defensive and stagger skills.

Evidence: NC · Sanctuary rules ↗ · Madsin · Corroded Decontamination Facility ↗

Source version: read before assigning players

The linked encounter footage uses the older four-player party or eight-player raid format. Current Korean parties and Sanctuary raids have expanded. The mechanics below describe that footage; fixed target counts, assignments and HP triggers must be matched to the encounter you enter. Do not copy an eight-slot raid diagram onto a ten-player raid without checking the live markers. Current NC entry and resurrection rules take precedence over old video advice.

Evidence: NC · Sanctuary rules ↗ · Madsin · Corroded Decontamination Facility ↗

Devouring Klawfly

Explain the order before pulling: destroy selected debris first, shelter second. Unmarked players should not pre-hide behind a pile that is about to be destroyed.

Tell / phaseYour responseWhy it matters
Debris and numbered jumps around 75% / 30%Numbered players guide jumps through the paired debris, leaving one shelter pile. Unmarked players wait near the centre until jumps finish, then hide.Destroying every pile removes the shelter needed for the final blast.
Outgoing orbs around 50%Take purple orbs in the agreed order; pause while each pickup turns the others briefly red. Do not pick another while your debuff remains.Simultaneous or repeated pickups invalidate the safe sequence.
Webs and late addsClear adds along the edge and keep their web drops away from the route to shelter.Slows can prevent timely movement behind the surviving pile.
Personal drops / edge pullSeparate personal circles, run against the pull and spread for its late follow-up.Crossing other targets creates overlapping damage.
Furthest beamBait it along a clear outer lane.A beam through shelter routes can strand other players.

Evidence: Madsin · Devouring Klawfly · 1:09 ↗

Black Blood Blatt

Use the actual cast bar to time slime deaths. Do not import the video’s older resurrection-sacrifice workaround.

Tell / phaseYour responseWhy it matters
Red and purple pools around 75%Follow the announced colour order. Bait lines between pools, wait for the lanes to lock and then enter the required pool.A line can remove a pool or its required effect.
Tentacles / imprisonmentKeep a rescue assignment available after the pool sequence.Unresolved objects can imprison players needed for the next mechanic.
Four slimes around 35%Assign an attacker and support job to each slime. Keep it alive at controlled health; intercept unwanted healing beams.Killing early or allowing full healing prevents a correctly timed shelter.
Raid-wide cast during slime phaseKill the prepared slimes shortly before the blast, roughly the final two seconds in the source, then use the brief domes.The dome expires if the slime dies too early.
Damaging lines versus healing beamsAim damage away from the prepared slime; have the assigned blocker intercept its healing beam.Both attacks change the slime’s timing.
Tethers, donuts and bleeding hitsDrop donut hazards toward the edge; prepare cleanses and jump the subsequent waves.Bleed plus missed movement quickly overwhelms recovery.

Evidence: Madsin · Black Blood Blatt · 0:11 ↗

Terminator Bargott

The source’s numbered bomb layout is an eight-player-era assignment. Use the linked footage to understand pathing, then match the live markers; no invented ten-player coordinates are supplied.

Tell / phaseYour responseWhy it matters
Numbered rolls and bombs around 75% / 25%Stand so the roll path reaches the next assigned bomb in order, and expect one additional roll after the numbered sequence.A player who moves out of order can leave a bomb untouched.
Bomb platform around 50%Use the faction action to collect and throw bombs at the boss within the timer. Assign runners and keep healers in reach.The reviewed phase requires eight delivered hits from twelve available bombs.
Poison then three shared frontal slamsRejoin for the shared hits; afterward assigned red-aura players clear poison in sequence.Clearing everything at once or missing the shares adds avoidable deaths.
Flash tellTurn your character away before the flash resolves.Turning only your view may not change facing.
Chains and bombsAssign one bomb to each chain removal and keep explosions away from teammates.Knockback can throw another player off the platform.
Rolling claw and repeated frontalsBait the rolling lane clear and respect both frontal hits.Dodging the first hit does not end the sequence.

Evidence: Madsin · Terminator Bargott · 0:10 ↗

Current resurrection & reward rules

NC currently lists ten-player Sanctuary raids. During a boss encounter, each character has two resurrections combined across resurrection skills and spirit stones. The encounter allowance resets on encounter start, boss defeat or a wipe. Ordinary resurrection and kisk resurrection are outside this boss allowance. Do not follow older advice that assumes only one class can revive players. Check the entry panel before the final kill: current Sanctuary reward and re-entry restrictions differ by raid.

Evidence: NC · Sanctuary rules ↗

Tank, healer & DPS assignments

Strategy recommendation

Suggested preparation for this encounter. These assignments are editorial recommendations based on the mechanics above.

RoleAssignment
TankKeep beams away from objects and control the position of shared frontal attacks.
Healer / supportAssign slime support and keep bomb runners in range without standing in their lanes.
DPSRespect orb order, control slime health and learn the faction bomb action.

Evidence: Madsin · Corroded Decontamination Facility ↗

After a wipe: fix the cause

Strategy recommendation

Name the failed mechanic before the next pull. Check whether the target moved too early, the group missed its assignment, or a required cooldown was unavailable. Reassign a backup for any job that can target its original owner. Surviving the mechanic comes before completing a damage rotation.

  • Call the next mechanic before the HP threshold; the actual cast may occur later.
  • If a hit-count object is involved, use fast direct hits rather than assuming a long damage cooldown is better.
  • Save burst for a real vulnerability window after the group has completed its movement.
  • Check the current entry panel for loot probabilities and reward availability before spending another run.

Evidence: NC · Sanctuary rules ↗ · Madsin · Corroded Decontamination Facility ↗

Sources & research scope

Original English synthesis. Video explanations establish the encounter strategy for the cited version; official Korean pages establish mode, entry and reward rules. Review date: 29 September 2026.

NC · Sanctuary rules ↗

Current Korean rules, read 29 September 2026. Admission and reward rules are separate from the older encounter footage.

Madsin · Corroded Decontamination Facility ↗

Source raid clear · historical 4/8-player footage. Reviewed captions; HP triggers are approximate and can be delayed by current actions or stagger. English boss names are lookup labels, not a claim of Global localization.

Open source ↗