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Bitter Cold Wind

sorcerer / Mastery

Bitter Cold Wind

What it does

Creates a water-damage area at the target with rooting potential.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pick+1s [Bittercold Wind] summon duration

Support damage or utility under the condition written on this option.

Switch when: These selections apply if you use this skill. They do not raise its investment priority.

Total 8 · 1 slot
1 +1s [Bittercold Wind] summon duration
Total 12 · 2 slots
1 +1s [Bittercold Wind] summon duration2 Changes to mobile skill
Total 16 · 2 slots
1 +1s [Bittercold Wind] summon duration2 Changes to mobile skill
Total 20 · 3 slots
1 +1s [Bittercold Wind] summon duration2 Changes to mobile skill4 Ignores Block and Evasion and lands as a Critical Hit
All 5 options

1 +1s [Bittercold Wind] summon duration Requires total 8

2 Changes to mobile skill Requires total 8

3 Pull effect Requires total 8

4 Ignores Block and Evasion and lands as a Critical Hit Requires total 12

5 -1s [Frost] cooldown on hit Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-04

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open sorcerer build and rotation →

How to use it

Place under a pack or stable boss and maintain its damage window; a moving target can leave the ground area.

Official reference-client skill source ↗