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Flash Rampage

templar / Mastery

Flash Rampage

What it does

Attacks a staggered target and increases enmity.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pickRestores 120 MP on hit

Reduce resource downtime during repeated casts.

Switch when: Use only during a real stagger opportunity; this is not a normal filler skill.

Total 8 · 1 slot
2 Restores 120 MP on hit
Total 12 · 2 slots
4 Multi-Hit on hit2 Restores 120 MP on hit
Total 16 · 2 slots
5 -1s to all skill cooldowns on hit4 Multi-Hit on hit
Total 20 · 3 slots
5 -1s to all skill cooldowns on hit4 Multi-Hit on hit2 Restores 120 MP on hit
All 5 options

1 Absorbs 5% HP Requires total 8

2 Restores 120 MP on hit Requires total 8

3 Changes to mobile skill Requires total 8

4 Multi-Hit on hit Requires total 12

5 -1s to all skill cooldowns on hit Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-05

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open templar build and rotation →

How to use it

Not part of the reviewed Leonis default damage loop. Retain as optional stagger utility and compare it in the actual encounter; do not delay core rank thresholds for it.

Official reference-client skill source ↗