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Cleric PvE Guide — Builds, Healing, Rotation & Gear

Four-slot PvE builds, a practical healing priority, Condemnation damage windows, Daevanion routes, gear affixes, Arcana choices and food buffs. Includes all 35 skills from the official reference-client list.

Daevanion routes · Equipment & stats · Situational Stigmas · Stigmas · Skills & special abilities · Macro Guide · Passive priorities · Recommended substats · Full class guide

Solo questing · Editorial progression targets. Spend within your available points.

Solo questing LOADOUT

Stigmas

Equip these 4 Stigmas

Solo damage with Power Explosion; keep direct healing ready.

Light of Protection

Stigma Lv. 1 → 5 → 10
✓ Equip · Party damage/protection toggle

Toggle that increases nearby party PvE/PvP damage amplification and tolerance. Its effect does not stack with Chanter's corresponding mantra.

Use in this set: Party damage/protection toggle.

Noble Aura

Stigma Lv. 1 → 5 → 10
✓ Equip · Persistent summon damage

Summons an aura that travels with the caster and attacks the target.

Use in this set: Persistent summon damage.

Power Explosion

Stigma Lv. 1 → 5 → 10
✓ Equip · Direct damage for solo questing

Earth damage to the target with stagger contribution.

Equip Power Explosion for solo questing. Learn it at rank 1, build to rank 5, then target rank 10.

Stigma upgrade priority — target Lv. 10

Unlock your four equipped Stigmas at Lv. 1 first. Then upgrade them toward Lv. 10 in this order, using Lv. 5 as an intermediate checkpoint. These are investment targets, not the game’s maximum ranks. Upgrade a situational replacement when you actually use it; do not spend on every alternative first.

  1. Earth's Punishment — Lv. 1 → 5 → 10 · Condemnation synergy at rank 5
  2. Light of Protection — Lv. 1 → 5 → 10 · Party damage/protection toggle
  3. Noble Aura — Lv. 1 → 5 → 10 · Persistent summon damage
  4. Power Explosion — Lv. 1 → 5 → 10 · Direct damage for solo questing

For a regular situational setup, the replacement takes the removed skill’s place in this order. Source notes about other ranks describe those ranks; they are not Lv. 10 effects.

Protection overlaps Chanter Mantra. Salvation protects you, not the party; some powerful attacks bypass it.

Stigmas level with Shards. They do not use Mastery Specialty slots.

Other Stigmas — optional reference

Absolution

Stigma Lv. 1 → 5 → 10
Alternative · Party cleanse + heal

Removes up to two weakening effects from the caster and nearby party members and restores health.

Not equipped in this set. Party cleanse + heal.

Benevolence

Stigma Lv. 1 → 5 → 10
Alternative · Sustained nearby party recovery

Applies a timed effect to the caster that continuously restores nearby party members' health.

Optional recovery alternative; Power Explosion is recommended in this solo questing set.

Salvation

Stigma Lv. 1 → 5 → 10
Alternative · Emergency personal survival

Temporarily negates damage and prevents status effects; some powerful attacks bypass it.

Not equipped in this set. Emergency personal survival.

Root

Stigma Lv. 1 → 5 → 10
Alternative · Situational alternative

Earth-area damage with a chance to root; the official list describes a guaranteed root against NPC targets.

Not equipped in this set. Situational alternative.

Assault Mark

Stigma Lv. 1 → 5 → 10
Alternative · Situational alternative

Area HP/MP damage with rooting potential; defense increases with targets hit.

Not equipped in this set. Situational alternative.

Situational Stigmas

Choose these Stigmas only when the situation applies. Replace the named skill before the encounter and keep exactly four equipped.

Salvation

Situation: Need an emergency personal defense?

Change one slot: From the recommended starting set, replace Power Explosion with Salvation. Keep the other three Stigmas.

Complete alternative set: Earth's Punishment + Light of Protection + Noble Aura + Salvation.

Salvation

Situational · Stigma Lv. 1 → 5 → 10

Temporarily negates damage and prevents status effects; some powerful attacks bypass it.

Use it: A survival flex for dangerous content. Do not use it as permission to ignore a lethal scripted mechanic.

Each example starts from its named set. If you combine changes, check that the outgoing skill is still equipped and that the final bar contains four Stigmas.

Play it in 3 steps

  1. Keep Light of Protection and Noble Aura useful; establish your debuffs.
  2. Use Earth's Punishment, Condemnation and Power Explosion for damage.
  3. Keep direct healing ready; upgrade Power Explosion from 1 to 5 to 10.

Skills

Active skills & special abilities

All 12 active skills, their effects and Specialty selections for Solo questing.

Total 8 → 1 slot · 12 → 2 slots · 16 → all options · 20 → 3 slots

Option numbers match the five lines shown on each skill. Total level includes gear and Daevanion bonuses. At total 16 all five options are available, but you still have two slots. The third slot opens at total 20. Checked options show our recommended total-20 setup; use the milestone selections below at lower levels. This is not a requirement to raise every skill to 20.

Earth's Retribution

Base Lv. 8 → 10

Earth attack chain with wind follow-ups that restore MP; usable while moving.

Use it: Your resource recovery tool. Keep basic attacks flowing between damage skills. When MP falls, shorten the damage sequence and recover before the next healing check.

At the early total-8 milestone, choose MP recovery.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 3+50% Multi-Hit on hitOptionalUnlocks at total Lv. 8
  2. 5Ignores Block and EvasionOptionalUnlocks at total Lv. 16
Recommended selections
Total 8 · 1 slot✓ 1
Total 12 · 2 slots✓ 1 + ✓ 4
Total 16 · 2 slots✓ 1 + ✓ 4
Total 20 · 3 slots✓ 1 + ✓ 4 + ✓ 2

Reduce resource downtime during repeated casts. If MP is stable, swap option 1 to option 2. If farm MP runs low, replace the damage flex with option 1.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Judgment

Base Lv. 8 → 10

Wind-area attack chain around the target; contributes to stagger and can be used while moving.

Use it: Useful for packs. Its place in a single-target loop depends on mana and the skill version: the reviewed beginner setup invests in it, while BoredAF prefers a developed auto-attack/Condemnation loop.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 3-10% enemy Combat Speed for 5s on landing [Divine Punishment]OptionalUnlocks at total Lv. 8
  2. 410% chance to inflict Root for 2s on landing [Divine Punishment]OptionalUnlocks at total Lv. 12
Recommended selections
Total 8 · 1 slot✓ 1
Total 12 · 2 slots✓ 1 + ✓ 2
Total 16 · 2 slots✓ 5 + ✓ 1
Total 20 · 3 slots✓ 5 + ✓ 1 + ✓ 2

Reduce resource downtime during repeated casts. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Condemnation

Base Lv. 8 → 10

Earth-area attack against a target affected by Chain of Torment; contributes to stagger and permits movement.

Use it: Your central damage priority after the debuffs are established. Use the Earth's Punishment critical-hit interaction when that Stigma milestone is unlocked; healing and a necessary cleanse still interrupt the damage loop.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 320% chance to inflict Root for 3sOptionalUnlocks at total Lv. 8
  2. 5Multi-Hit on hitOptionalUnlocks at total Lv. 16
Recommended selections
Total 8 · 1 slot✓ 1
Total 12 · 2 slots✓ 1 + ✓ 4
Total 16 · 2 slots✓ 1 + ✓ 4
Total 20 · 3 slots✓ 1 + ✓ 4 + ✓ 2

Reduce resource downtime during repeated casts. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Divine Aura

Base Lv. 8 → 10

Summons a stationary aura near the caster that periodically attacks the selected target with earth damage.

Use it: Place it where the boss will remain in range. Repositioning yourself does not make this stationary summon follow you; Noble Aura is the mobile summon.

Attack-speed specialty for single targets; area choice for packs.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 1-40% Move Speed for 3s to up to 4 enemies within 4m of the AuraOptionalUnlocks at total Lv. 8
  2. 3+50% [Divine Aura] attacking speedOptionalUnlocks at total Lv. 8
Recommended selections
Total 8 · 1 slot✓ 2
Total 12 · 2 slots✓ 2 + ✓ 4
Total 16 · 2 slots✓ 2 + ✓ 5
Total 20 · 3 slots✓ 2 + ✓ 5 + ✓ 4

Use on packs that can be grouped safely. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Chain of Torment

Base Lv. 5 → 8

Earth-area damage and damage over time; reduces enemy PvE/PvP damage tolerance.

Use it: Apply before Condemnation. Refresh when its effect is expiring and the target can be attacked; do not spend the opener on filler while this party damage debuff is absent.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 1Slows target for 5sOptionalUnlocks at total Lv. 8
  2. 3Has a 20% chance to inflict Knockdown on the target for 3sOptionalUnlocks at total Lv. 8
Recommended selections
Total 8 · 1 slot✓ 2
Total 12 · 2 slots✓ 4 + ✓ 2
Total 16 · 2 slots✓ 4 + ✓ 5
Total 20 · 3 slots✓ 4 + ✓ 5 + ✓ 2

Support damage or utility under the condition written on this option. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Debilitating Mark

Base Lv. 5 → 8

Wind damage with a damage-over-time effect and reduced enemy PvE/PvP damage amplification.

Use it: Apply early to reduce pressure while establishing the damage loop. Track its debuff separately from Chain of Torment; they solve different problems.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 3Has a 20% chance to inflict Stun on the target for 3sOptionalUnlocks at total Lv. 8
  2. 4+10% PvE Damage Boost reduction and +5% PvP Damage Boost reductionOptionalUnlocks at total Lv. 12
Recommended selections
Total 8 · 1 slot✓ 2
Total 12 · 2 slots✓ 2 + ✓ 1
Total 16 · 2 slots✓ 2 + ✓ 5
Total 20 · 3 slots✓ 2 + ✓ 5 + ✓ 1

Support damage or utility under the condition written on this option. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Light of Regeneration

Base Lv. 5 → 8

Restores the caster and nearby party members over time; usable while moving without selecting an ally.

Use it: Use before predictable sustained damage. Stay in a position that covers the group, and avoid wasting repeated casts when the existing recovery already stabilizes everyone.

Movement specialty helps reposition while maintaining recovery.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 2+20% amount healed when HP is 50% or lessOptionalUnlocks at total Lv. 8
  2. 3+5% Incoming Heal during healingOptionalUnlocks at total Lv. 8
Recommended selections
Total 8 · 1 slot✓ 1
Total 12 · 2 slots✓ 4 + ✓ 1
Total 16 · 2 slots✓ 5 + ✓ 4
Total 20 · 3 slots✓ 5 + ✓ 4 + ✓ 1

Support damage or utility under the condition written on this option. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Healing Light

Base Lv. 5 → 8

Heals the caster and the nearby party member with the lowest health; usable while moving without selecting an ally.

Use it: Use for focused recovery rather than treating it as a heal for every party member. Your position determines who is nearby. Reassess the party after each cast.

For group play, work toward total 16 and the consecutive-heal option.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 350% chance to remove 1 debuffOptionalUnlocks at total Lv. 8
  2. 5-2s cooldownOptionalUnlocks at total Lv. 16
Recommended selections
Total 8 · 1 slot✓ 1
Total 12 · 2 slots✓ 1 + ✓ 4
Total 16 · 2 slots✓ 1 + ✓ 4
Total 20 · 3 slots✓ 1 + ✓ 4 + ✓ 2

Keep an additional cast available for the next response. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Thunderbolt

Base Lv. 5 → 8

Charged wind-area damage around the target; contributes to stagger.

Use it: Charge during a safe window with stable party health. Prefer the faster-cast specialization in the reviewed early PvE setup; abandon a damage cast when a mechanic or heal requires attention.

Faster cast is the early practical choice.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 130% chance to inflict Stun for 3s when fully chargedOptionalUnlocks at total Lv. 8
  2. 4Up to +20% damage when less targets hitOptionalUnlocks at total Lv. 12
Recommended selections
Total 8 · 1 slot✓ 3
Total 12 · 2 slots✓ 3 + ✓ 2
Total 16 · 2 slots✓ 3 + ✓ 5
Total 20 · 3 slots✓ 3 + ✓ 5 + ✓ 2

Keep the skill usable while positioning for mechanics. These selections apply if you use this skill. They do not raise its investment priority.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Lightning Barrage

Base Lv. 1 → 1

A damage follow-up against a staggered target.

Use it: Reserve this for an actual stagger opportunity. Do not put a conditional attack ahead of reliable debuffs in a manual priority list.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 2Restores 120 MPOptionalUnlocks at total Lv. 8
  2. 3Changes to mobile skillOptionalUnlocks at total Lv. 8
Recommended selections
Total 8 · 1 slot✓ 1
Total 12 · 2 slots✓ 4 + ✓ 1
Total 16 · 2 slots✓ 5 + ✓ 4
Total 20 · 3 slots✓ 5 + ✓ 4 + ✓ 1

Improve recovery when incoming damage limits uptime. Use only during a real stagger opportunity; this is not a normal filler skill.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Radiant Recovery

Base Lv. 1 → 1

Heals the caster and nearby party members and removes weakening magic; usable while moving.

Use it: Your group recovery/cleanse response. Watch the debuff and upcoming damage, not only missing HP. Choose its cleanse option when the encounter requires it.

Take the useful cleanse option for removable party debuffs.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 1Removes up to 2 debuffsOptionalUnlocks at total Lv. 8
  2. 4+10% Incoming Heal for 10sOptionalUnlocks at total Lv. 12
Recommended selections
Total 8 · 1 slot✓ 2
Total 12 · 2 slots✓ 2 + ✓ 3
Total 16 · 2 slots✓ 2 + ✓ 3
Total 20 · 3 slots✓ 2 + ✓ 3 + ✓ 5

Keep an additional cast available for the next response. For dangerous removable debuffs, swap an available slot to option 1.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Shock Release

Base Lv. 1 → 1

Removes stun, knockdown, aerial restraint, grab, freeze and fear, then grants temporary control immunity. Its recast is unaffected by cooldown-reduction effects.

Use it: Keep this on a separate reachable key. Do not spend it automatically inside a damage macro: a saved control break can allow the group-saving recovery cast.

Special abilities · Specialty

Recommended setup · Total Lv. 20 · 3 slots

  1. 1Adds [Blessing of Regeneration] Chain SkillOptionalUnlocks at total Lv. 8
  2. 4+2s Tenacity durationOptionalUnlocks at total Lv. 12
Recommended selections
Total 8 · 1 slot✓ 3
Total 12 · 2 slots✓ 3 + ✓ 2
Total 16 · 2 slots✓ 3 + ✓ 5
Total 20 · 3 slots✓ 3 + ✓ 5 + ✓ 2

Support damage or utility under the condition written on this option. Keep this emergency control break manual. Do not buy bonus ranks solely to copy the preview.

Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗

Macro Guide

PvE practice layout · adapted to this activity’s equipped Stigmas · Reviewed 9 Oct 2026

Copy the columns, then choose comfortable keys. These are example bindings. Hover or focus a skill for its effects; on touch screens, tap to inspect it.

Skill bar placement

Top: row 3 · Bottom: row 0, checked first. Gold columns belong to the macro.

Gold: macro columns · Blue: manual skills · LMB: basic attack

Example keys: upper manual slots use Shift. Scroll the bar sideways on smaller screens.

0 → 1 → 2 → 3: the first usable skill wins. A repeatable filler placed too early can prevent later skills from firing.

Manual skills · separate bindings

These complete the bar with every remaining active skill and equipped Stigma. Keep each on a separate binding outside the repeating macro. Numbers identify manual slots, not required keys or a cast order. Passive skills do not occupy bar slots.

Set up the in-game macro

  1. Arrange the columns as shown in the Skill screen. Open Macro and add these quick-slot columns:
1 Q column2 E column
  1. Bind Macro to a spare key, for example RMB, in Settings → Key Settings → General. Keep that binding separate from the Q/E columns.
  2. For an initial test, use 50 ms per entry as an editorial starting point. Test on a target dummy; this is not a measured optimum. Reduce or increase it only after checking which skills actually fire.
  3. Hold the macro key during safe damage uptime; release it to stop. Use the basic attack as described below. Manual input takes priority. Step order is not guaranteed: this is not a fixed one-press combo.

Mouse macro bindings need a compatible control mode; check AION 2 Control Mode if they do not work. Preset changes stop the macro. Recheck the columns in each preset.

