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Rushing Smash

chanter / Mastery

Rushing Smash

What it does

Gap-closing attack that restores MP and contributes to stagger.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pickChanges to Charge Skill, dealing up to 200% more damage

Support damage or utility under the condition written on this option.

Switch when: Control and kill-triggered effects depend on the target. Do not assume a boss can be controlled.

Total 8 · 1 slot
2 Changes to Charge Skill, dealing up to 200% more damage
Total 12 · 2 slots
2 Changes to Charge Skill, dealing up to 200% more damage3 50% chance to trigger [Heat Wave Blow] on hit
Total 16 · 2 slots
2 Changes to Charge Skill, dealing up to 200% more damage3 50% chance to trigger [Heat Wave Blow] on hit
Total 20 · 3 slots
2 Changes to Charge Skill, dealing up to 200% more damage3 50% chance to trigger [Heat Wave Blow] on hit5 Ignores Block and Evasion and lands as Multi-Hit
All 5 options

1 -20% target's Impact-type Resist for 5s Requires total 8

2 Changes to Charge Skill, dealing up to 200% more damage Requires total 8

3 50% chance to trigger [Heat Wave Blow] on hit Requires total 8

4 Resets cooldown on defeating an enemy Requires total 12

5 Ignores Block and Evasion and lands as Multi-Hit Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-04

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open chanter build and rotation →

How to use it

Use deliberately to engage or recover contact; avoid charging into an unsafe boss front.

Official reference-client skill source ↗