ATREIA / KNOWLEDGE ARCHIVE
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KR/TW GUIDE BASIS

Chanter skill bar

Chanter

INTERACTIVE SKILL GUIDE

Chanter Skills

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Passive · Group PvE

Earth's Promise

Hits periodically reduce enemy PvE/PvP damage tolerance; the reduction does not apply alongside Cleric's Chain of Torment.

Use it: Coordinate with Cleric rather than counting both debuffs as additive.

Recommended investment: Base 1 → 1.

Keep initial rank

Coordinate with Cleric rather than counting both debuffs as additive.

Passive skills improve through ranks; there are no Mastery Specialty slots to select here.

Recommended action bar & Stigma swap

Your Group PvE skill bar

Base Lv: first → later

Equip these 4 Stigmas

Party buffs, damage and protection.

Party needs extra healing?Replace Crushing Blow with Healing Touch.

Coordinate Mantra with Cleric Protection. Barrier Spell cannot prevent every powerful attack.

Hover for effects. Click a skill to see its selected options or Stigma role. Use unlocked options only. Stigmas level with Shards; they do not use these Mastery choice slots. “Total” includes gear and Daevanion bonuses.

Play it in 3 steps

  1. Prepare Invincibility Mantra; time Gale with party damage.
  2. Crushing Blow → Spinning Strike → Dark Crush; continue the trigger chain.
  3. Keep Recuperation and Protection ready for group needs.

Recommended progression targets · Updated 30 Sep 2026 · Based on KR/TW guides; not Global-tested. Spend within your available point budget.

Upgrade order & passive skills

Follow the core skills first, then the passives below. Keep unlocked utility at rank 1 until you can invest more.

Blessing of LifeBase 5 → 10
Inspiring SpellBase 5 → 10
Attack PreparationBase 5 → 10
Wind's PromiseBase 5 → 10
  1. SlaughterBase 8 → 10
  2. Dark CrushBase 8 → 10
  3. Spinning StrikeBase 8 → 10
  4. RecuperationBase 8 → 10
  5. Attack PreparationBase 5 → 10
  6. Wind's PromiseBase 5 → 10
  7. Inspiring SpellBase 5 → 10
  8. Blessing of LifeBase 5 → 10
  9. Inexorable BlowBase 5 → 8
  10. Backdraft CrushBase 5 → 8

Base ranks use skill points. Total ranks add Daevanion, equipment and Arcana. These are level targets, not point costs; they may not all fit a new character’s budget.

All 35 skills & level details

Active skills

SlaughterBase 8 → 10
Why this choice?

+20% MP restored. Reduce resource downtime during repeated casts.. These selections apply if you use this skill. They do not raise its investment priority.

격파쇄 - 공명쇄 - 벽력쇄
Inexorable BlowBase 5 → 8
Why this choice?

-20% MP consumed. Reduce resource downtime during repeated casts.. These selections apply if you use this skill. They do not raise its investment priority.

백열격 - 파열격
Rushing SmashBase 1 → 1
Why this choice?

Changes to Charge Skill, dealing up to 200% more damage. Support damage or utility under the condition written on this option.. Control and kill-triggered effects depend on the target. Do not assume a boss can be controlled.

돌진 격파
Backdraft CrushBase 5 → 8
Why this choice?

Changes to mobile skill. Keep the skill usable while positioning for mechanics.. These selections apply if you use this skill. They do not raise its investment priority.

타격쇄
Dark CrushBase 8 → 10
Why this choice?

Critical Hit on hit. Support damage or utility under the condition written on this option.. These selections apply if you use this skill. They do not raise its investment priority.

암격쇄
Gust RampageBase 1 → 1
Why this choice?

Restores 120 MP. Reduce resource downtime during repeated casts.. Use only during a real stagger opportunity; this is not a normal filler skill.

질풍 난타
Headlong BlowBase 1 → 1
Why this choice?

Up to +20% damage when more targets hit. Use on packs that can be grouped safely.. These selections apply if you use this skill. They do not raise its investment priority.

열파격
RecuperationBase 8 → 10
Why this choice?

+1 consecutive use and Heal over Time can stack up to 2 times. Keep an additional cast available for the next response.. These selections apply if you use this skill. They do not raise its investment priority.

쾌유의 주문
Tremor CrashBase 1 → 1
Why this choice?

+50% Multi-Hit on hit. Support damage or utility under the condition written on this option.. These selections apply if you use this skill. They do not raise its investment priority.

진동쇄
Wave BlowBase 1 → 1
Why this choice?