Only Stigmas equipped in this guide’s current starting set are shown; keep exactly four equipped. When you swap a Stigma, replace its bar slot too.

Written placement · highest priority first

  • LMB: Earth's Retribution.
  • Q: 0: Earth's Punishment → 1: Chain of Torment → 2: Condemnation.
  • E: 0: Divine Aura → 1: Judgment.

Separate manual slots

  • 3: Debilitating Mark
  • 4: Thunderbolt
  • 5: Healing Light
  • 6: Radiant Recovery
  • 7: Light of Regeneration
  • 8: Power Explosion
  • 9: Light of Protection
  • 0: Noble Aura
  • -: Shock Release
  • =: Lightning Barrage

Hold Earth's Retribution on LMB together with the macro key during safe damage uptime. Release for movement, mechanics or manual casts.

How to use this layout

  • Start the Q column and confirm Chain of Torment lands before expecting Condemnation. Q checks Earth's Punishment, then Chain of Torment, then Condemnation. E checks Divine Aura before Judgment; a constantly usable Judgment must not sit below Divine Aura.
  • For the critical-reset version, equip Earth's Punishment at Stigma Lv. 5 or above and select Condemnation's cooldown-reset-on-critical Specialty (unlocked at total Lv. 12). Without it, expect gaps; use the basic attack and your E column.
  • Stop the damage macro to heal, cleanse or move. Charge Thunderbolt manually. When equipped, keep Power Explosion available for stagger. Prayer of Amplification is an optional personal damage buff, not a party buff.

Editorial layout, not an in-game DPS benchmark. Regional names, skill levels and selected Specialties can change its behavior. Community class guide · source comparisons · English in-game macro controls.

Passive skills & investment priorities

Max these passives first — in this order

For Solo questing, put your passive upgrade points into the priority skills below. Max the first one, then the next, until this list is complete. Do not spread points across optional passives first.

  1. Warm Benediction — max Base Lv. 10
  2. Empyrean Lord's Grace — max Base Lv. 10
  3. Earth's Grace — max Base Lv. 10

Warm Benediction

1. Max first · Base Lv. 10

Increases maximum HP and MP.

First passive priority in every activity: max Warm Benediction to Base Lv. 10 before investing in other passives. Its maximum HP and MP support Group PvE Dungeon, farming, solo questing and PvP.

Empyrean Lord's Grace

2. Max first · Base Lv. 10

Raises critical and a bonus-strike stat and adds damage when attacks land.

One of the main offensive passives. Prioritize bonus skill ranks on gear and Arcana alongside Earth's Grace and Healing Enhancement.

Earth's Grace

3. Max first · Base Lv. 10

Increases critical damage amplification and accuracy.

A core offensive passive with accuracy utility. Improve critical chance alongside it so the critical-damage component is used regularly.

Optional passives — after your priorities

Keep these at their initial rank while completing the priority list. Invest leftover points only when their effect helps your build or encounter.

Empyrean Lords' Benediction

Optional · upgrade after the priority list

Increases block and restores health after a successful block.

Conditional personal sustain. Place reliable party healing and the core offensive/healing passives ahead of it for the general ranged PvE plan.

Healing Enhancement

Optional · upgrade after the priority list

Increases healing amplification based on attack.

Core healing scaling. Attack investment supports this passive as well as damage, so a Cleric does not need to treat every offensive stat as wasted healing investment.

Immortal Veil

Optional · upgrade after the priority list

Increases defense and critical resistance.

A defensive choice for progression; use it to address deaths instead of blindly copying a geared damage setup.

Heal Block

Optional · upgrade after the priority list

Attacks have a chance to reduce the target's received healing.

A specialized anti-recovery tool, especially relevant against healing opponents; it is not the core first-dungeon PvE passive.

Prayer of Concentration

Optional · upgrade after the priority list

At low health, creates a shield and increases healing amplification.

Reactive personal safety. Do not deliberately enter lethal health to trigger it.

Survival Willpower

Optional · upgrade after the priority list

Raises status resistance and provides additional resistance under specified control effects.

Consider for control-heavy fights and PvP; it does not replace positioning or a deliberately held Shock Release.

Radiant Benediction

Optional · upgrade after the priority list

Attacks can restore health to the caster and nearby party members.

Connects damage uptime to incidental party recovery. Useful in the early group setup, but a chance-based heal must not be the only answer to a predictable burst.

Recommended substats

Soul Binding

Random equipment lines: choose from the actual item's available pool. These are practical priorities, not universal stat weights or socket recommendations.

Class focus
Combat Speed · Might · Attack

Cleric: for group healing, favor casting speed, Attack scaling and healing-passive levels. Damage Boost is a damage choice, not a substitute for healing output. Use the offensive targets for solo damage.

Substats by equipment slot

Starting targets for this role. A listed alternative is useful only if that item can roll it; this is not a required full set of lines.

Equipment slotLook for firstUseful alternatives
Weapon / off-handCombat Speed · Weapon Damage Boost · Damage BoostMight · Precision · Active skill levels
HeadDouble Chance · Attack increasePassive skill levels
ShouldersDouble Chance · Critical Damage BoostPassive skill levels
ChestDamage BoostPerfect Chance · Passive skill levels
HandsCombat SpeedPerfect Chance · Passive skill levels
LegsAttack increaseDamage Tolerance · Perfect Chance
CloakDouble Chance · Attack increasePassive skill levels
FeetMove SpeedPerfect Chance · Passive skill levels
EarringsMight · Passive skill levelsPrecision · Move Speed
NecklaceCombat Speed · MightPassive skill levels
RingsActive skill levelsMight · Precision
BraceletsTime · DestructionWisdom · Illusion

Skill-level lines

Rings and weapons can supply active levels; armor, earrings and necklaces can supply passive levels. Compare the next level's benefit before replacing a strong stat line.

Active skills to inspect: Earth's Retribution · Judgment · Condemnation

Passive skills to inspect: Warm Benediction · Empyrean Lord's Grace · Earth's Grace

These follow this build's skill priorities, not a measured ranking of gear rolls. Total 16 opens all Specialty options; total 20 opens the third slot. Count gear, Arcana and Daevanion together.

Before spending on rerolls

  • Keep a useful rare line first. Improve affordable secondary lines afterward; do not chase perfect rolls on temporary gear.
  • Accuracy and Critical Hit needs change with buffs and enemy defenses. Check real encounters instead of copying an unverified cap.
  • Attack increase is a percentage line; Attack is a flat line. Cooldown Reduction is not an ordinary roll on every slot; Illusion is one way to obtain cooldown support.

Daevanion routes

Start at the center. Follow the numbered route to the corners; later, complete the blue nodes. Gray connecting nodes are required. Green detours are avoided where a connected alternative exists.

Each panel is a completed target for that board, not a level requirement. Spend available points in order. Hover, focus or tap a node to see its name.

Blue · active skills / rare nodesGreen · passive skills / uncommon nodesOrange · major bonusesBright outline · added in Mid Game
Choose Daevanion board

Click a name below to view its Early Game and Mid Game routes.

Nezekan

Early Game

Points: 62

Reach the four corners through blue nodes and required connecting nodes.

Combat SpeedSelectedPoints: 4Row 1 · Column 1Unlock order: 10
AttackSelectedPoints: 1Row 1 · Column 2Unlock order: 9
Critical Hit ResistSelectedPoints: 1Row 1 · Column 3Unlock order: 8
Empyrean Lords' BenedictionNot selectedPoints: 2Row 1 · Column 5
Critical Hit ResistNot selectedPoints: 1Row 1 · Column 6
Radiant RecoveryNot selectedPoints: 3Row 1 · Column 7
Empyrean Lord's GraceSelectedPoints: 2Row 1 · Column 9Unlock order: 16
Critical HitSelectedPoints: 1Row 1 · Column 10Unlock order: 17
Cooldown ReductionSelectedPoints: 4Row 1 · Column 11Unlock order: 18
Critical HitNot selectedPoints: 1Row 2 · Column 1
Chain of TormentSelectedPoints: 3Row 2 · Column 3Unlock order: 7
Max MPSelectedPoints: 1Row 2 · Column 4Unlock order: 6
DefenseSelectedPoints: 1Row 2 · Column 5Unlock order: 5
Max MPSelectedPoints: 1Row 2 · Column 7Unlock order: 13
DefenseSelectedPoints: 1Row 2 · Column 8Unlock order: 14
Critical Hit ResistSelectedPoints: 1Row 2 · Column 9Unlock order: 15
Max MPNot selectedPoints: 1Row 2 · Column 11
Warm BenedictionNot selectedPoints: 2Row 3 · Column 1
DefenseNot selectedPoints: 1Row 3 · Column 2
Max HPNot selectedPoints: 1Row 3 · Column 3
Critical HitSelectedPoints: 1Row 3 · Column 5Unlock order: 4
Debilitating MarkSelectedPoints: 3Row 3 · Column 6Unlock order: 11
Max HPSelectedPoints: 1Row 3 · Column 7Unlock order: 12
CondemnationNot selectedPoints: 3Row 3 · Column 9
Max HPNot selectedPoints: 1Row 3 · Column 10
Healing EnhancementNot selectedPoints: 2Row 3 · Column 11
Max HPNot selectedPoints: 1Row 4 · Column 2
Critical Hit ResistSelectedPoints: 1Row 4 · Column 5Unlock order: 3
DefenseNot selectedPoints: 1Row 4 · Column 7
AttackNot selectedPoints: 1Row 4 · Column 9
DefenseNot selectedPoints: 1Row 4 · Column 11
Max MPSelectedPoints: 1Row 5 · Column 1Unlock order: 22
AttackSelectedPoints: 1Row 5 · Column 2Unlock order: 21
Judgment ThunderSelectedPoints: 3Row 5 · Column 3Unlock order: 20
Max HPSelectedPoints: 1Row 5 · Column 4Unlock order: 19
Max MPSelectedPoints: 1Row 5 · Column 5Unlock order: 2
AttackSelectedPoints: 1Row 5 · Column 6Unlock order: 1
Critical Hit ResistNot selectedPoints: 1Row 5 · Column 7
Immortal VeilNot selectedPoints: 2Row 5 · Column 8
Max MPNot selectedPoints: 1Row 5 · Column 9
Critical HitNot selectedPoints: 1Row 5 · Column 10
Critical Hit ResistNot selectedPoints: 1Row 5 · Column 11
DefianceSelectedPoints: 3Row 6 · Column 1Unlock order: 23
DefenseNot selectedPoints: 1Row 6 · Column 4
Nezekan - StartSelectedPoints: 0Row 6 · Column 6
AttackNot selectedPoints: 1Row 6 · Column 8
Lightning Strike ScattershotNot selectedPoints: 3Row 6 · Column 11
Critical HitSelectedPoints: 1Row 7 · Column 1Unlock order: 24
Critical Hit ResistNot selectedPoints: 1Row 7 · Column 2
Max HPNot selectedPoints: 1Row 7 · Column 3
Healing EnhancementNot selectedPoints: 2Row 7 · Column 4
Critical HitNot selectedPoints: 1Row 7 · Column 5
DefenseSelectedPoints: 1Row 7 · Column 6Unlock order: 29
Max HPSelectedPoints: 1Row 7 · Column 7Unlock order: 30
Max MPNot selectedPoints: 1Row 7 · Column 8
Earth's RetributionNot selectedPoints: 3Row 7 · Column 9
DefenseNot selectedPoints: 1Row 7 · Column 10
Max HPNot selectedPoints: 1Row 7 · Column 11
AttackSelectedPoints: 1Row 8 · Column 1Unlock order: 25
DefenseNot selectedPoints: 1Row 8 · Column 3
AttackNot selectedPoints: 1Row 8 · Column 5
Critical HitSelectedPoints: 1Row 8 · Column 7Unlock order: 31
Max MPNot selectedPoints: 1Row 8 · Column 10
Immortal VeilSelectedPoints: 2Row 9 · Column 1Unlock order: 26
Max MPNot selectedPoints: 1Row 9 · Column 2
Healing LightNot selectedPoints: 3Row 9 · Column 3
Max MPNot selectedPoints: 1Row 9 · Column 5
Divine AuraNot selectedPoints: 3Row 9 · Column 6
Critical Hit ResistSelectedPoints: 1Row 9 · Column 7Unlock order: 32
Max MPNot selectedPoints: 1Row 9 · Column 9
AttackNot selectedPoints: 1Row 9 · Column 10
Empyrean Lords' BenedictionNot selectedPoints: 2Row 9 · Column 11
Max HPSelectedPoints: 1Row 10 · Column 1Unlock order: 27
Critical HitNot selectedPoints: 1Row 10 · Column 3
AttackNot selectedPoints: 1Row 10 · Column 4
Max HPNot selectedPoints: 1Row 10 · Column 5
AttackSelectedPoints: 1Row 10 · Column 7Unlock order: 33
Max HPSelectedPoints: 1Row 10 · Column 8Unlock order: 34
Light of RegenerationSelectedPoints: 3Row 10 · Column 9Unlock order: 35
Critical Hit ResistNot selectedPoints: 1Row 10 · Column 11
Cooldown ReductionSelectedPoints: 4Row 11 · Column 1Unlock order: 28
Critical Hit ResistNot selectedPoints: 1Row 11 · Column 2
Empyrean Lord's GraceNot selectedPoints: 2Row 11 · Column 3
BoltNot selectedPoints: 3Row 11 · Column 5
Critical HitNot selectedPoints: 1Row 11 · Column 6
Warm BenedictionNot selectedPoints: 2Row 11 · Column 7
Critical HitSelectedPoints: 1Row 11 · Column 9Unlock order: 36
DefenseSelectedPoints: 1Row 11 · Column 10Unlock order: 37
Combat SpeedSelectedPoints: 4Row 11 · Column 11Unlock order: 38
Unlock order
  1. Attack — Row 5, Column 6
  2. Max MP — Row 5, Column 5
  3. Critical Hit Resist — Row 4, Column 5
  4. Critical Hit — Row 3, Column 5
  5. Defense — Row 2, Column 5
  6. Max MP — Row 2, Column 4
  7. Chain of Torment — Row 2, Column 3
  8. Critical Hit Resist — Row 1, Column 3
  9. Attack — Row 1, Column 2
  10. Combat Speed — Row 1, Column 1
  11. Debilitating Mark — Row 3, Column 6
  12. Max HP — Row 3, Column 7
  13. Max MP — Row 2, Column 7
  14. Defense — Row 2, Column 8
  15. Critical Hit Resist — Row 2, Column 9
  16. Empyrean Lord's Grace — Row 1, Column 9
  17. Critical Hit — Row 1, Column 10
  18. Cooldown Reduction — Row 1, Column 11
  19. Max HP — Row 5, Column 4
  20. Judgment Thunder — Row 5, Column 3
  21. Attack — Row 5, Column 2
  22. Max MP — Row 5, Column 1
  23. Defiance — Row 6, Column 1
  24. Critical Hit — Row 7, Column 1
  25. Attack — Row 8, Column 1
  26. Immortal Veil — Row 9, Column 1
  27. Max HP — Row 10, Column 1
  28. Cooldown Reduction — Row 11, Column 1
  29. Defense — Row 7, Column 6
  30. Max HP — Row 7, Column 7
  31. Critical Hit — Row 8, Column 7
  32. Critical Hit Resist — Row 9, Column 7
  33. Attack — Row 10, Column 7
  34. Max HP — Row 10, Column 8
  35. Light of Regeneration — Row 10, Column 9
  36. Critical Hit — Row 11, Column 9
  37. Defense — Row 11, Column 10
  38. Combat Speed — Row 11, Column 11

Mid Game

Points: 89

Keep the early route, then connect every remaining blue node.

