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Debilitating Smash

templar / Mastery

Debilitating Smash

What it does

After a successful block, damages enemies around the target and reduces defense.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pick+3s Debilitate duration

Support damage or utility under the condition written on this option.

Switch when: These selections apply if you use this skill. They do not raise its investment priority.

Total 8 · 1 slot
2 +3s Debilitate duration
Total 12 · 2 slots
2 +3s Debilitate duration4 Ignores Block and Evasion and lands as Multi-Hit
Total 16 · 2 slots
2 +3s Debilitate duration4 Ignores Block and Evasion and lands as Multi-Hit
Total 20 · 3 slots
2 +3s Debilitate duration4 Ignores Block and Evasion and lands as Multi-Hit5 25% chance to reset cooldown on Block
All 5 options

1 30% chance to inflict Stun for 3s Requires total 8

2 +3s Debilitate duration Requires total 8

3 -60% Incoming Heal during Debilitate Requires total 8

4 Ignores Block and Evasion and lands as Multi-Hit Requires total 12

5 25% chance to reset cooldown on Block Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-05

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open templar build and rotation →

How to use it

Use when available to apply its defense debuff. Shield Smite option 3 provides an additional trigger. A 25% defense reduction is not a guaranteed 25% final-DPS increase.

Official reference-client skill source ↗