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Radiant Recovery

cleric / Mastery

Radiant Recovery

What it does

Heals the caster and nearby party members and removes weakening magic; usable while moving.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pick+1 consecutive use

Keep an additional cast available for the next response.

Switch when: For dangerous removable debuffs, swap an available slot to option 1.

Total 8 · 1 slot
2 +1 consecutive use
Total 12 · 2 slots
2 +1 consecutive use3 -3s cooldown
Total 16 · 2 slots
2 +1 consecutive use5 +5% HP restored
Total 20 · 3 slots
2 +1 consecutive use5 +5% HP restored3 -3s cooldown
All 5 options

1 Removes up to 2 debuffs Requires total 8

2 +1 consecutive use Requires total 8

3 -3s cooldown Requires total 8

4 +10% Incoming Heal for 10s Requires total 12

5 +5% HP restored Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-04

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open cleric build and rotation →

How to use it

Your group recovery/cleanse response. Watch the debuff and upcoming damage, not only missing HP. Choose its cleanse option when the encounter requires it.

Upgrade milestones

  • Select cleanse for cleanse-sensitive encounters. A lower-cooldown alternative is discussed in the early-dungeon video; choose based on the mechanic, not only heal-per-minute.
Official reference-client skill source ↗