Combat SpeedSelectedPoints: 4Row 1 · Column 1Unlock order: 10
AttackSelectedPoints: 1Row 1 · Column 2Unlock order: 9
Critical Hit ResistSelectedPoints: 1Row 1 · Column 3Unlock order: 8
Empyrean Lords' BenedictionNot selectedPoints: 2Row 1 · Column 5
Critical Hit ResistNot selectedPoints: 1Row 1 · Column 6
Radiant RecoverySelectedPoints: 3Row 1 · Column 7Unlock order: 39
Empyrean Lord's GraceSelectedPoints: 2Row 1 · Column 9Unlock order: 16
Critical HitSelectedPoints: 1Row 1 · Column 10Unlock order: 17
Cooldown ReductionSelectedPoints: 4Row 1 · Column 11Unlock order: 18
Critical HitNot selectedPoints: 1Row 2 · Column 1
Chain of TormentSelectedPoints: 3Row 2 · Column 3Unlock order: 7
Max MPSelectedPoints: 1Row 2 · Column 4Unlock order: 6
DefenseSelectedPoints: 1Row 2 · Column 5Unlock order: 5
Max MPSelectedPoints: 1Row 2 · Column 7Unlock order: 13
DefenseSelectedPoints: 1Row 2 · Column 8Unlock order: 14
Critical Hit ResistSelectedPoints: 1Row 2 · Column 9Unlock order: 15
Max MPNot selectedPoints: 1Row 2 · Column 11
Warm BenedictionNot selectedPoints: 2Row 3 · Column 1
DefenseNot selectedPoints: 1Row 3 · Column 2
Max HPNot selectedPoints: 1Row 3 · Column 3
Critical HitSelectedPoints: 1Row 3 · Column 5Unlock order: 4
Debilitating MarkSelectedPoints: 3Row 3 · Column 6Unlock order: 11
Max HPSelectedPoints: 1Row 3 · Column 7Unlock order: 12
CondemnationSelectedPoints: 3Row 3 · Column 9Unlock order: 40
Max HPNot selectedPoints: 1Row 3 · Column 10
Healing EnhancementNot selectedPoints: 2Row 3 · Column 11
Max HPNot selectedPoints: 1Row 4 · Column 2
Critical Hit ResistSelectedPoints: 1Row 4 · Column 5Unlock order: 3
DefenseNot selectedPoints: 1Row 4 · Column 7
AttackNot selectedPoints: 1Row 4 · Column 9
DefenseNot selectedPoints: 1Row 4 · Column 11
Max MPSelectedPoints: 1Row 5 · Column 1Unlock order: 22
AttackSelectedPoints: 1Row 5 · Column 2Unlock order: 21
Judgment ThunderSelectedPoints: 3Row 5 · Column 3Unlock order: 20
Max HPSelectedPoints: 1Row 5 · Column 4Unlock order: 19
Max MPSelectedPoints: 1Row 5 · Column 5Unlock order: 2
AttackSelectedPoints: 1Row 5 · Column 6Unlock order: 1
Critical Hit ResistNot selectedPoints: 1Row 5 · Column 7
Immortal VeilNot selectedPoints: 2Row 5 · Column 8
Max MPNot selectedPoints: 1Row 5 · Column 9
Critical HitNot selectedPoints: 1Row 5 · Column 10
Critical Hit ResistNot selectedPoints: 1Row 5 · Column 11
DefianceSelectedPoints: 3Row 6 · Column 1Unlock order: 23
DefenseNot selectedPoints: 1Row 6 · Column 4
Nezekan - StartSelectedPoints: 0Row 6 · Column 6
AttackNot selectedPoints: 1Row 6 · Column 8
Lightning Strike ScattershotSelectedPoints: 3Row 6 · Column 11Unlock order: 45
Critical HitSelectedPoints: 1Row 7 · Column 1Unlock order: 24
Critical Hit ResistNot selectedPoints: 1Row 7 · Column 2
Max HPNot selectedPoints: 1Row 7 · Column 3
Healing EnhancementNot selectedPoints: 2Row 7 · Column 4
Critical HitNot selectedPoints: 1Row 7 · Column 5
DefenseSelectedPoints: 1Row 7 · Column 6Unlock order: 29
Max HPSelectedPoints: 1Row 7 · Column 7Unlock order: 30
Max MPSelectedPoints: 1Row 7 · Column 8Unlock order: 41
Earth's RetributionSelectedPoints: 3Row 7 · Column 9Unlock order: 42
DefenseSelectedPoints: 1Row 7 · Column 10Unlock order: 43
Max HPSelectedPoints: 1Row 7 · Column 11Unlock order: 44
AttackSelectedPoints: 1Row 8 · Column 1Unlock order: 25
DefenseNot selectedPoints: 1Row 8 · Column 3
AttackNot selectedPoints: 1Row 8 · Column 5
Critical HitSelectedPoints: 1Row 8 · Column 7Unlock order: 31
Max MPNot selectedPoints: 1Row 8 · Column 10
Immortal VeilSelectedPoints: 2Row 9 · Column 1Unlock order: 26
Max MPSelectedPoints: 1Row 9 · Column 2Unlock order: 46
Healing LightSelectedPoints: 3Row 9 · Column 3Unlock order: 47
Max MPSelectedPoints: 1Row 9 · Column 5Unlock order: 49
Divine AuraSelectedPoints: 3Row 9 · Column 6Unlock order: 48
Critical Hit ResistSelectedPoints: 1Row 9 · Column 7Unlock order: 32
Max MPNot selectedPoints: 1Row 9 · Column 9
AttackNot selectedPoints: 1Row 9 · Column 10
Empyrean Lords' BenedictionNot selectedPoints: 2Row 9 · Column 11
Max HPSelectedPoints: 1Row 10 · Column 1Unlock order: 27
Critical HitNot selectedPoints: 1Row 10 · Column 3
AttackNot selectedPoints: 1Row 10 · Column 4
Max HPSelectedPoints: 1Row 10 · Column 5Unlock order: 50
AttackSelectedPoints: 1Row 10 · Column 7Unlock order: 33
Max HPSelectedPoints: 1Row 10 · Column 8Unlock order: 34
Light of RegenerationSelectedPoints: 3Row 10 · Column 9Unlock order: 35
Critical Hit ResistNot selectedPoints: 1Row 10 · Column 11
Cooldown ReductionSelectedPoints: 4Row 11 · Column 1Unlock order: 28
Critical Hit ResistNot selectedPoints: 1Row 11 · Column 2
Empyrean Lord's GraceNot selectedPoints: 2Row 11 · Column 3
BoltSelectedPoints: 3Row 11 · Column 5Unlock order: 51
Critical HitNot selectedPoints: 1Row 11 · Column 6
Warm BenedictionNot selectedPoints: 2Row 11 · Column 7
Critical HitSelectedPoints: 1Row 11 · Column 9Unlock order: 36
DefenseSelectedPoints: 1Row 11 · Column 10Unlock order: 37
Combat SpeedSelectedPoints: 4Row 11 · Column 11Unlock order: 38
Unlock order
  1. Attack — Row 5, Column 6
  2. Max MP — Row 5, Column 5
  3. Critical Hit Resist — Row 4, Column 5
  4. Critical Hit — Row 3, Column 5
  5. Defense — Row 2, Column 5
  6. Max MP — Row 2, Column 4
  7. Chain of Torment — Row 2, Column 3
  8. Critical Hit Resist — Row 1, Column 3
  9. Attack — Row 1, Column 2
  10. Combat Speed — Row 1, Column 1
  11. Debilitating Mark — Row 3, Column 6
  12. Max HP — Row 3, Column 7
  13. Max MP — Row 2, Column 7
  14. Defense — Row 2, Column 8
  15. Critical Hit Resist — Row 2, Column 9
  16. Empyrean Lord's Grace — Row 1, Column 9
  17. Critical Hit — Row 1, Column 10
  18. Cooldown Reduction — Row 1, Column 11
  19. Max HP — Row 5, Column 4
  20. Judgment Thunder — Row 5, Column 3
  21. Attack — Row 5, Column 2
  22. Max MP — Row 5, Column 1
  23. Defiance — Row 6, Column 1
  24. Critical Hit — Row 7, Column 1
  25. Attack — Row 8, Column 1
  26. Immortal Veil — Row 9, Column 1
  27. Max HP — Row 10, Column 1
  28. Cooldown Reduction — Row 11, Column 1
  29. Defense — Row 7, Column 6
  30. Max HP — Row 7, Column 7
  31. Critical Hit — Row 8, Column 7
  32. Critical Hit Resist — Row 9, Column 7
  33. Attack — Row 10, Column 7
  34. Max HP — Row 10, Column 8
  35. Light of Regeneration — Row 10, Column 9
  36. Critical Hit — Row 11, Column 9
  37. Defense — Row 11, Column 10
  38. Combat Speed — Row 11, Column 11
  39. Radiant Recovery — Row 1, Column 7
  40. Condemnation — Row 3, Column 9
  41. Max MP — Row 7, Column 8
  42. Earth's Retribution — Row 7, Column 9
  43. Defense — Row 7, Column 10
  44. Max HP — Row 7, Column 11
  45. Lightning Strike Scattershot — Row 6, Column 11
  46. Max MP — Row 9, Column 2
  47. Healing Light — Row 9, Column 3
  48. Divine Aura — Row 9, Column 6
  49. Max MP — Row 9, Column 5
  50. Max HP — Row 10, Column 5
  51. Bolt — Row 11, Column 5

Zikel

Early Game

Points: 60

Reach the four corners through blue nodes and required connecting nodes.

Damage ToleranceSelectedPoints: 4Row 1 · Column 1Unlock order: 12
Critical HitSelectedPoints: 1Row 1 · Column 2Unlock order: 11
Max MPSelectedPoints: 1Row 1 · Column 3Unlock order: 10
Critical Hit ResistSelectedPoints: 1Row 1 · Column 4Unlock order: 9
Lightning Strike ScattershotSelectedPoints: 3Row 1 · Column 5Unlock order: 8
DefenseNot selectedPoints: 1Row 1 · Column 6
Heal BlockNot selectedPoints: 2Row 1 · Column 7
AttackSelectedPoints: 1Row 1 · Column 8Unlock order: 15
BoltSelectedPoints: 3Row 1 · Column 9Unlock order: 16
DefenseSelectedPoints: 1Row 1 · Column 10Unlock order: 17
Damage BoostSelectedPoints: 4Row 1 · Column 11Unlock order: 18
AttackNot selectedPoints: 1Row 2 · Column 1
Radiant BenedictionNot selectedPoints: 2Row 2 · Column 3
Max HPSelectedPoints: 1Row 2 · Column 5Unlock order: 7
Max MPSelectedPoints: 1Row 2 · Column 8Unlock order: 14
Critical HitNot selectedPoints: 1Row 2 · Column 11
Earth's RetributionNot selectedPoints: 3Row 3 · Column 1
Max HPNot selectedPoints: 1Row 3 · Column 2
DefenseNot selectedPoints: 1Row 3 · Column 3
AttackSelectedPoints: 1Row 3 · Column 5Unlock order: 6
Max MPSelectedPoints: 1Row 3 · Column 6Unlock order: 5
Debilitating MarkSelectedPoints: 3Row 3 · Column 7Unlock order: 4
Critical Hit ResistSelectedPoints: 1Row 3 · Column 8Unlock order: 13
Max MPNot selectedPoints: 1Row 3 · Column 9
Survival WillpowerNot selectedPoints: 2Row 3 · Column 10
AttackNot selectedPoints: 1Row 3 · Column 11
Critical HitNot selectedPoints: 1Row 4 · Column 1
Max MPNot selectedPoints: 1Row 4 · Column 3
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 4
Earth's GraceNot selectedPoints: 2Row 4 · Column 5
Critical HitSelectedPoints: 1Row 4 · Column 7Unlock order: 3
Critical HitNot selectedPoints: 1Row 4 · Column 9
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 11
DefenseNot selectedPoints: 1Row 5 · Column 1
Max HPNot selectedPoints: 1Row 5 · Column 2
Divine AuraNot selectedPoints: 3Row 5 · Column 3
Critical HitNot selectedPoints: 1Row 5 · Column 5
Max MPSelectedPoints: 1Row 5 · Column 7Unlock order: 2
Prayer of ConcentrationNot selectedPoints: 2Row 5 · Column 8
Max HPNot selectedPoints: 1Row 5 · Column 9
AttackNot selectedPoints: 1Row 5 · Column 10
Judgment ThunderNot selectedPoints: 3Row 5 · Column 11
AttackNot selectedPoints: 1Row 6 · Column 2
DefenseSelectedPoints: 1Row 6 · Column 5Unlock order: 19
Zikel - StartSelectedPoints: 0Row 6 · Column 6
AttackSelectedPoints: 1Row 6 · Column 7Unlock order: 1
DefenseNot selectedPoints: 1Row 6 · Column 10
CondemnationNot selectedPoints: 3Row 7 · Column 1
DefenseNot selectedPoints: 1Row 7 · Column 2
Max MPNot selectedPoints: 1Row 7 · Column 3
Survival WillpowerNot selectedPoints: 2Row 7 · Column 4
Max HPSelectedPoints: 1Row 7 · Column 5Unlock order: 20
Critical Hit ResistNot selectedPoints: 1Row 7 · Column 7
Radiant RecoveryNot selectedPoints: 3Row 7 · Column 9
Max MPNot selectedPoints: 1Row 7 · Column 10
AttackNot selectedPoints: 1Row 7 · Column 11
Critical HitNot selectedPoints: 1Row 8 · Column 1
Critical Hit ResistNot selectedPoints: 1Row 8 · Column 3
Critical Hit ResistSelectedPoints: 1Row 8 · Column 5Unlock order: 21
Radiant BenedictionNot selectedPoints: 2Row 8 · Column 7
Critical HitNot selectedPoints: 1Row 8 · Column 8
Max HPNot selectedPoints: 1Row 8 · Column 9
Critical Hit ResistNot selectedPoints: 1Row 8 · Column 11
DefenseNot selectedPoints: 1Row 9 · Column 1
Prayer of ConcentrationNot selectedPoints: 2Row 9 · Column 2
Max HPNot selectedPoints: 1Row 9 · Column 3
Critical HitSelectedPoints: 1Row 9 · Column 4Unlock order: 23
Healing LightSelectedPoints: 3Row 9 · Column 5Unlock order: 22
Max HPSelectedPoints: 1Row 9 · Column 6Unlock order: 29
DefenseSelectedPoints: 1Row 9 · Column 7Unlock order: 30
AttackNot selectedPoints: 1Row 9 · Column 9
Max MPNot selectedPoints: 1Row 9 · Column 10
Light of RegenerationNot selectedPoints: 3Row 9 · Column 11
Critical Hit ResistNot selectedPoints: 1Row 10 · Column 1
Max MPSelectedPoints: 1Row 10 · Column 4Unlock order: 24
Max MPSelectedPoints: 1Row 10 · Column 7Unlock order: 31
Earth's GraceNot selectedPoints: 2Row 10 · Column 9
DefenseNot selectedPoints: 1Row 10 · Column 11
Damage BoostSelectedPoints: 4Row 11 · Column 1Unlock order: 28
AttackSelectedPoints: 1Row 11 · Column 2Unlock order: 27
Chain of TormentSelectedPoints: 3Row 11 · Column 3Unlock order: 26
DefenseSelectedPoints: 1Row 11 · Column 4Unlock order: 25
Heal BlockNot selectedPoints: 2Row 11 · Column 5
AttackNot selectedPoints: 1Row 11 · Column 6
DefianceSelectedPoints: 3Row 11 · Column 7Unlock order: 32
Critical HitSelectedPoints: 1Row 11 · Column 8Unlock order: 33
Max HPSelectedPoints: 1Row 11 · Column 9Unlock order: 34
Critical Hit ResistSelectedPoints: 1Row 11 · Column 10Unlock order: 35
Damage ToleranceSelectedPoints: 4Row 11 · Column 11Unlock order: 36
Unlock order
  1. Attack — Row 6, Column 7
  2. Max MP — Row 5, Column 7
  3. Critical Hit — Row 4, Column 7
  4. Debilitating Mark — Row 3, Column 7
  5. Max MP — Row 3, Column 6
  6. Attack — Row 3, Column 5
  7. Max HP — Row 2, Column 5
  8. Lightning Strike Scattershot — Row 1, Column 5
  9. Critical Hit Resist — Row 1, Column 4
  10. Max MP — Row 1, Column 3
  11. Critical Hit — Row 1, Column 2
  12. Damage Tolerance — Row 1, Column 1
  13. Critical Hit Resist — Row 3, Column 8
  14. Max MP — Row 2, Column 8
  15. Attack — Row 1, Column 8
  16. Bolt — Row 1, Column 9
  17. Defense — Row 1, Column 10
  18. Damage Boost — Row 1, Column 11
  19. Defense — Row 6, Column 5
  20. Max HP — Row 7, Column 5
  21. Critical Hit Resist — Row 8, Column 5
  22. Healing Light — Row 9, Column 5
  23. Critical Hit — Row 9, Column 4
  24. Max MP — Row 10, Column 4
  25. Defense — Row 11, Column 4
  26. Chain of Torment — Row 11, Column 3
  27. Attack — Row 11, Column 2
  28. Damage Boost — Row 11, Column 1
  29. Max HP — Row 9, Column 6
  30. Defense — Row 9, Column 7
  31. Max MP — Row 10, Column 7
  32. Defiance — Row 11, Column 7
  33. Critical Hit — Row 11, Column 8
  34. Max HP — Row 11, Column 9
  35. Critical Hit Resist — Row 11, Column 10
  36. Damage Tolerance — Row 11, Column 11

Mid Game

Points: 92

Keep the early route, then connect every remaining blue node.

