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Rending Blow

gladiator / Mastery

Rending Blow

What it does

Melee attack chain with increased enmity and stagger damage.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pickChanges to mobile skill

Keep the skill usable while positioning for mechanics.

Switch when: At total 16 choose MP on critical hits + mobile casting; the smaller-target damage option returns at 20. If MP still falls, use Keen Strike or swap a damage option for MP cost reduction.

Total 8 · 1 slot
3 Changes to mobile skill
Total 12 · 2 slots
3 Changes to mobile skill4 Deals up to 12% more damage when less targets are hit
Total 16 · 2 slots
5 Restores 50 MP on landing a Critical Hit3 Changes to mobile skill
Total 20 · 3 slots
5 Restores 50 MP on landing a Critical Hit3 Changes to mobile skill4 Deals up to 12% more damage when less targets are hit
All 5 options

1 -20% MP consumed Requires total 8

2 +200 Block while using skill Requires total 8

3 Changes to mobile skill Requires total 8

4 Deals up to 12% more damage when less targets are hit Requires total 12

5 Restores 50 MP on landing a Critical Hit Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-05

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open gladiator build and rotation →

How to use it

Core spender between available Overhead Slams. Mobile casting opens at total 8; select MP-on-critical-hit at total 16 and retain Keen Strike if MP still falls.

Upgrade milestones

  • Early functional specialty: MP reduction before replacing it with damage when resources stabilize.
Official reference-client skill source ↗