Assault Strike — Brawler
Area HP/MP damage and stun potential; defense rises with targets hit.
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Area HP/MP damage and stun potential; defense rises with targets hit.
Area HP/MP damage with knockdown potential; grants defense based on targets hit.
Temporarily prevents party HP from dropping below a threshold, with exceptions for powerful attacks and a shared anti-immunity lockout.
Temporarily raises attack in proportion to defense.
Applies a timed effect to the caster that continuously restores nearby party members' health.
Places an area trap that damages and restrains approaching enemies in the air.
Ranged attack chain that reduces enemy defense and received healing.
Damage and HP absorption with reduced enemy received healing.
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Brawler — Solo questing: Recommended skills, Stigmas and activity priorities.
Brawler PvE loadouts, an actionable rotation, skill priorities, Daevanion routes, gear and Arcana planning, consumables and all 35 official skills.
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Chanter — Farm: Recommended skills, Stigmas and activity priorities.
Chanter — Group PvE Dungeon: Recommended skills, Stigmas and activity priorities.
Chanter — PvP: Recommended skills, Stigmas and activity priorities.
Chanter — Solo questing: Recommended skills, Stigmas and activity priorities.
Chanter PvE loadouts, an actionable rotation, skill priorities, Daevanion routes, gear and Arcana planning, consumables and all 35 official skills.
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Cleric — Arena 5v5: Recommended skills, Stigmas and activity priorities.
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