Damage ToleranceSelectedPoints: 4Row 1 · Column 1Unlock order: 12
Critical HitSelectedPoints: 1Row 1 · Column 2Unlock order: 11
Max MPSelectedPoints: 1Row 1 · Column 3Unlock order: 10
Critical Hit ResistSelectedPoints: 1Row 1 · Column 4Unlock order: 9
Lightning Strike ScattershotSelectedPoints: 3Row 1 · Column 5Unlock order: 8
DefenseNot selectedPoints: 1Row 1 · Column 6
Heal BlockNot selectedPoints: 2Row 1 · Column 7
AttackSelectedPoints: 1Row 1 · Column 8Unlock order: 15
BoltSelectedPoints: 3Row 1 · Column 9Unlock order: 16
DefenseSelectedPoints: 1Row 1 · Column 10Unlock order: 17
Damage BoostSelectedPoints: 4Row 1 · Column 11Unlock order: 18
AttackSelectedPoints: 1Row 2 · Column 1Unlock order: 37
Radiant BenedictionNot selectedPoints: 2Row 2 · Column 3
Max HPSelectedPoints: 1Row 2 · Column 5Unlock order: 7
Max MPSelectedPoints: 1Row 2 · Column 8Unlock order: 14
Critical HitSelectedPoints: 1Row 2 · Column 11Unlock order: 43
Earth's RetributionSelectedPoints: 3Row 3 · Column 1Unlock order: 38
Max HPSelectedPoints: 1Row 3 · Column 2Unlock order: 39
DefenseSelectedPoints: 1Row 3 · Column 3Unlock order: 40
AttackSelectedPoints: 1Row 3 · Column 5Unlock order: 6
Max MPSelectedPoints: 1Row 3 · Column 6Unlock order: 5
Debilitating MarkSelectedPoints: 3Row 3 · Column 7Unlock order: 4
Critical Hit ResistSelectedPoints: 1Row 3 · Column 8Unlock order: 13
Max MPNot selectedPoints: 1Row 3 · Column 9
Survival WillpowerNot selectedPoints: 2Row 3 · Column 10
AttackSelectedPoints: 1Row 3 · Column 11Unlock order: 44
Critical HitNot selectedPoints: 1Row 4 · Column 1
Max MPSelectedPoints: 1Row 4 · Column 3Unlock order: 41
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 4
Earth's GraceNot selectedPoints: 2Row 4 · Column 5
Critical HitSelectedPoints: 1Row 4 · Column 7Unlock order: 3
Critical HitNot selectedPoints: 1Row 4 · Column 9
Critical Hit ResistSelectedPoints: 1Row 4 · Column 11Unlock order: 45
DefenseNot selectedPoints: 1Row 5 · Column 1
Max HPSelectedPoints: 1Row 5 · Column 2Unlock order: 47
Divine AuraSelectedPoints: 3Row 5 · Column 3Unlock order: 42
Critical HitNot selectedPoints: 1Row 5 · Column 5
Max MPSelectedPoints: 1Row 5 · Column 7Unlock order: 2
Prayer of ConcentrationNot selectedPoints: 2Row 5 · Column 8
Max HPNot selectedPoints: 1Row 5 · Column 9
AttackSelectedPoints: 1Row 5 · Column 10Unlock order: 51
Judgment ThunderSelectedPoints: 3Row 5 · Column 11Unlock order: 46
AttackSelectedPoints: 1Row 6 · Column 2Unlock order: 48
DefenseSelectedPoints: 1Row 6 · Column 5Unlock order: 19
Zikel - StartSelectedPoints: 0Row 6 · Column 6
AttackSelectedPoints: 1Row 6 · Column 7Unlock order: 1
DefenseSelectedPoints: 1Row 6 · Column 10Unlock order: 52
CondemnationSelectedPoints: 3Row 7 · Column 1Unlock order: 50
DefenseSelectedPoints: 1Row 7 · Column 2Unlock order: 49
Max MPNot selectedPoints: 1Row 7 · Column 3
Survival WillpowerNot selectedPoints: 2Row 7 · Column 4
Max HPSelectedPoints: 1Row 7 · Column 5Unlock order: 20
Critical Hit ResistNot selectedPoints: 1Row 7 · Column 7
Radiant RecoverySelectedPoints: 3Row 7 · Column 9Unlock order: 54
Max MPSelectedPoints: 1Row 7 · Column 10Unlock order: 53
AttackNot selectedPoints: 1Row 7 · Column 11
Critical HitNot selectedPoints: 1Row 8 · Column 1
Critical Hit ResistNot selectedPoints: 1Row 8 · Column 3
Critical Hit ResistSelectedPoints: 1Row 8 · Column 5Unlock order: 21
Radiant BenedictionNot selectedPoints: 2Row 8 · Column 7
Critical HitNot selectedPoints: 1Row 8 · Column 8
Max HPNot selectedPoints: 1Row 8 · Column 9
Critical Hit ResistNot selectedPoints: 1Row 8 · Column 11
DefenseNot selectedPoints: 1Row 9 · Column 1
Prayer of ConcentrationNot selectedPoints: 2Row 9 · Column 2
Max HPNot selectedPoints: 1Row 9 · Column 3
Critical HitSelectedPoints: 1Row 9 · Column 4Unlock order: 23
Healing LightSelectedPoints: 3Row 9 · Column 5Unlock order: 22
Max HPSelectedPoints: 1Row 9 · Column 6Unlock order: 29
DefenseSelectedPoints: 1Row 9 · Column 7Unlock order: 30
AttackNot selectedPoints: 1Row 9 · Column 9
Max MPNot selectedPoints: 1Row 9 · Column 10
Light of RegenerationSelectedPoints: 3Row 9 · Column 11Unlock order: 56
Critical Hit ResistNot selectedPoints: 1Row 10 · Column 1
Max MPSelectedPoints: 1Row 10 · Column 4Unlock order: 24
Max MPSelectedPoints: 1Row 10 · Column 7Unlock order: 31
Earth's GraceNot selectedPoints: 2Row 10 · Column 9
DefenseSelectedPoints: 1Row 10 · Column 11Unlock order: 55
Damage BoostSelectedPoints: 4Row 11 · Column 1Unlock order: 28
AttackSelectedPoints: 1Row 11 · Column 2Unlock order: 27
Chain of TormentSelectedPoints: 3Row 11 · Column 3Unlock order: 26
DefenseSelectedPoints: 1Row 11 · Column 4Unlock order: 25
Heal BlockNot selectedPoints: 2Row 11 · Column 5
AttackNot selectedPoints: 1Row 11 · Column 6
DefianceSelectedPoints: 3Row 11 · Column 7Unlock order: 32
Critical HitSelectedPoints: 1Row 11 · Column 8Unlock order: 33
Max HPSelectedPoints: 1Row 11 · Column 9Unlock order: 34
Critical Hit ResistSelectedPoints: 1Row 11 · Column 10Unlock order: 35
Damage ToleranceSelectedPoints: 4Row 11 · Column 11Unlock order: 36
Unlock order
  1. Attack — Row 6, Column 7
  2. Max MP — Row 5, Column 7
  3. Critical Hit — Row 4, Column 7
  4. Debilitating Mark — Row 3, Column 7
  5. Max MP — Row 3, Column 6
  6. Attack — Row 3, Column 5
  7. Max HP — Row 2, Column 5
  8. Lightning Strike Scattershot — Row 1, Column 5
  9. Critical Hit Resist — Row 1, Column 4
  10. Max MP — Row 1, Column 3
  11. Critical Hit — Row 1, Column 2
  12. Damage Tolerance — Row 1, Column 1
  13. Critical Hit Resist — Row 3, Column 8
  14. Max MP — Row 2, Column 8
  15. Attack — Row 1, Column 8
  16. Bolt — Row 1, Column 9
  17. Defense — Row 1, Column 10
  18. Damage Boost — Row 1, Column 11
  19. Defense — Row 6, Column 5
  20. Max HP — Row 7, Column 5
  21. Critical Hit Resist — Row 8, Column 5
  22. Healing Light — Row 9, Column 5
  23. Critical Hit — Row 9, Column 4
  24. Max MP — Row 10, Column 4
  25. Defense — Row 11, Column 4
  26. Chain of Torment — Row 11, Column 3
  27. Attack — Row 11, Column 2
  28. Damage Boost — Row 11, Column 1
  29. Max HP — Row 9, Column 6
  30. Defense — Row 9, Column 7
  31. Max MP — Row 10, Column 7
  32. Defiance — Row 11, Column 7
  33. Critical Hit — Row 11, Column 8
  34. Max HP — Row 11, Column 9
  35. Critical Hit Resist — Row 11, Column 10
  36. Damage Tolerance — Row 11, Column 11
  37. Attack — Row 2, Column 1
  38. Earth's Retribution — Row 3, Column 1
  39. Max HP — Row 3, Column 2
  40. Defense — Row 3, Column 3
  41. Max MP — Row 4, Column 3
  42. Divine Aura — Row 5, Column 3
  43. Critical Hit — Row 2, Column 11
  44. Attack — Row 3, Column 11
  45. Critical Hit Resist — Row 4, Column 11
  46. Judgment Thunder — Row 5, Column 11
  47. Max HP — Row 5, Column 2
  48. Attack — Row 6, Column 2
  49. Defense — Row 7, Column 2
  50. Condemnation — Row 7, Column 1
  51. Attack — Row 5, Column 10
  52. Defense — Row 6, Column 10
  53. Max MP — Row 7, Column 10
  54. Radiant Recovery — Row 7, Column 9
  55. Defense — Row 10, Column 11
  56. Light of Regeneration — Row 9, Column 11

Vaizel

Early Game

Points: 69

Reach the four corners through blue nodes and required connecting nodes.

Critical Damage BoostSelectedPoints: 4Row 1 · Column 1Unlock order: 12
Critical Hit ResistNot selectedPoints: 1Row 1 · Column 2
Warm BenedictionNot selectedPoints: 2Row 1 · Column 3
Critical Hit ResistNot selectedPoints: 1Row 1 · Column 5
Lightning Strike ScattershotNot selectedPoints: 3Row 1 · Column 6
AttackNot selectedPoints: 1Row 1 · Column 7
Empyrean Lord's GraceNot selectedPoints: 2Row 1 · Column 8
Critical Hit ResistSelectedPoints: 1Row 1 · Column 9Unlock order: 18
Max HPSelectedPoints: 1Row 1 · Column 10Unlock order: 19
Critical Damage ToleranceSelectedPoints: 4Row 1 · Column 11Unlock order: 20
Critical HitSelectedPoints: 1Row 2 · Column 1Unlock order: 11
AttackSelectedPoints: 1Row 2 · Column 3Unlock order: 7
Critical HitSelectedPoints: 1Row 2 · Column 4Unlock order: 6
Max MPSelectedPoints: 1Row 2 · Column 5Unlock order: 5
DefenseNot selectedPoints: 1Row 2 · Column 7
DefenseSelectedPoints: 1Row 2 · Column 9Unlock order: 17
Max MPNot selectedPoints: 1Row 2 · Column 11
DefenseSelectedPoints: 1Row 3 · Column 1Unlock order: 10
Debilitating MarkSelectedPoints: 3Row 3 · Column 2Unlock order: 9
Max HPSelectedPoints: 1Row 3 · Column 3Unlock order: 8
Radiant RecoverySelectedPoints: 3Row 3 · Column 5Unlock order: 4
Critical HitSelectedPoints: 1Row 3 · Column 6Unlock order: 13
Max MPSelectedPoints: 1Row 3 · Column 7Unlock order: 14
Max HPSelectedPoints: 1Row 3 · Column 8Unlock order: 15
CondemnationSelectedPoints: 3Row 3 · Column 9Unlock order: 16
AttackNot selectedPoints: 1Row 3 · Column 10
Immortal VeilNot selectedPoints: 2Row 3 · Column 11
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 2
Critical HitSelectedPoints: 1Row 4 · Column 5Unlock order: 3
Earth's GraceNot selectedPoints: 2Row 4 · Column 7
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 10
AttackNot selectedPoints: 1Row 5 · Column 1
Max MPNot selectedPoints: 1Row 5 · Column 2
DefenseNot selectedPoints: 1Row 5 · Column 3
Survival WillpowerNot selectedPoints: 2Row 5 · Column 4
Max HPSelectedPoints: 1Row 5 · Column 5Unlock order: 2
AttackSelectedPoints: 1Row 5 · Column 6Unlock order: 1
Critical Hit ResistNot selectedPoints: 1Row 5 · Column 7
DefenseNot selectedPoints: 1Row 5 · Column 8
Chain of TormentNot selectedPoints: 3Row 5 · Column 9
Max HPNot selectedPoints: 1Row 5 · Column 10
Critical HitNot selectedPoints: 1Row 5 · Column 11
Light of RegenerationNot selectedPoints: 3Row 6 · Column 1
Max MPNot selectedPoints: 1Row 6 · Column 4
Vaizel - StartSelectedPoints: 0Row 6 · Column 6
Max HPNot selectedPoints: 1Row 6 · Column 8
Earth's RetributionNot selectedPoints: 3Row 6 · Column 11
Critical Hit ResistNot selectedPoints: 1Row 7 · Column 1
Max MPSelectedPoints: 1Row 7 · Column 2Unlock order: 25
BoltSelectedPoints: 3Row 7 · Column 3Unlock order: 24
AttackSelectedPoints: 1Row 7 · Column 4Unlock order: 23
Critical HitSelectedPoints: 1Row 7 · Column 5Unlock order: 22
DefenseSelectedPoints: 1Row 7 · Column 6Unlock order: 21
Max MPSelectedPoints: 1Row 7 · Column 7Unlock order: 33
Radiant BenedictionNot selectedPoints: 2Row 7 · Column 8
AttackNot selectedPoints: 1Row 7 · Column 9
Max HPNot selectedPoints: 1Row 7 · Column 10
DefenseNot selectedPoints: 1Row 7 · Column 11
Critical HitSelectedPoints: 1Row 8 · Column 2Unlock order: 26
Heal BlockNot selectedPoints: 2Row 8 · Column 5
Critical Hit ResistSelectedPoints: 1Row 8 · Column 7Unlock order: 34
Critical HitNot selectedPoints: 1Row 8 · Column 10
Prayer of ConcentrationNot selectedPoints: 2Row 9 · Column 1
DefenseSelectedPoints: 1Row 9 · Column 2Unlock order: 27
Judgment ThunderSelectedPoints: 3Row 9 · Column 3Unlock order: 28
Critical Hit ResistNot selectedPoints: 1Row 9 · Column 4
Max HPNot selectedPoints: 1Row 9 · Column 5
Max MPNot selectedPoints: 1Row 9 · Column 6
Divine AuraSelectedPoints: 3Row 9 · Column 7Unlock order: 35
Max MPSelectedPoints: 1Row 9 · Column 9Unlock order: 39
Healing LightSelectedPoints: 3Row 9 · Column 10Unlock order: 40
AttackSelectedPoints: 1Row 9 · Column 11Unlock order: 41
Max HPNot selectedPoints: 1Row 10 · Column 1
AttackSelectedPoints: 1Row 10 · Column 3Unlock order: 29
AttackNot selectedPoints: 1Row 10 · Column 5
Max HPSelectedPoints: 1Row 10 · Column 7Unlock order: 36
Critical Hit ResistSelectedPoints: 1Row 10 · Column 8Unlock order: 37
DefenseSelectedPoints: 1Row 10 · Column 9Unlock order: 38
Critical Hit ResistSelectedPoints: 1Row 10 · Column 11Unlock order: 42
Critical Damage ToleranceSelectedPoints: 4Row 11 · Column 1Unlock order: 32
Max MPSelectedPoints: 1Row 11 · Column 2Unlock order: 31
Critical HitSelectedPoints: 1Row 11 · Column 3Unlock order: 30
Healing EnhancementNot selectedPoints: 2Row 11 · Column 4
DefenseNot selectedPoints: 1Row 11 · Column 5
DefianceNot selectedPoints: 3Row 11 · Column 6
Critical HitNot selectedPoints: 1Row 11 · Column 7
Empyrean Lords' BenedictionNot selectedPoints: 2Row 11 · Column 9
Critical HitNot selectedPoints: 1Row 11 · Column 10
Critical Damage BoostSelectedPoints: 4Row 11 · Column 11Unlock order: 43
Unlock order
  1. Attack — Row 5, Column 6
  2. Max HP — Row 5, Column 5
  3. Critical Hit — Row 4, Column 5
  4. Radiant Recovery — Row 3, Column 5
  5. Max MP — Row 2, Column 5
  6. Critical Hit — Row 2, Column 4
  7. Attack — Row 2, Column 3
  8. Max HP — Row 3, Column 3
  9. Debilitating Mark — Row 3, Column 2
  10. Defense — Row 3, Column 1
  11. Critical Hit — Row 2, Column 1
  12. Critical Damage Boost — Row 1, Column 1
  13. Critical Hit — Row 3, Column 6
  14. Max MP — Row 3, Column 7
  15. Max HP — Row 3, Column 8
  16. Condemnation — Row 3, Column 9
  17. Defense — Row 2, Column 9
  18. Critical Hit Resist — Row 1, Column 9
  19. Max HP — Row 1, Column 10
  20. Critical Damage Tolerance — Row 1, Column 11
  21. Defense — Row 7, Column 6
  22. Critical Hit — Row 7, Column 5
  23. Attack — Row 7, Column 4
  24. Bolt — Row 7, Column 3
  25. Max MP — Row 7, Column 2
  26. Critical Hit — Row 8, Column 2
  27. Defense — Row 9, Column 2
  28. Judgment Thunder — Row 9, Column 3
  29. Attack — Row 10, Column 3
  30. Critical Hit — Row 11, Column 3
  31. Max MP — Row 11, Column 2
  32. Critical Damage Tolerance — Row 11, Column 1
  33. Max MP — Row 7, Column 7
  34. Critical Hit Resist — Row 8, Column 7
  35. Divine Aura — Row 9, Column 7
  36. Max HP — Row 10, Column 7
  37. Critical Hit Resist — Row 10, Column 8
  38. Defense — Row 10, Column 9
  39. Max MP — Row 9, Column 9
  40. Healing Light — Row 9, Column 10
  41. Attack — Row 9, Column 11
  42. Critical Hit Resist — Row 10, Column 11
  43. Critical Damage Boost — Row 11, Column 11

