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Explosion Trap

ranger / Mastery

Explosion Trap

What it does

Places a nearby earth-damage trap with stun potential.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pickExtra damage after 3s on hit

Support damage or utility under the condition written on this option.

Switch when: These selections apply if you use this skill. They do not raise its investment priority.

Total 8 · 1 slot
3 Extra damage after 3s on hit
Total 12 · 2 slots
3 Extra damage after 3s on hit1 Pulls enemies on explosion
Total 16 · 2 slots
3 Extra damage after 3s on hit5 +1 consecutive use
Total 20 · 3 slots
3 Extra damage after 3s on hit5 +1 consecutive use1 Pulls enemies on explosion
All 5 options

1 Pulls enemies on explosion Requires total 8

2 +1s Stun duration Requires total 8

3 Extra damage after 3s on hit Requires total 8

4 +20% Stun Chance Requires total 12

5 +1 consecutive use Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-04

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open ranger build and rotation →

How to use it

Use for appropriate packs/control, not as a mandatory single-target rotational investment.

Official reference-client skill source ↗