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Firestorm

sorcerer / Mastery

Firestorm

What it does

Deals fire damage and contributes to stagger while allowing movement.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pick+20% Skill Speed

Keep the skill usable while positioning for mechanics.

Switch when: These selections apply if you use this skill. They do not raise its investment priority.

Total 8 · 1 slot
2 +20% Skill Speed
Total 12 · 2 slots
4 -2s [Hellfire] cooldown per fireball2 +20% Skill Speed
Total 16 · 2 slots
4 -2s [Hellfire] cooldown per fireball2 +20% Skill Speed
Total 20 · 3 slots
4 -2s [Hellfire] cooldown per fireball2 +20% Skill Speed5 +15% damage per fireball, up to +75%
All 5 options

1 -50% MP Cost Requires total 8

2 +20% Skill Speed Requires total 8

3 -60% Incoming Heal for 5s on hit Requires total 8

4 -2s [Hellfire] cooldown per fireball Requires total 12

5 +15% damage per fireball, up to +75% Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-04

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open sorcerer build and rotation →

How to use it

Use during damage buffs; the demonstrated multi-projectile specialty can reduce Hellfire's cooldown per hit.

Upgrade milestones

  • Selected developed option: Projectile hits reduce Hellfire cooldown; missed projectiles do not provide the demonstrated full sequence.
Official reference-client skill source ↗