Mid Game

Points: 91

Keep the early route, then connect every remaining blue node.

Critical Damage BoostSelectedPoints: 4Row 1 · Column 1Unlock order: 12
Critical Hit ResistNot selectedPoints: 1Row 1 · Column 2
Warm BenedictionNot selectedPoints: 2Row 1 · Column 3
Critical Hit ResistSelectedPoints: 1Row 1 · Column 5Unlock order: 44
Lightning Strike ScattershotSelectedPoints: 3Row 1 · Column 6Unlock order: 45
AttackNot selectedPoints: 1Row 1 · Column 7
Empyrean Lord's GraceNot selectedPoints: 2Row 1 · Column 8
Critical Hit ResistSelectedPoints: 1Row 1 · Column 9Unlock order: 18
Max HPSelectedPoints: 1Row 1 · Column 10Unlock order: 19
Critical Damage ToleranceSelectedPoints: 4Row 1 · Column 11Unlock order: 20
Critical HitSelectedPoints: 1Row 2 · Column 1Unlock order: 11
AttackSelectedPoints: 1Row 2 · Column 3Unlock order: 7
Critical HitSelectedPoints: 1Row 2 · Column 4Unlock order: 6
Max MPSelectedPoints: 1Row 2 · Column 5Unlock order: 5
DefenseNot selectedPoints: 1Row 2 · Column 7
DefenseSelectedPoints: 1Row 2 · Column 9Unlock order: 17
Max MPNot selectedPoints: 1Row 2 · Column 11
DefenseSelectedPoints: 1Row 3 · Column 1Unlock order: 10
Debilitating MarkSelectedPoints: 3Row 3 · Column 2Unlock order: 9
Max HPSelectedPoints: 1Row 3 · Column 3Unlock order: 8
Radiant RecoverySelectedPoints: 3Row 3 · Column 5Unlock order: 4
Critical HitSelectedPoints: 1Row 3 · Column 6Unlock order: 13
Max MPSelectedPoints: 1Row 3 · Column 7Unlock order: 14
Max HPSelectedPoints: 1Row 3 · Column 8Unlock order: 15
CondemnationSelectedPoints: 3Row 3 · Column 9Unlock order: 16
AttackNot selectedPoints: 1Row 3 · Column 10
Immortal VeilNot selectedPoints: 2Row 3 · Column 11
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 2
Critical HitSelectedPoints: 1Row 4 · Column 5Unlock order: 3
Earth's GraceNot selectedPoints: 2Row 4 · Column 7
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 10
AttackNot selectedPoints: 1Row 5 · Column 1
Max MPNot selectedPoints: 1Row 5 · Column 2
DefenseNot selectedPoints: 1Row 5 · Column 3
Survival WillpowerNot selectedPoints: 2Row 5 · Column 4
Max HPSelectedPoints: 1Row 5 · Column 5Unlock order: 2
AttackSelectedPoints: 1Row 5 · Column 6Unlock order: 1
Critical Hit ResistSelectedPoints: 1Row 5 · Column 7Unlock order: 46
DefenseSelectedPoints: 1Row 5 · Column 8Unlock order: 47
Chain of TormentSelectedPoints: 3Row 5 · Column 9Unlock order: 48
Max HPSelectedPoints: 1Row 5 · Column 10Unlock order: 51
Critical HitSelectedPoints: 1Row 5 · Column 11Unlock order: 52
Light of RegenerationSelectedPoints: 3Row 6 · Column 1Unlock order: 50
Max MPNot selectedPoints: 1Row 6 · Column 4
Vaizel - StartSelectedPoints: 0Row 6 · Column 6
Max HPNot selectedPoints: 1Row 6 · Column 8
Earth's RetributionSelectedPoints: 3Row 6 · Column 11Unlock order: 53
Critical Hit ResistSelectedPoints: 1Row 7 · Column 1Unlock order: 49
Max MPSelectedPoints: 1Row 7 · Column 2Unlock order: 25
BoltSelectedPoints: 3Row 7 · Column 3Unlock order: 24
AttackSelectedPoints: 1Row 7 · Column 4Unlock order: 23
Critical HitSelectedPoints: 1Row 7 · Column 5Unlock order: 22
DefenseSelectedPoints: 1Row 7 · Column 6Unlock order: 21
Max MPSelectedPoints: 1Row 7 · Column 7Unlock order: 33
Radiant BenedictionNot selectedPoints: 2Row 7 · Column 8
AttackNot selectedPoints: 1Row 7 · Column 9
Max HPNot selectedPoints: 1Row 7 · Column 10
DefenseNot selectedPoints: 1Row 7 · Column 11
Critical HitSelectedPoints: 1Row 8 · Column 2Unlock order: 26
Heal BlockNot selectedPoints: 2Row 8 · Column 5
Critical Hit ResistSelectedPoints: 1Row 8 · Column 7Unlock order: 34
Critical HitNot selectedPoints: 1Row 8 · Column 10
Prayer of ConcentrationNot selectedPoints: 2Row 9 · Column 1
DefenseSelectedPoints: 1Row 9 · Column 2Unlock order: 27
Judgment ThunderSelectedPoints: 3Row 9 · Column 3Unlock order: 28
Critical Hit ResistNot selectedPoints: 1Row 9 · Column 4
Max HPNot selectedPoints: 1Row 9 · Column 5
Max MPNot selectedPoints: 1Row 9 · Column 6
Divine AuraSelectedPoints: 3Row 9 · Column 7Unlock order: 35
Max MPSelectedPoints: 1Row 9 · Column 9Unlock order: 39
Healing LightSelectedPoints: 3Row 9 · Column 10Unlock order: 40
AttackSelectedPoints: 1Row 9 · Column 11Unlock order: 41
Max HPNot selectedPoints: 1Row 10 · Column 1
AttackSelectedPoints: 1Row 10 · Column 3Unlock order: 29
AttackNot selectedPoints: 1Row 10 · Column 5
Max HPSelectedPoints: 1Row 10 · Column 7Unlock order: 36
Critical Hit ResistSelectedPoints: 1Row 10 · Column 8Unlock order: 37
DefenseSelectedPoints: 1Row 10 · Column 9Unlock order: 38
Critical Hit ResistSelectedPoints: 1Row 10 · Column 11Unlock order: 42
Critical Damage ToleranceSelectedPoints: 4Row 11 · Column 1Unlock order: 32
Max MPSelectedPoints: 1Row 11 · Column 2Unlock order: 31
Critical HitSelectedPoints: 1Row 11 · Column 3Unlock order: 30
Healing EnhancementNot selectedPoints: 2Row 11 · Column 4
DefenseNot selectedPoints: 1Row 11 · Column 5
DefianceSelectedPoints: 3Row 11 · Column 6Unlock order: 55
Critical HitSelectedPoints: 1Row 11 · Column 7Unlock order: 54
Empyrean Lords' BenedictionNot selectedPoints: 2Row 11 · Column 9
Critical HitNot selectedPoints: 1Row 11 · Column 10
Critical Damage BoostSelectedPoints: 4Row 11 · Column 11Unlock order: 43
Unlock order
  1. Attack — Row 5, Column 6
  2. Max HP — Row 5, Column 5
  3. Critical Hit — Row 4, Column 5
  4. Radiant Recovery — Row 3, Column 5
  5. Max MP — Row 2, Column 5
  6. Critical Hit — Row 2, Column 4
  7. Attack — Row 2, Column 3
  8. Max HP — Row 3, Column 3
  9. Debilitating Mark — Row 3, Column 2
  10. Defense — Row 3, Column 1
  11. Critical Hit — Row 2, Column 1
  12. Critical Damage Boost — Row 1, Column 1
  13. Critical Hit — Row 3, Column 6
  14. Max MP — Row 3, Column 7
  15. Max HP — Row 3, Column 8
  16. Condemnation — Row 3, Column 9
  17. Defense — Row 2, Column 9
  18. Critical Hit Resist — Row 1, Column 9
  19. Max HP — Row 1, Column 10
  20. Critical Damage Tolerance — Row 1, Column 11
  21. Defense — Row 7, Column 6
  22. Critical Hit — Row 7, Column 5
  23. Attack — Row 7, Column 4
  24. Bolt — Row 7, Column 3
  25. Max MP — Row 7, Column 2
  26. Critical Hit — Row 8, Column 2
  27. Defense — Row 9, Column 2
  28. Judgment Thunder — Row 9, Column 3
  29. Attack — Row 10, Column 3
  30. Critical Hit — Row 11, Column 3
  31. Max MP — Row 11, Column 2
  32. Critical Damage Tolerance — Row 11, Column 1
  33. Max MP — Row 7, Column 7
  34. Critical Hit Resist — Row 8, Column 7
  35. Divine Aura — Row 9, Column 7
  36. Max HP — Row 10, Column 7
  37. Critical Hit Resist — Row 10, Column 8
  38. Defense — Row 10, Column 9
  39. Max MP — Row 9, Column 9
  40. Healing Light — Row 9, Column 10
  41. Attack — Row 9, Column 11
  42. Critical Hit Resist — Row 10, Column 11
  43. Critical Damage Boost — Row 11, Column 11
  44. Critical Hit Resist — Row 1, Column 5
  45. Lightning Strike Scattershot — Row 1, Column 6
  46. Critical Hit Resist — Row 5, Column 7
  47. Defense — Row 5, Column 8
  48. Chain of Torment — Row 5, Column 9
  49. Critical Hit Resist — Row 7, Column 1
  50. Light of Regeneration — Row 6, Column 1
  51. Max HP — Row 5, Column 10
  52. Critical Hit — Row 5, Column 11
  53. Earth's Retribution — Row 6, Column 11
  54. Critical Hit — Row 11, Column 7
  55. Defiance — Row 11, Column 6

Triniel

Early Game

Points: 73

Reach the four corners through blue nodes and required connecting nodes.

