Gale Strike — Brawler
Dashes to attack; Rampage adds movement among enemies and enables a follow-up pull.
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Dashes to attack; Rampage adds movement among enemies and enables a follow-up pull.
Provides damage amplification above an MP threshold and can add damage on hit.
Area damage and pull around a target, followed by rooting.
Raises maximum Rage, lowers Rampage's per-second drain and restores Rage on kills.
Fire-area damage and a burning effect; burn damage rises while the target moves.
Area attack with control potential and stagger damage.
Raises personal maximum HP and immediately restores health; cannot be removed by buff dispel.
At low health, creates a maximum-HP-based shield with a retrigger limit.
After a successful block, deals area damage with sealing potential.
Attacks have a chance to reduce the target's received healing.
Increases healing amplification based on attack.
Heals the caster and the nearby party member with the lowest health; usable while moving without selecting an ally.
Mobile heal for the caster and nearby party members.
Activates after a critical hit, dealing area damage and restoring MP.
Temporarily prevents damage and status effects; ending it restores HP and moves backward, with exceptions for powerful attacks.
Raises block and can heal a portion of received damage.
Water-area chain with slowing potential and stagger damage.
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