ATREIA / KNOWLEDGE ARCHIVE
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Ranger

INTERACTIVE SKILL GUIDE

Ranger Skills

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Passive · Farm

Vigilant Eye

Increases evasion and maximum HP; evading restores health.

Use it: Defensive investment after the core offensive package or when survival is the problem.

Recommended investment: Base 1 → 1.

Keep initial rank

Defensive investment after the core offensive package or when survival is the problem.

Passive skills improve through ranks; there are no Mastery Specialty slots to select here.

Recommended action bar & Stigma swap

Your Farm skill bar

Base Lv: first → later

Equip these 4 Stigmas

Area damage against controllable packs.

Packs are too dangerous?Replace Explosive Arrow with Nature's Breath.

Learn the four choices at 1; work toward useful rank-5 goals before later upgrades.

Hover for effects. Click a skill to see its selected options or Stigma role. Use unlocked options only. Stigmas level with Shards; they do not use these Mastery choice slots. “Total” includes gear and Daevanion bonuses.

Play it in 3 steps

  1. Buff up and gather a manageable pack.
  2. Use slow/root where it works, then Griffin Arrow + Explosive Arrow.
  3. Continue Drill Dart opportunities and the basic/spender weave.

Recommended progression targets · Updated 30 Sep 2026 · Based on KR/TW guides; not Global-tested. Spend within your available point budget.

Upgrade order & passive skills

Follow the core skills first, then the passives below. Keep unlocked utility at rank 1 until you can invest more.

Wind VigorBase 5 → 10
Focused EyeBase 5 → 10
Hunter's ResolveBase 5 → 10
  1. SnipeBase 8 → 10
  2. Tempest ShotBase 8 → 10 · Total 16
  3. Dead ShotBase 8 → 10 · Total 20
  4. Drill DartBase 8 → 10 · Total 16
  5. Focused EyeBase 5 → 10
  6. Hunter's ResolveBase 5 → 10
  7. Wind VigorBase 5 → 10
  8. Gale ArrowBase 5 → 8 · Total 20
  9. Marking ShotBase 5 → 8 · Total 12
  10. Snare ShotBase 5 → 8 · Total 12

Base ranks use skill points. Total ranks add Daevanion, equipment and Arcana. These are level targets, not point costs; they may not all fit a new character’s budget.

All 35 skills & level details

Active skills

SnipeBase 8 → 10
Why this choice?

+20% MP restored. Reduce resource downtime during repeated casts.. These selections apply if you use this skill. They do not raise its investment priority.

저격 - 연사 - 나선 화살
Tempest ShotBase 8 → 10 · Total 16
Why this choice?

-20% MP consumed. Reduce resource downtime during repeated casts.. These selections apply if you use this skill. They do not raise its investment priority.

속사
Snare ShotBase 5 → 8 · Total 12
Why this choice?

Changes to mobile skill. Keep the skill usable while positioning for mechanics.. Control and kill-triggered effects depend on the target. Do not assume a boss can be controlled.

올가미 화살
Marking ShotBase 5 → 8 · Total 12
Why this choice?

+5s duration. Support damage or utility under the condition written on this option.. These selections apply if you use this skill. They do not raise its investment priority.

표적 화살
Drill DartBase 8 → 10 · Total 16
Why this choice?

Absorbs 3% HP. Improve recovery when incoming damage limits uptime.. These selections apply if you use this skill. They do not raise its investment priority.

송곳 화살
Arrow Scatter ShotBase 1 → 1
Why this choice?

Absorbs 5% HP. Improve recovery when incoming damage limits uptime.. Use only during a real stagger opportunity; this is not a normal filler skill.

화살 난사
Gale ArrowBase 5 → 8 · Total 20
Why this choice?

+5s duration. Support damage or utility under the condition written on this option.. These selections apply if you use this skill. They do not raise its investment priority.

광풍 화살
Explosion TrapBase 1 → 1
Why this choice?

Pulls enemies on explosion. Use on packs that can be grouped safely.. These selections apply if you use this skill. They do not raise its investment priority.

폭발의 덫
Burst ArrowBase 1 → 1
Why this choice?

Absorbs 10% HP. Improve recovery when incoming damage limits uptime.. These selections apply if you use this skill. They do not raise its investment priority.

