← Back to class guide
Vicious Strike

templar / Mastery

Vicious Strike

What it does

Attack chain that builds enmity and restores MP.

Recommended Specialty

Group PvE Dungeon first choice · select only when unlocked.

Show selected options by activity & level →
Specialty · first pick+20% MP restored

Reduce resource downtime during repeated casts.

Switch when: Build MP between priority attacks. At total 12, select option 4: each hit reduces Warding Strike cooldown by 2 seconds. This requires the option and actual hits.

Total 8 · 1 slot
1 +20% MP restored
Total 12 · 2 slots
4 -2s [Warding Strike] cooldown on hit1 +20% MP restored
Total 16 · 2 slots
4 -2s [Warding Strike] cooldown on hit1 +20% MP restored
Total 20 · 3 slots
4 -2s [Warding Strike] cooldown on hit1 +20% MP restored3 +50% Multi-Hit on hit
All 5 options

1 +20% MP restored Requires total 8

2 Absorbs 1% HP Requires total 8

3 +50% Multi-Hit on hit Requires total 8

4 -2s [Warding Strike] cooldown on hit Requires total 12

5 Adds [Threatening Blow] Chain Skill Requires total 16

Line numbers identify the options from top to bottom. At total 16, all five options are available, but you still have two slots. The third slot opens at total 20. These are optional later setups, not a requirement to raise this skill to 20.

Global 1.0.21.0 client-data display; editorial recommendations · 2026-10-05

Group and dungeon alternatives · Farm choices · Questing choices

Read it in context

This is a short functional summary of the reference-client guide entry. Trigger conditions, available specializations and rank-dependent values should be checked in the current client before investing.

Open templar build and rotation →

How to use it

Build MP between priority attacks. At total 12, select option 4: each hit reduces Warding Strike cooldown by 2 seconds. This requires the option and actual hits.

Official reference-client skill source ↗