Multi-Hit ResistSelectedPoints: 4Row 1 · Column 1Unlock order: 12
AttackSelectedPoints: 1Row 1 · Column 2Unlock order: 11
Critical HitSelectedPoints: 1Row 1 · Column 3Unlock order: 10
AttackNot selectedPoints: 1Row 1 · Column 6
Multi-Hit ChanceNot selectedPoints: 4Row 1 · Column 7
DefenseNot selectedPoints: 1Row 1 · Column 8
DefenseSelectedPoints: 1Row 1 · Column 11Unlock order: 21
Max HPSelectedPoints: 1Row 1 · Column 12Unlock order: 22
Multi-Hit ResistSelectedPoints: 4Row 1 · Column 13Unlock order: 23
Max MPNot selectedPoints: 1Row 2 · Column 1
Divine AuraSelectedPoints: 3Row 2 · Column 3Unlock order: 9
Max MPNot selectedPoints: 1Row 2 · Column 4
Max HPNot selectedPoints: 1Row 2 · Column 5
Radiant BenedictionNot selectedPoints: 2Row 2 · Column 6
Heal BlockNot selectedPoints: 2Row 2 · Column 8
Max MPNot selectedPoints: 1Row 2 · Column 9
Critical HitNot selectedPoints: 1Row 2 · Column 10
Judgment ThunderSelectedPoints: 3Row 2 · Column 11Unlock order: 20
Critical HitNot selectedPoints: 1Row 2 · Column 13
Critical HitNot selectedPoints: 1Row 3 · Column 1
Max HPSelectedPoints: 1Row 3 · Column 3Unlock order: 8
DefenseNot selectedPoints: 1Row 3 · Column 6
Max HPNot selectedPoints: 1Row 3 · Column 7
Critical Hit ResistNot selectedPoints: 1Row 3 · Column 8
AttackSelectedPoints: 1Row 3 · Column 11Unlock order: 19
Critical Hit ResistNot selectedPoints: 1Row 3 · Column 13
Lightning Strike ScattershotNot selectedPoints: 3Row 4 · Column 1
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 2
Max MPSelectedPoints: 1Row 4 · Column 3Unlock order: 7
Empyrean Lords' BenedictionNot selectedPoints: 2Row 4 · Column 4
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 5
AttackNot selectedPoints: 1Row 4 · Column 6
DefenseNot selectedPoints: 1Row 4 · Column 8
Healing LightSelectedPoints: 3Row 4 · Column 9Unlock order: 16
Critical HitSelectedPoints: 1Row 4 · Column 10Unlock order: 17
Max HPSelectedPoints: 1Row 4 · Column 11Unlock order: 18
Max MPNot selectedPoints: 1Row 4 · Column 12
Healing EnhancementNot selectedPoints: 2Row 4 · Column 13
DefenseSelectedPoints: 1Row 5 · Column 3Unlock order: 6
Critical HitNot selectedPoints: 1Row 5 · Column 5
Max HPSelectedPoints: 1Row 5 · Column 9Unlock order: 15
Critical Hit ResistNot selectedPoints: 1Row 5 · Column 12
Critical Hit ResistNot selectedPoints: 1Row 6 · Column 1
Critical HitNot selectedPoints: 1Row 6 · Column 2
Max HPSelectedPoints: 1Row 6 · Column 3Unlock order: 5
AttackSelectedPoints: 1Row 6 · Column 4Unlock order: 4
CondemnationSelectedPoints: 3Row 6 · Column 5Unlock order: 3
Max MPSelectedPoints: 1Row 6 · Column 6Unlock order: 2
DefenseSelectedPoints: 1Row 6 · Column 7Unlock order: 1
Critical Hit ResistSelectedPoints: 1Row 6 · Column 8Unlock order: 13
Max MPSelectedPoints: 1Row 6 · Column 9Unlock order: 14
Critical HitNot selectedPoints: 1Row 6 · Column 10
Prayer of ConcentrationNot selectedPoints: 2Row 6 · Column 11
DefenseNot selectedPoints: 1Row 6 · Column 12
Max MPNot selectedPoints: 1Row 6 · Column 13
Radiant RecoveryNot selectedPoints: 3Row 7 · Column 1
DefenseNot selectedPoints: 1Row 7 · Column 3
DefenseSelectedPoints: 1Row 7 · Column 5Unlock order: 24
Triniel - StartSelectedPoints: 0Row 7 · Column 7
AttackSelectedPoints: 1Row 7 · Column 9Unlock order: 35
AttackNot selectedPoints: 1Row 7 · Column 11
BoltNot selectedPoints: 3Row 7 · Column 13
Max HPNot selectedPoints: 1Row 8 · Column 1
AttackNot selectedPoints: 1Row 8 · Column 2
Immortal VeilNot selectedPoints: 2Row 8 · Column 3
Critical Hit ResistNot selectedPoints: 1Row 8 · Column 4
Max HPSelectedPoints: 1Row 8 · Column 5Unlock order: 25
Critical HitNot selectedPoints: 1Row 8 · Column 6
AttackNot selectedPoints: 1Row 8 · Column 7
Max HPNot selectedPoints: 1Row 8 · Column 8
Chain of TormentSelectedPoints: 3Row 8 · Column 9Unlock order: 36
DefenseSelectedPoints: 1Row 8 · Column 10Unlock order: 37
Max MPSelectedPoints: 1Row 8 · Column 11Unlock order: 38
Critical Hit ResistNot selectedPoints: 1Row 8 · Column 12
Critical HitNot selectedPoints: 1Row 8 · Column 13
Critical HitNot selectedPoints: 1Row 9 · Column 2
Max MPSelectedPoints: 1Row 9 · Column 5Unlock order: 26
Critical Hit ResistNot selectedPoints: 1Row 9 · Column 9
AttackSelectedPoints: 1Row 9 · Column 11Unlock order: 39
Empyrean Lord's GraceNot selectedPoints: 2Row 10 · Column 1
Max HPNot selectedPoints: 1Row 10 · Column 2
Max MPSelectedPoints: 1Row 10 · Column 3Unlock order: 29
Critical Hit ResistSelectedPoints: 1Row 10 · Column 4Unlock order: 28
Light of RegenerationSelectedPoints: 3Row 10 · Column 5Unlock order: 27
AttackNot selectedPoints: 1Row 10 · Column 6
DefenseNot selectedPoints: 1Row 10 · Column 8
Critical HitNot selectedPoints: 1Row 10 · Column 9
Warm BenedictionNot selectedPoints: 2Row 10 · Column 10
Max HPSelectedPoints: 1Row 10 · Column 11Unlock order: 40
Critical HitSelectedPoints: 1Row 10 · Column 12Unlock order: 41
DefianceSelectedPoints: 3Row 10 · Column 13Unlock order: 42
Critical HitNot selectedPoints: 1Row 11 · Column 1
DefenseSelectedPoints: 1Row 11 · Column 3Unlock order: 30
Critical HitNot selectedPoints: 1Row 11 · Column 6
Max MPNot selectedPoints: 1Row 11 · Column 7
AttackNot selectedPoints: 1Row 11 · Column 8
Max MPNot selectedPoints: 1Row 11 · Column 11
Critical Hit ResistSelectedPoints: 1Row 11 · Column 13Unlock order: 43
Critical Hit ResistNot selectedPoints: 1Row 12 · Column 1
Debilitating MarkSelectedPoints: 3Row 12 · Column 3Unlock order: 31
Critical Hit ResistNot selectedPoints: 1Row 12 · Column 4
Max HPNot selectedPoints: 1Row 12 · Column 5
Earth's GraceNot selectedPoints: 2Row 12 · Column 6
Survival WillpowerNot selectedPoints: 2Row 12 · Column 8
Max MPNot selectedPoints: 1Row 12 · Column 9
Max HPNot selectedPoints: 1Row 12 · Column 10
Earth's RetributionNot selectedPoints: 3Row 12 · Column 11
Max HPSelectedPoints: 1Row 12 · Column 13Unlock order: 44
Multi-Hit ChanceSelectedPoints: 4Row 13 · Column 1Unlock order: 34
Max MPSelectedPoints: 1Row 13 · Column 2Unlock order: 33
AttackSelectedPoints: 1Row 13 · Column 3Unlock order: 32
AttackNot selectedPoints: 1Row 13 · Column 6
Multi-Hit ResistNot selectedPoints: 4Row 13 · Column 7
DefenseNot selectedPoints: 1Row 13 · Column 8
Critical Hit ResistNot selectedPoints: 1Row 13 · Column 11
DefenseNot selectedPoints: 1Row 13 · Column 12
Multi-Hit ChanceSelectedPoints: 4Row 13 · Column 13Unlock order: 45
Unlock order
  1. Defense — Row 6, Column 7
  2. Max MP — Row 6, Column 6
  3. Condemnation — Row 6, Column 5
  4. Attack — Row 6, Column 4
  5. Max HP — Row 6, Column 3
  6. Defense — Row 5, Column 3
  7. Max MP — Row 4, Column 3
  8. Max HP — Row 3, Column 3
  9. Divine Aura — Row 2, Column 3
  10. Critical Hit — Row 1, Column 3
  11. Attack — Row 1, Column 2
  12. Multi-Hit Resist — Row 1, Column 1
  13. Critical Hit Resist — Row 6, Column 8
  14. Max MP — Row 6, Column 9
  15. Max HP — Row 5, Column 9
  16. Healing Light — Row 4, Column 9
  17. Critical Hit — Row 4, Column 10
  18. Max HP — Row 4, Column 11
  19. Attack — Row 3, Column 11
  20. Judgment Thunder — Row 2, Column 11
  21. Defense — Row 1, Column 11
  22. Max HP — Row 1, Column 12
  23. Multi-Hit Resist — Row 1, Column 13
  24. Defense — Row 7, Column 5
  25. Max HP — Row 8, Column 5
  26. Max MP — Row 9, Column 5
  27. Light of Regeneration — Row 10, Column 5
  28. Critical Hit Resist — Row 10, Column 4
  29. Max MP — Row 10, Column 3
  30. Defense — Row 11, Column 3
  31. Debilitating Mark — Row 12, Column 3
  32. Attack — Row 13, Column 3
  33. Max MP — Row 13, Column 2
  34. Multi-Hit Chance — Row 13, Column 1
  35. Attack — Row 7, Column 9
  36. Chain of Torment — Row 8, Column 9
  37. Defense — Row 8, Column 10
  38. Max MP — Row 8, Column 11
  39. Attack — Row 9, Column 11
  40. Max HP — Row 10, Column 11
  41. Critical Hit — Row 10, Column 12
  42. Defiance — Row 10, Column 13
  43. Critical Hit Resist — Row 11, Column 13
  44. Max HP — Row 12, Column 13
  45. Multi-Hit Chance — Row 13, Column 13

Mid Game

Points: 91

Keep the early route, then connect every remaining blue node.

Multi-Hit ResistSelectedPoints: 4Row 1 · Column 1Unlock order: 12
AttackSelectedPoints: 1Row 1 · Column 2Unlock order: 11
Critical HitSelectedPoints: 1Row 1 · Column 3Unlock order: 10
AttackNot selectedPoints: 1Row 1 · Column 6
Multi-Hit ChanceNot selectedPoints: 4Row 1 · Column 7
DefenseNot selectedPoints: 1Row 1 · Column 8
DefenseSelectedPoints: 1Row 1 · Column 11Unlock order: 21
Max HPSelectedPoints: 1Row 1 · Column 12Unlock order: 22
Multi-Hit ResistSelectedPoints: 4Row 1 · Column 13Unlock order: 23
Max MPNot selectedPoints: 1Row 2 · Column 1
Divine AuraSelectedPoints: 3Row 2 · Column 3Unlock order: 9
Max MPNot selectedPoints: 1Row 2 · Column 4
Max HPNot selectedPoints: 1Row 2 · Column 5
Radiant BenedictionNot selectedPoints: 2Row 2 · Column 6
Heal BlockNot selectedPoints: 2Row 2 · Column 8
Max MPNot selectedPoints: 1Row 2 · Column 9
Critical HitNot selectedPoints: 1Row 2 · Column 10
Judgment ThunderSelectedPoints: 3Row 2 · Column 11Unlock order: 20
Critical HitNot selectedPoints: 1Row 2 · Column 13
Critical HitNot selectedPoints: 1Row 3 · Column 1
Max HPSelectedPoints: 1Row 3 · Column 3Unlock order: 8
DefenseNot selectedPoints: 1Row 3 · Column 6
Max HPNot selectedPoints: 1Row 3 · Column 7
Critical Hit ResistNot selectedPoints: 1Row 3 · Column 8
AttackSelectedPoints: 1Row 3 · Column 11Unlock order: 19
Critical Hit ResistNot selectedPoints: 1Row 3 · Column 13
Lightning Strike ScattershotSelectedPoints: 3Row 4 · Column 1Unlock order: 47
Critical Hit ResistSelectedPoints: 1Row 4 · Column 2Unlock order: 46
Max MPSelectedPoints: 1Row 4 · Column 3Unlock order: 7
Empyrean Lords' BenedictionNot selectedPoints: 2Row 4 · Column 4
Critical Hit ResistNot selectedPoints: 1Row 4 · Column 5
AttackNot selectedPoints: 1Row 4 · Column 6
DefenseNot selectedPoints: 1Row 4 · Column 8
Healing LightSelectedPoints: 3Row 4 · Column 9Unlock order: 16
Critical HitSelectedPoints: 1Row 4 · Column 10Unlock order: 17
Max HPSelectedPoints: 1Row 4 · Column 11Unlock order: 18
Max MPNot selectedPoints: 1Row 4 · Column 12
Healing EnhancementNot selectedPoints: 2Row 4 · Column 13
DefenseSelectedPoints: 1Row 5 · Column 3Unlock order: 6
Critical HitNot selectedPoints: 1Row 5 · Column 5
Max HPSelectedPoints: 1Row 5 · Column 9Unlock order: 15
Critical Hit ResistNot selectedPoints: 1Row 5 · Column 12
Critical Hit ResistSelectedPoints: 1Row 6 · Column 1Unlock order: 49
Critical HitSelectedPoints: 1Row 6 · Column 2Unlock order: 48
Max HPSelectedPoints: 1Row 6 · Column 3Unlock order: 5
AttackSelectedPoints: 1Row 6 · Column 4Unlock order: 4
CondemnationSelectedPoints: 3Row 6 · Column 5Unlock order: 3
Max MPSelectedPoints: 1Row 6 · Column 6Unlock order: 2
DefenseSelectedPoints: 1Row 6 · Column 7Unlock order: 1
Critical Hit ResistSelectedPoints: 1Row 6 · Column 8Unlock order: 13
Max MPSelectedPoints: 1Row 6 · Column 9Unlock order: 14
Critical HitNot selectedPoints: 1Row 6 · Column 10
Prayer of ConcentrationNot selectedPoints: 2Row 6 · Column 11
DefenseNot selectedPoints: 1Row 6 · Column 12
Max MPNot selectedPoints: 1Row 6 · Column 13
Radiant RecoverySelectedPoints: 3Row 7 · Column 1Unlock order: 50
DefenseNot selectedPoints: 1Row 7 · Column 3
DefenseSelectedPoints: 1Row 7 · Column 5Unlock order: 24
Triniel - StartSelectedPoints: 0Row 7 · Column 7
AttackSelectedPoints: 1Row 7 · Column 9Unlock order: 35
AttackNot selectedPoints: 1Row 7 · Column 11
BoltSelectedPoints: 3Row 7 · Column 13Unlock order: 53
Max HPNot selectedPoints: 1Row 8 · Column 1
AttackNot selectedPoints: 1Row 8 · Column 2
Immortal VeilNot selectedPoints: 2Row 8 · Column 3
Critical Hit ResistNot selectedPoints: 1Row 8 · Column 4
Max HPSelectedPoints: 1Row 8 · Column 5Unlock order: 25
Critical HitNot selectedPoints: 1Row 8 · Column 6
AttackNot selectedPoints: 1Row 8 · Column 7
Max HPNot selectedPoints: 1Row 8 · Column 8
Chain of TormentSelectedPoints: 3Row 8 · Column 9Unlock order: 36
DefenseSelectedPoints: 1Row 8 · Column 10Unlock order: 37
Max MPSelectedPoints: 1Row 8 · Column 11Unlock order: 38
Critical Hit ResistSelectedPoints: 1Row 8 · Column 12Unlock order: 51
Critical HitSelectedPoints: 1Row 8 · Column 13Unlock order: 52
Critical HitNot selectedPoints: 1Row 9 · Column 2
Max MPSelectedPoints: 1Row 9 · Column 5Unlock order: 26
Critical Hit ResistNot selectedPoints: 1Row 9 · Column 9
AttackSelectedPoints: 1Row 9 · Column 11Unlock order: 39
Empyrean Lord's GraceNot selectedPoints: 2Row 10 · Column 1
Max HPNot selectedPoints: 1Row 10 · Column 2
Max MPSelectedPoints: 1Row 10 · Column 3Unlock order: 29
Critical Hit ResistSelectedPoints: 1Row 10 · Column 4Unlock order: 28
Light of RegenerationSelectedPoints: 3Row 10 · Column 5Unlock order: 27
AttackNot selectedPoints: 1Row 10 · Column 6
DefenseNot selectedPoints: 1Row 10 · Column 8
Critical HitNot selectedPoints: 1Row 10 · Column 9
Warm BenedictionNot selectedPoints: 2Row 10 · Column 10
Max HPSelectedPoints: 1Row 10 · Column 11Unlock order: 40
Critical HitSelectedPoints: 1Row 10 · Column 12Unlock order: 41
DefianceSelectedPoints: 3Row 10 · Column 13Unlock order: 42
Critical HitNot selectedPoints: 1Row 11 · Column 1
DefenseSelectedPoints: 1Row 11 · Column 3Unlock order: 30
Critical HitNot selectedPoints: 1Row 11 · Column 6
Max MPNot selectedPoints: 1Row 11 · Column 7
AttackNot selectedPoints: 1Row 11 · Column 8
Max MPSelectedPoints: 1Row 11 · Column 11Unlock order: 54
Critical Hit ResistSelectedPoints: 1Row 11 · Column 13Unlock order: 43
Critical Hit ResistNot selectedPoints: 1Row 12 · Column 1
Debilitating MarkSelectedPoints: 3Row 12 · Column 3Unlock order: 31
Critical Hit ResistNot selectedPoints: 1Row 12 · Column 4
Max HPNot selectedPoints: 1Row 12 · Column 5
Earth's GraceNot selectedPoints: 2Row 12 · Column 6
Survival WillpowerNot selectedPoints: 2Row 12 · Column 8
Max MPNot selectedPoints: 1Row 12 · Column 9
Max HPNot selectedPoints: 1Row 12 · Column 10
Earth's RetributionSelectedPoints: 3Row 12 · Column 11Unlock order: 55
Max HPSelectedPoints: 1Row 12 · Column 13Unlock order: 44
Multi-Hit ChanceSelectedPoints: 4Row 13 · Column 1Unlock order: 34
Max MPSelectedPoints: 1Row 13 · Column 2Unlock order: 33
AttackSelectedPoints: 1Row 13 · Column 3Unlock order: 32
AttackNot selectedPoints: 1Row 13 · Column 6
Multi-Hit ResistNot selectedPoints: 4Row 13 · Column 7
DefenseNot selectedPoints: 1Row 13 · Column 8
Critical Hit ResistNot selectedPoints: 1Row 13 · Column 11
DefenseNot selectedPoints: 1Row 13 · Column 12
Multi-Hit ChanceSelectedPoints: 4Row 13 · Column 13Unlock order: 45
Unlock order
  1. Defense — Row 6, Column 7
  2. Max MP — Row 6, Column 6
  3. Condemnation — Row 6, Column 5
  4. Attack — Row 6, Column 4
  5. Max HP — Row 6, Column 3
  6. Defense — Row 5, Column 3
  7. Max MP — Row 4, Column 3
  8. Max HP — Row 3, Column 3
  9. Divine Aura — Row 2, Column 3
  10. Critical Hit — Row 1, Column 3
  11. Attack — Row 1, Column 2
  12. Multi-Hit Resist — Row 1, Column 1
  13. Critical Hit Resist — Row 6, Column 8
  14. Max MP — Row 6, Column 9
  15. Max HP — Row 5, Column 9
  16. Healing Light — Row 4, Column 9
  17. Critical Hit — Row 4, Column 10
  18. Max HP — Row 4, Column 11
  19. Attack — Row 3, Column 11
  20. Judgment Thunder — Row 2, Column 11
  21. Defense — Row 1, Column 11
  22. Max HP — Row 1, Column 12
  23. Multi-Hit Resist — Row 1, Column 13
  24. Defense — Row 7, Column 5
  25. Max HP — Row 8, Column 5
  26. Max MP — Row 9, Column 5
  27. Light of Regeneration — Row 10, Column 5
  28. Critical Hit Resist — Row 10, Column 4
  29. Max MP — Row 10, Column 3
  30. Defense — Row 11, Column 3
  31. Debilitating Mark — Row 12, Column 3
  32. Attack — Row 13, Column 3
  33. Max MP — Row 13, Column 2
  34. Multi-Hit Chance — Row 13, Column 1
  35. Attack — Row 7, Column 9
  36. Chain of Torment — Row 8, Column 9
  37. Defense — Row 8, Column 10
  38. Max MP — Row 8, Column 11
  39. Attack — Row 9, Column 11
  40. Max HP — Row 10, Column 11
  41. Critical Hit — Row 10, Column 12
  42. Defiance — Row 10, Column 13
  43. Critical Hit Resist — Row 11, Column 13
  44. Max HP — Row 12, Column 13
  45. Multi-Hit Chance — Row 13, Column 13
  46. Critical Hit Resist — Row 4, Column 2
  47. Lightning Strike Scattershot — Row 4, Column 1
  48. Critical Hit — Row 6, Column 2
  49. Critical Hit Resist — Row 6, Column 1
  50. Radiant Recovery — Row 7, Column 1
  51. Critical Hit Resist — Row 8, Column 12
  52. Critical Hit — Row 8, Column 13
  53. Bolt — Row 7, Column 13
  54. Max MP — Row 11, Column 11
  55. Earth's Retribution — Row 12, Column 11

Azphel

Azphel focuses on PvP. For this PvE guide, complete useful PvE boards first; this is an optional later route.