파열 화살
Suppressing ArrowBase 1 → 1
Why this choice?

+50% Multi-Hit on hit. Support damage or utility under the condition written on this option.. Control and kill-triggered effects depend on the target. Do not assume a boss can be controlled.

제압 화살
Dead ShotBase 8 → 10 · Total 20
Why this choice?

+30% Skill Speed. Keep the skill usable while positioning for mechanics.. These selections apply if you use this skill. They do not raise its investment priority.

조준 화살
Shock ReleaseBase 1 → 1
Why this choice?

Restores 20% HP on using [Defiance]. Support damage or utility under the condition written on this option.. Keep this emergency control break manual. Do not buy bonus ranks solely to copy the preview.

충격 해제

Passives

Vigilant EyeBase 1 → 1
Why this choice?

Defensive investment after the core offensive package or when survival is the problem.

경계의 눈
Concentrated FireBase 1 → 1
Why this choice?

Maintain bleeding/burning to support its condition.

집중 포화
Wind VigorBase 5 → 10
Why this choice?

Mobility utility rather than the first PvE damage passive.

바람의 활력
Focused EyeBase 5 → 10
Why this choice?

A leading passive priority for gear and Arcana bonus ranks.

집중의 눈
Hunter's ResolveBase 5 → 10
Why this choice?

A leading offensive passive alongside Focused Eye.

사냥꾼의 결의
Resistant ResolveBase 1 → 1
Why this choice?

Situational defense, with lower priority for comfortable damage farming.

저항의 결의
Rooting EyeBase 1 → 1
Why this choice?

Maintain the condition instead of treating this as unconditional bonus damage.

속박의 눈
Melee FireBase 1 → 1
Why this choice?

A secondary damage passive; the knockback may affect positioning.

근접 사격
Revival ContractBase 1 → 1
Why this choice?

A personal safety option, not a substitute for movement or a control break.

회생의 계약
Hunter's SoulBase 1 → 1
Why this choice?

An offensive follow-up after the two main passive priorities.

사냥꾼의 혼

Stigmas

Arrow StormNot selected
Why this choice?

Not equipped in this set. Situational alternative.

화살 폭풍
Vaizel's AuthorityStigma 1 → 20
Why this choice?

Use in this set: Attack buff.

바이젤의 권능
Bow of BlessingStigma 1 → 5
Why this choice?

Use in this set: Accuracy + critical.

축복의 활
Ambush KickNot selected
Why this choice?

Not equipped in this set. Situational alternative.

기습 차기
Binding TrapNot selected
Why this choice?

Not equipped in this set. Situational alternative.

결박의 덫
Illusion ArrowNot selected
Why this choice?

Not equipped in this set. Situational alternative.

환영 화살
StealthNot selected
Why this choice?

Not equipped in this set. Situational alternative.

은신
Sealing ArrowNot selected
Why this choice?

Not equipped in this set. Situational alternative.

봉인 화살
Nature's BreathNot selected
Why this choice?

Not equipped in this set. Personal mitigation/recovery.

대자연의 숨결
Griffin ArrowStigma 1 → 5
Why this choice?

Use in this set: Area damage + burn.

그리폰 화살
Explosive ArrowStigma 1 → 5
Why this choice?

Use in this set: Area damage; slow/root synergy.

폭발 화살
Assault SmiteNot selected
Why this choice?

Not equipped in this set. Situational alternative.

강습 강타
Supporting FireNot selected
Why this choice?

Not equipped in this set. Sustained damage + HP absorption.

지원 사격
Full rotation & build notes

Area damage against controllable packs.

  1. Buff up and gather a manageable pack.
  2. Use slow/root where it works, then Griffin Arrow + Explosive Arrow.
  3. Continue Drill Dart opportunities and the basic/spender weave.

Learn your selected Stigmas at 1, build useful rank-5 foundations, then pursue the later targets. Mastery option slots are at total 8, 12 and 20; total 16 adds an option.

Sources & recommendation scope

Level allocations are editorial progression goals, not a fixed-budget calculator or a DPS ranking. Advanced milestones follow the reviewed class guide. The NC progression video was checked through its auto-generated transcript on 30 September 2026.

Review scope & creator notes →