Multi-Hit on hit. Support damage or utility under the condition written on this option.. Control and kill-triggered effects depend on the target. Do not assume a boss can be controlled.

파동격
Spinning StrikeBase 8 → 10
Why this choice?

-5s cooldown. Bring a useful skill back sooner; respect its trigger condition.. These selections apply if you use this skill. They do not raise its investment priority.

회전격
Shock ReleaseBase 1 → 1
Why this choice?

Restores 10% HP on using [Defiance]. Support damage or utility under the condition written on this option.. Keep this emergency control break manual. Do not buy bonus ranks solely to copy the preview.

충격 해제

Passives

Blessing of LifeBase 5 → 10
Why this choice?

Supports a progression/healing role as well as personal survival.

생명의 축복
Cross GuardBase 1 → 1
Why this choice?

Conditional defense; less central than reliable damage passives for comfortable farming.

십자 방어
Protective CircleBase 1 → 1
Why this choice?

Attack uptime contributes group protection, but do not rely on a proc alone for a lethal mechanic.

보호진
Inspiring SpellBase 5 → 10
Why this choice?

A main offensive passive after establishing the core rotation.

고취의 주문
Attack PreparationBase 5 → 10
Why this choice?

An early priority for broad combat value; the official Korean text contains a duplicated PvE label, so no invented PvP value is listed.

공격 준비
Impact HitBase 1 → 1
Why this choice?

A situational investment; evaluate its actual tooltip instead of calling every component PvP-only.

충격 적중
Raging SpellBase 1 → 1
Why this choice?

Prioritize with Gust Rampage for boss-stagger play; lower priority in ordinary quest farming.

격노의 주문
Earth's PromiseBase 1 → 1
Why this choice?

Coordinate with Cleric rather than counting both debuffs as additive.

대지의 약속
Survival WillpowerBase 1 → 1
Why this choice?

Useful when control pressure is a real threat; does not replace Shock Release.

생존 의지
Wind's PromiseBase 5 → 10
Why this choice?

A core offensive passive that benefits from reliable critical chance.

바람의 약속

Stigmas

ObliterateNot selected
Why this choice?

Not equipped in this set. Situational alternative.

멸화
Invincibility MantraStigma 1 → 20
Why this choice?

Use in this set: Party damage/protection toggle.

불패의 진언
Focused DefenseNot selected
Why this choice?

Not equipped in this set. Situational alternative.

집중 방어
Speed MantraNot selected
Why this choice?

Not equipped in this set. Travel speed + incidental recovery.

질주의 진언
Crushing BlowStigma 1 → 5
Why this choice?

Use in this set: Defense debuff.

분쇄격
Marchutan's WrathNot selected
Why this choice?

Not equipped in this set. Area damage + Dark Crush trigger.

마르쿠탄의 분노
Power of ProtectionStigma 1 → 5
Why this choice?

Use in this set: Party shields when hit.

차단의 권능
Ensnaring MarkNot selected
Why this choice?

Not equipped in this set. Situational alternative.

결박의 낙인
Healing TouchNot selected
Why this choice?

Not equipped in this set. Mobile party healing.

쾌유의 손길
Power of the GaleStigma 1 → 5
Why this choice?

Use in this set: Party speed + cooldown support.

질풍의 권능
Why this choice?

Not equipped in this set. Situational alternative.

수호의 축복
Assault ImpactNot selected
Why this choice?

Not equipped in this set. Situational alternative.

강습 충격
Barrier SpellNot selected
Why this choice?

Not equipped in this set. Planned party survival window.

결계의 주문
Full rotation & build notes

Party buffs, damage and protection.

  1. Confirm which Cleric/Chanter buff will apply and activate Invincibility Mantra where it benefits the group.
  2. Time Power of the Gale with party burst and apply Crushing Blow safely if equipped.
  3. Use Spinning Strike to establish its critical-damage benefit, then spend the Dark Crush activation.
  4. Continue Backdraft Crush into Dark Crush and weave Slaughter with Inexorable Blow between priority windows.
  5. Keep Recuperation and major protective skills outside the damage macro; interrupt the loop for a meaningful cleanse or group recovery.

Learn your selected Stigmas at 1, build useful rank-5 foundations, then pursue the later targets. Mastery option slots are at total 8, 12 and 20; total 16 adds an option.

Sources & recommendation scope

Level allocations are editorial progression goals, not a fixed-budget calculator or a DPS ranking. Advanced milestones follow the reviewed class guide. The NC progression video was checked through its auto-generated transcript on 30 September 2026.

Review scope & creator notes →