Early Game

Points: 88

Reach the four corners through blue nodes and required connecting nodes.

PvP Damage ToleranceSelectedPoints: 4Row 1 · Column 1Unlock order: 20
PvP AttackSelectedPoints: 1Row 1 · Column 2Unlock order: 19
PvP DefenseSelectedPoints: 1Row 1 · Column 3Unlock order: 18
Status Effect ChanceSelectedPoints: 3Row 1 · Column 4Unlock order: 17
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 1 · Column 6
PvP AccuracyNot selectedPoints: 1Row 1 · Column 7
PvP Damage ToleranceNot selectedPoints: 4Row 1 · Column 8
PvP Critical Hit, PvP Critical Hit ResistSelectedPoints: 2Row 1 · Column 10Unlock order: 25
PvP EvasionSelectedPoints: 1Row 1 · Column 11Unlock order: 26
Status Effect ResistSelectedPoints: 3Row 1 · Column 12Unlock order: 27
PvP Critical Hit ResistSelectedPoints: 1Row 1 · Column 13Unlock order: 28
PvP AttackSelectedPoints: 1Row 1 · Column 14Unlock order: 29
PvP Damage BoostSelectedPoints: 4Row 1 · Column 15Unlock order: 30
PvP Critical HitNot selectedPoints: 1Row 2 · Column 1
PvP EvasionSelectedPoints: 1Row 2 · Column 4Unlock order: 16
PvP AttackSelectedPoints: 1Row 2 · Column 5Unlock order: 15
PvP DefenseSelectedPoints: 1Row 2 · Column 6Unlock order: 14
PvP EvasionNot selectedPoints: 1Row 2 · Column 8
PvP AccuracySelectedPoints: 1Row 2 · Column 10Unlock order: 24
PvP DefenseNot selectedPoints: 1Row 2 · Column 13
PvP AccuracyNot selectedPoints: 1Row 2 · Column 15
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 3 · Column 1
PvP Critical Hit ResistNot selectedPoints: 1Row 3 · Column 2
PvP AccuracyNot selectedPoints: 1Row 3 · Column 3
PvP Attack, PvP DefenseNot selectedPoints: 2Row 3 · Column 4
PvP Critical Hit ResistSelectedPoints: 1Row 3 · Column 6Unlock order: 13
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 3 · Column 7Unlock order: 12
Max MPSelectedPoints: 1Row 3 · Column 8Unlock order: 21
PvP DefenseSelectedPoints: 1Row 3 · Column 9Unlock order: 22
Status Effect ChanceSelectedPoints: 3Row 3 · Column 10Unlock order: 23
PvP Critical HitNot selectedPoints: 1Row 3 · Column 11
Max HPNot selectedPoints: 1Row 3 · Column 12
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 3 · Column 13
PvP Critical HitNot selectedPoints: 1Row 3 · Column 14
PvP Attack, PvP DefenseNot selectedPoints: 2Row 3 · Column 15
PvP DefenseNot selectedPoints: 1Row 4 · Column 3
PvP Critical HitSelectedPoints: 1Row 4 · Column 7Unlock order: 11
PvP EvasionNot selectedPoints: 1Row 4 · Column 9
PvP AttackNot selectedPoints: 1Row 4 · Column 11
PvP Critical Hit ResistNot selectedPoints: 1Row 4 · Column 13
Status Effect ChanceNot selectedPoints: 3Row 5 · Column 1
PvP AttackNot selectedPoints: 1Row 5 · Column 2
PvP EvasionNot selectedPoints: 1Row 5 · Column 3
Status Effect ResistSelectedPoints: 3Row 5 · Column 5Unlock order: 8
PvP Critical Hit ResistSelectedPoints: 1Row 5 · Column 6Unlock order: 9
PvP DefenseSelectedPoints: 1Row 5 · Column 7Unlock order: 10
Status Effect ChanceNot selectedPoints: 3Row 5 · Column 8
PvP Critical Hit ResistNot selectedPoints: 1Row 5 · Column 9
PvP Attack, PvP DefenseNot selectedPoints: 2Row 5 · Column 10
PvP EvasionNot selectedPoints: 1Row 5 · Column 11
PvP DefenseNot selectedPoints: 1Row 5 · Column 12
Status Effect ResistNot selectedPoints: 3Row 5 · Column 13
PvP Critical Hit ResistNot selectedPoints: 1Row 6 · Column 1
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 6 · Column 3
PvP AccuracyNot selectedPoints: 1Row 6 · Column 4
PvP Critical HitSelectedPoints: 1Row 6 · Column 5Unlock order: 7
PvP AccuracyNot selectedPoints: 1Row 6 · Column 7
PvP AccuracyNot selectedPoints: 1Row 6 · Column 10
PvP Critical HitNot selectedPoints: 1Row 6 · Column 13
PvP AccuracyNot selectedPoints: 1Row 6 · Column 14
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 6 · Column 15
PvP Critical HitNot selectedPoints: 1Row 7 · Column 1
PvP AttackSelectedPoints: 1Row 7 · Column 5Unlock order: 6
PvP EvasionSelectedPoints: 1Row 7 · Column 6Unlock order: 5
PvP Attack, PvP DefenseNot selectedPoints: 2Row 7 · Column 7
Max HPNot selectedPoints: 1Row 7 · Column 8
PvP AttackNot selectedPoints: 1Row 7 · Column 9
Status Effect ResistNot selectedPoints: 3Row 7 · Column 10
PvP DefenseNot selectedPoints: 1Row 7 · Column 11
Max MPNot selectedPoints: 1Row 7 · Column 12
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 7 · Column 13
PvP EvasionNot selectedPoints: 1Row 7 · Column 15
PvP Damage BoostNot selectedPoints: 4Row 8 · Column 1
PvP AttackNot selectedPoints: 1Row 8 · Column 2
PvP Critical Hit ResistNot selectedPoints: 1Row 8 · Column 3
PvP Critical HitSelectedPoints: 1Row 8 · Column 6Unlock order: 4
Azphel - StartSelectedPoints: 0Row 8 · Column 8
PvP Critical HitNot selectedPoints: 1Row 8 · Column 10
PvP Critical Hit ResistNot selectedPoints: 1Row 8 · Column 13
PvP AttackNot selectedPoints: 1Row 8 · Column 14
PvP Damage BoostNot selectedPoints: 4Row 8 · Column 15
PvP EvasionNot selectedPoints: 1Row 9 · Column 1
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 9 · Column 3Unlock order: 33
Max HPSelectedPoints: 1Row 9 · Column 4Unlock order: 32
PvP DefenseSelectedPoints: 1Row 9 · Column 5Unlock order: 31
Status Effect ResistSelectedPoints: 3Row 9 · Column 6Unlock order: 3
PvP AttackSelectedPoints: 1Row 9 · Column 7Unlock order: 2
Max MPSelectedPoints: 1Row 9 · Column 8Unlock order: 1
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 9 · Column 9
PvP EvasionNot selectedPoints: 1Row 9 · Column 10
PvP AttackNot selectedPoints: 1Row 9 · Column 11
PvP Critical HitNot selectedPoints: 1Row 9 · Column 15
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 10 · Column 1
PvP AccuracyNot selectedPoints: 1Row 10 · Column 2
PvP Critical HitSelectedPoints: 1Row 10 · Column 3Unlock order: 34
PvP AccuracyNot selectedPoints: 1Row 10 · Column 6
PvP AccuracyNot selectedPoints: 1Row 10 · Column 9
PvP Critical HitNot selectedPoints: 1Row 10 · Column 11
PvP AccuracyNot selectedPoints: 1Row 10 · Column 12
PvP Attack, PvP DefenseNot selectedPoints: 2Row 10 · Column 13
PvP Critical Hit ResistNot selectedPoints: 1Row 10 · Column 15
Status Effect ResistSelectedPoints: 3Row 11 · Column 3Unlock order: 35
PvP DefenseNot selectedPoints: 1Row 11 · Column 4
PvP EvasionNot selectedPoints: 1Row 11 · Column 5
PvP Attack, PvP DefenseNot selectedPoints: 2Row 11 · Column 6
PvP Critical Hit ResistNot selectedPoints: 1Row 11 · Column 7
Status Effect ChanceNot selectedPoints: 3Row 11 · Column 8
PvP DefenseNot selectedPoints: 1Row 11 · Column 9
PvP Critical Hit ResistNot selectedPoints: 1Row 11 · Column 10
Status Effect ResistNot selectedPoints: 3Row 11 · Column 11
PvP EvasionNot selectedPoints: 1Row 11 · Column 13
PvP AttackNot selectedPoints: 1Row 11 · Column 14
Status Effect ChanceNot selectedPoints: 3Row 11 · Column 15
PvP Critical Hit ResistSelectedPoints: 1Row 12 · Column 3Unlock order: 36
PvP AttackNot selectedPoints: 1Row 12 · Column 5
PvP EvasionNot selectedPoints: 1Row 12 · Column 7
PvP Critical HitNot selectedPoints: 1Row 12 · Column 9
PvP DefenseNot selectedPoints: 1Row 12 · Column 13
PvP Attack, PvP DefenseNot selectedPoints: 2Row 13 · Column 1
PvP Critical HitNot selectedPoints: 1Row 13 · Column 2
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 13 · Column 3Unlock order: 37
Max MPSelectedPoints: 1Row 13 · Column 4Unlock order: 42
PvP Critical HitSelectedPoints: 1Row 13 · Column 5Unlock order: 43
Status Effect ChanceSelectedPoints: 3Row 13 · Column 6Unlock order: 44
PvP DefenseSelectedPoints: 1Row 13 · Column 7Unlock order: 45
Max HPSelectedPoints: 1Row 13 · Column 8Unlock order: 46
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 13 · Column 9Unlock order: 47
PvP Critical Hit ResistSelectedPoints: 1Row 13 · Column 10Unlock order: 48
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 13 · Column 12
PvP AccuracyNot selectedPoints: 1Row 13 · Column 13
PvP Critical Hit ResistNot selectedPoints: 1Row 13 · Column 14
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 13 · Column 15
PvP AccuracyNot selectedPoints: 1Row 14 · Column 1
PvP DefenseSelectedPoints: 1Row 14 · Column 3Unlock order: 38
PvP AccuracyNot selectedPoints: 1Row 14 · Column 6
PvP EvasionNot selectedPoints: 1Row 14 · Column 8
PvP DefenseSelectedPoints: 1Row 14 · Column 10Unlock order: 49
PvP AttackSelectedPoints: 1Row 14 · Column 11Unlock order: 50
PvP EvasionSelectedPoints: 1Row 14 · Column 12Unlock order: 51
PvP Critical HitNot selectedPoints: 1Row 14 · Column 15
PvP Damage BoostSelectedPoints: 4Row 15 · Column 1Unlock order: 41
PvP AttackSelectedPoints: 1Row 15 · Column 2Unlock order: 40
PvP Critical Hit ResistSelectedPoints: 1Row 15 · Column 3Unlock order: 39
Status Effect ResistNot selectedPoints: 3Row 15 · Column 4
PvP EvasionNot selectedPoints: 1Row 15 · Column 5
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 15 · Column 6
PvP Damage ToleranceNot selectedPoints: 4Row 15 · Column 8
PvP AccuracyNot selectedPoints: 1Row 15 · Column 9
PvP Attack, PvP DefenseNot selectedPoints: 2Row 15 · Column 10
Status Effect ChanceSelectedPoints: 3Row 15 · Column 12Unlock order: 52
PvP DefenseSelectedPoints: 1Row 15 · Column 13Unlock order: 53
PvP AttackSelectedPoints: 1Row 15 · Column 14Unlock order: 54
PvP Damage ToleranceSelectedPoints: 4Row 15 · Column 15Unlock order: 55
Unlock order
  1. Max MP — Row 9, Column 8
  2. PvP Attack — Row 9, Column 7
  3. Status Effect Resist — Row 9, Column 6
  4. PvP Critical Hit — Row 8, Column 6
  5. PvP Evasion — Row 7, Column 6
  6. PvP Attack — Row 7, Column 5
  7. PvP Critical Hit — Row 6, Column 5
  8. Status Effect Resist — Row 5, Column 5
  9. PvP Critical Hit Resist — Row 5, Column 6
  10. PvP Defense — Row 5, Column 7
  11. PvP Critical Hit — Row 4, Column 7
  12. PvP Accuracy, PvP Evasion — Row 3, Column 7
  13. PvP Critical Hit Resist — Row 3, Column 6
  14. PvP Defense — Row 2, Column 6
  15. PvP Attack — Row 2, Column 5
  16. PvP Evasion — Row 2, Column 4
  17. Status Effect Chance — Row 1, Column 4
  18. PvP Defense — Row 1, Column 3
  19. PvP Attack — Row 1, Column 2
  20. PvP Damage Tolerance — Row 1, Column 1
  21. Max MP — Row 3, Column 8
  22. PvP Defense — Row 3, Column 9
  23. Status Effect Chance — Row 3, Column 10
  24. PvP Accuracy — Row 2, Column 10
  25. PvP Critical Hit, PvP Critical Hit Resist — Row 1, Column 10
  26. PvP Evasion — Row 1, Column 11
  27. Status Effect Resist — Row 1, Column 12
  28. PvP Critical Hit Resist — Row 1, Column 13
  29. PvP Attack — Row 1, Column 14
  30. PvP Damage Boost — Row 1, Column 15
  31. PvP Defense — Row 9, Column 5
  32. Max HP — Row 9, Column 4
  33. PvP Accuracy, PvP Evasion — Row 9, Column 3
  34. PvP Critical Hit — Row 10, Column 3
  35. Status Effect Resist — Row 11, Column 3
  36. PvP Critical Hit Resist — Row 12, Column 3
  37. PvP Accuracy, PvP Evasion — Row 13, Column 3
  38. PvP Defense — Row 14, Column 3
  39. PvP Critical Hit Resist — Row 15, Column 3
  40. PvP Attack — Row 15, Column 2
  41. PvP Damage Boost — Row 15, Column 1
  42. Max MP — Row 13, Column 4
  43. PvP Critical Hit — Row 13, Column 5
  44. Status Effect Chance — Row 13, Column 6
  45. PvP Defense — Row 13, Column 7
  46. Max HP — Row 13, Column 8
  47. PvP Accuracy, PvP Evasion — Row 13, Column 9
  48. PvP Critical Hit Resist — Row 13, Column 10
  49. PvP Defense — Row 14, Column 10
  50. PvP Attack — Row 14, Column 11
  51. PvP Evasion — Row 14, Column 12
  52. Status Effect Chance — Row 15, Column 12
  53. PvP Defense — Row 15, Column 13
  54. PvP Attack — Row 15, Column 14
  55. PvP Damage Tolerance — Row 15, Column 15

Mid Game

Points: 136

Keep the early route, then connect every remaining blue node.

PvP Damage ToleranceSelectedPoints: 4Row 1 · Column 1Unlock order: 20
PvP AttackSelectedPoints: 1Row 1 · Column 2Unlock order: 19
PvP DefenseSelectedPoints: 1Row 1 · Column 3Unlock order: 18
Status Effect ChanceSelectedPoints: 3Row 1 · Column 4Unlock order: 17
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 1 · Column 6
PvP AccuracyNot selectedPoints: 1Row 1 · Column 7
PvP Damage ToleranceNot selectedPoints: 4Row 1 · Column 8
PvP Critical Hit, PvP Critical Hit ResistSelectedPoints: 2Row 1 · Column 10Unlock order: 25
PvP EvasionSelectedPoints: 1Row 1 · Column 11Unlock order: 26
Status Effect ResistSelectedPoints: 3Row 1 · Column 12Unlock order: 27
PvP Critical Hit ResistSelectedPoints: 1Row 1 · Column 13Unlock order: 28
PvP AttackSelectedPoints: 1Row 1 · Column 14Unlock order: 29
PvP Damage BoostSelectedPoints: 4Row 1 · Column 15Unlock order: 30
PvP Critical HitNot selectedPoints: 1Row 2 · Column 1
PvP EvasionSelectedPoints: 1Row 2 · Column 4Unlock order: 16
PvP AttackSelectedPoints: 1Row 2 · Column 5Unlock order: 15
PvP DefenseSelectedPoints: 1Row 2 · Column 6Unlock order: 14
PvP EvasionNot selectedPoints: 1Row 2 · Column 8
PvP AccuracySelectedPoints: 1Row 2 · Column 10Unlock order: 24
PvP DefenseNot selectedPoints: 1Row 2 · Column 13
PvP AccuracyNot selectedPoints: 1Row 2 · Column 15
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 3 · Column 1
PvP Critical Hit ResistNot selectedPoints: 1Row 3 · Column 2
PvP AccuracyNot selectedPoints: 1Row 3 · Column 3
PvP Attack, PvP DefenseNot selectedPoints: 2Row 3 · Column 4
PvP Critical Hit ResistSelectedPoints: 1Row 3 · Column 6Unlock order: 13
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 3 · Column 7Unlock order: 12
Max MPSelectedPoints: 1Row 3 · Column 8Unlock order: 21
PvP DefenseSelectedPoints: 1Row 3 · Column 9Unlock order: 22
Status Effect ChanceSelectedPoints: 3Row 3 · Column 10Unlock order: 23
PvP Critical HitSelectedPoints: 1Row 3 · Column 11Unlock order: 63
Max HPNot selectedPoints: 1Row 3 · Column 12
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 3 · Column 13
PvP Critical HitNot selectedPoints: 1Row 3 · Column 14
PvP Attack, PvP DefenseNot selectedPoints: 2Row 3 · Column 15
PvP DefenseNot selectedPoints: 1Row 4 · Column 3
PvP Critical HitSelectedPoints: 1Row 4 · Column 7Unlock order: 11
PvP EvasionNot selectedPoints: 1Row 4 · Column 9
PvP AttackSelectedPoints: 1Row 4 · Column 11Unlock order: 64
PvP Critical Hit ResistNot selectedPoints: 1Row 4 · Column 13
Status Effect ChanceSelectedPoints: 3Row 5 · Column 1Unlock order: 61
PvP AttackNot selectedPoints: 1Row 5 · Column 2
PvP EvasionNot selectedPoints: 1Row 5 · Column 3
Status Effect ResistSelectedPoints: 3Row 5 · Column 5Unlock order: 8
PvP Critical Hit ResistSelectedPoints: 1Row 5 · Column 6Unlock order: 9
PvP DefenseSelectedPoints: 1Row 5 · Column 7Unlock order: 10
Status Effect ChanceSelectedPoints: 3Row 5 · Column 8Unlock order: 62
PvP Critical Hit ResistNot selectedPoints: 1Row 5 · Column 9
PvP Attack, PvP DefenseNot selectedPoints: 2Row 5 · Column 10
PvP EvasionSelectedPoints: 1Row 5 · Column 11Unlock order: 65
PvP DefenseSelectedPoints: 1Row 5 · Column 12Unlock order: 66
Status Effect ResistSelectedPoints: 3Row 5 · Column 13Unlock order: 67
PvP Critical Hit ResistSelectedPoints: 1Row 6 · Column 1Unlock order: 60
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 6 · Column 3
PvP AccuracyNot selectedPoints: 1Row 6 · Column 4
PvP Critical HitSelectedPoints: 1Row 6 · Column 5Unlock order: 7
PvP AccuracyNot selectedPoints: 1Row 6 · Column 7
PvP AccuracyNot selectedPoints: 1Row 6 · Column 10
PvP Critical HitNot selectedPoints: 1Row 6 · Column 13
PvP AccuracyNot selectedPoints: 1Row 6 · Column 14
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 6 · Column 15
PvP Critical HitSelectedPoints: 1Row 7 · Column 1Unlock order: 59
PvP AttackSelectedPoints: 1Row 7 · Column 5Unlock order: 6
PvP EvasionSelectedPoints: 1Row 7 · Column 6Unlock order: 5
PvP Attack, PvP DefenseNot selectedPoints: 2Row 7 · Column 7
Max HPSelectedPoints: 1Row 7 · Column 8Unlock order: 68
PvP AttackSelectedPoints: 1Row 7 · Column 9Unlock order: 69
Status Effect ResistSelectedPoints: 3Row 7 · Column 10Unlock order: 70
PvP DefenseNot selectedPoints: 1Row 7 · Column 11
Max MPNot selectedPoints: 1Row 7 · Column 12
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 7 · Column 13
PvP EvasionNot selectedPoints: 1Row 7 · Column 15
PvP Damage BoostSelectedPoints: 4Row 8 · Column 1Unlock order: 58
PvP AttackSelectedPoints: 1Row 8 · Column 2Unlock order: 57
PvP Critical Hit ResistSelectedPoints: 1Row 8 · Column 3Unlock order: 56
PvP Critical HitSelectedPoints: 1Row 8 · Column 6Unlock order: 4
Azphel - StartSelectedPoints: 0Row 8 · Column 8
PvP Critical HitNot selectedPoints: 1Row 8 · Column 10
PvP Critical Hit ResistNot selectedPoints: 1Row 8 · Column 13
PvP AttackNot selectedPoints: 1Row 8 · Column 14
PvP Damage BoostNot selectedPoints: 4Row 8 · Column 15
PvP EvasionNot selectedPoints: 1Row 9 · Column 1
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 9 · Column 3Unlock order: 33
Max HPSelectedPoints: 1Row 9 · Column 4Unlock order: 32
PvP DefenseSelectedPoints: 1Row 9 · Column 5Unlock order: 31
Status Effect ResistSelectedPoints: 3Row 9 · Column 6Unlock order: 3
PvP AttackSelectedPoints: 1Row 9 · Column 7Unlock order: 2
Max MPSelectedPoints: 1Row 9 · Column 8Unlock order: 1
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 9 · Column 9
PvP EvasionNot selectedPoints: 1Row 9 · Column 10
PvP AttackNot selectedPoints: 1Row 9 · Column 11
PvP Critical HitNot selectedPoints: 1Row 9 · Column 15
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 10 · Column 1
PvP AccuracyNot selectedPoints: 1Row 10 · Column 2
PvP Critical HitSelectedPoints: 1Row 10 · Column 3Unlock order: 34
PvP AccuracyNot selectedPoints: 1Row 10 · Column 6
PvP AccuracyNot selectedPoints: 1Row 10 · Column 9
PvP Critical HitSelectedPoints: 1Row 10 · Column 11Unlock order: 77
PvP AccuracySelectedPoints: 1Row 10 · Column 12Unlock order: 78
PvP Attack, PvP DefenseSelectedPoints: 2Row 10 · Column 13Unlock order: 79
PvP Critical Hit ResistNot selectedPoints: 1Row 10 · Column 15
Status Effect ResistSelectedPoints: 3Row 11 · Column 3Unlock order: 35
PvP DefenseNot selectedPoints: 1Row 11 · Column 4
PvP EvasionNot selectedPoints: 1Row 11 · Column 5
PvP Attack, PvP DefenseNot selectedPoints: 2Row 11 · Column 6
PvP Critical Hit ResistSelectedPoints: 1Row 11 · Column 7Unlock order: 72
Status Effect ChanceSelectedPoints: 3Row 11 · Column 8Unlock order: 73
PvP DefenseSelectedPoints: 1Row 11 · Column 9Unlock order: 74
PvP Critical Hit ResistSelectedPoints: 1Row 11 · Column 10Unlock order: 75
Status Effect ResistSelectedPoints: 3Row 11 · Column 11Unlock order: 76
PvP EvasionSelectedPoints: 1Row 11 · Column 13Unlock order: 80
PvP AttackSelectedPoints: 1Row 11 · Column 14Unlock order: 81
Status Effect ChanceSelectedPoints: 3Row 11 · Column 15Unlock order: 82
PvP Critical Hit ResistSelectedPoints: 1Row 12 · Column 3Unlock order: 36
PvP AttackNot selectedPoints: 1Row 12 · Column 5
PvP EvasionSelectedPoints: 1Row 12 · Column 7Unlock order: 71
PvP Critical HitNot selectedPoints: 1Row 12 · Column 9
PvP DefenseNot selectedPoints: 1Row 12 · Column 13
PvP Attack, PvP DefenseNot selectedPoints: 2Row 13 · Column 1
PvP Critical HitNot selectedPoints: 1Row 13 · Column 2
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 13 · Column 3Unlock order: 37
Max MPSelectedPoints: 1Row 13 · Column 4Unlock order: 42
PvP Critical HitSelectedPoints: 1Row 13 · Column 5Unlock order: 43
Status Effect ChanceSelectedPoints: 3Row 13 · Column 6Unlock order: 44
PvP DefenseSelectedPoints: 1Row 13 · Column 7Unlock order: 45
Max HPSelectedPoints: 1Row 13 · Column 8Unlock order: 46
PvP Accuracy, PvP EvasionSelectedPoints: 2Row 13 · Column 9Unlock order: 47
PvP Critical Hit ResistSelectedPoints: 1Row 13 · Column 10Unlock order: 48
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 13 · Column 12
PvP AccuracyNot selectedPoints: 1Row 13 · Column 13
PvP Critical Hit ResistNot selectedPoints: 1Row 13 · Column 14
PvP Accuracy, PvP EvasionNot selectedPoints: 2Row 13 · Column 15
PvP AccuracyNot selectedPoints: 1Row 14 · Column 1
PvP DefenseSelectedPoints: 1Row 14 · Column 3Unlock order: 38
PvP AccuracyNot selectedPoints: 1Row 14 · Column 6
PvP EvasionNot selectedPoints: 1Row 14 · Column 8
PvP DefenseSelectedPoints: 1Row 14 · Column 10Unlock order: 49
PvP AttackSelectedPoints: 1Row 14 · Column 11Unlock order: 50
PvP EvasionSelectedPoints: 1Row 14 · Column 12Unlock order: 51
PvP Critical HitNot selectedPoints: 1Row 14 · Column 15
PvP Damage BoostSelectedPoints: 4Row 15 · Column 1Unlock order: 41
PvP AttackSelectedPoints: 1Row 15 · Column 2Unlock order: 40
PvP Critical Hit ResistSelectedPoints: 1Row 15 · Column 3Unlock order: 39
Status Effect ResistSelectedPoints: 3Row 15 · Column 4Unlock order: 83
PvP EvasionNot selectedPoints: 1Row 15 · Column 5
PvP Critical Hit, PvP Critical Hit ResistNot selectedPoints: 2Row 15 · Column 6
PvP Damage ToleranceNot selectedPoints: 4Row 15 · Column 8
PvP AccuracyNot selectedPoints: 1Row 15 · Column 9
PvP Attack, PvP DefenseNot selectedPoints: 2Row 15 · Column 10
Status Effect ChanceSelectedPoints: 3Row 15 · Column 12Unlock order: 52
PvP DefenseSelectedPoints: 1Row 15 · Column 13Unlock order: 53
PvP AttackSelectedPoints: 1Row 15 · Column 14Unlock order: 54
PvP Damage ToleranceSelectedPoints: 4Row 15 · Column 15Unlock order: 55
Unlock order
  1. Max MP — Row 9, Column 8
  2. PvP Attack — Row 9, Column 7
  3. Status Effect Resist — Row 9, Column 6
  4. PvP Critical Hit — Row 8, Column 6
  5. PvP Evasion — Row 7, Column 6
  6. PvP Attack — Row 7, Column 5
  7. PvP Critical Hit — Row 6, Column 5
  8. Status Effect Resist — Row 5, Column 5
  9. PvP Critical Hit Resist — Row 5, Column 6
  10. PvP Defense — Row 5, Column 7
  11. PvP Critical Hit — Row 4, Column 7
  12. PvP Accuracy, PvP Evasion — Row 3, Column 7
  13. PvP Critical Hit Resist — Row 3, Column 6
  14. PvP Defense — Row 2, Column 6
  15. PvP Attack — Row 2, Column 5
  16. PvP Evasion — Row 2, Column 4
  17. Status Effect Chance — Row 1, Column 4
  18. PvP Defense — Row 1, Column 3
  19. PvP Attack — Row 1, Column 2
  20. PvP Damage Tolerance — Row 1, Column 1
  21. Max MP — Row 3, Column 8
  22. PvP Defense — Row 3, Column 9
  23. Status Effect Chance — Row 3, Column 10
  24. PvP Accuracy — Row 2, Column 10
  25. PvP Critical Hit, PvP Critical Hit Resist — Row 1, Column 10
  26. PvP Evasion — Row 1, Column 11
  27. Status Effect Resist — Row 1, Column 12
  28. PvP Critical Hit Resist — Row 1, Column 13
  29. PvP Attack — Row 1, Column 14
  30. PvP Damage Boost — Row 1, Column 15
  31. PvP Defense — Row 9, Column 5
  32. Max HP — Row 9, Column 4
  33. PvP Accuracy, PvP Evasion — Row 9, Column 3
  34. PvP Critical Hit — Row 10, Column 3
  35. Status Effect Resist — Row 11, Column 3
  36. PvP Critical Hit Resist — Row 12, Column 3
  37. PvP Accuracy, PvP Evasion — Row 13, Column 3
  38. PvP Defense — Row 14, Column 3
  39. PvP Critical Hit Resist — Row 15, Column 3
  40. PvP Attack — Row 15, Column 2
  41. PvP Damage Boost — Row 15, Column 1
  42. Max MP — Row 13, Column 4
  43. PvP Critical Hit — Row 13, Column 5
  44. Status Effect Chance — Row 13, Column 6
  45. PvP Defense — Row 13, Column 7
  46. Max HP — Row 13, Column 8
  47. PvP Accuracy, PvP Evasion — Row 13, Column 9
  48. PvP Critical Hit Resist — Row 13, Column 10
  49. PvP Defense — Row 14, Column 10
  50. PvP Attack — Row 14, Column 11
  51. PvP Evasion — Row 14, Column 12
  52. Status Effect Chance — Row 15, Column 12
  53. PvP Defense — Row 15, Column 13
  54. PvP Attack — Row 15, Column 14
  55. PvP Damage Tolerance — Row 15, Column 15
  56. PvP Critical Hit Resist — Row 8, Column 3
  57. PvP Attack — Row 8, Column 2
  58. PvP Damage Boost — Row 8, Column 1
  59. PvP Critical Hit — Row 7, Column 1
  60. PvP Critical Hit Resist — Row 6, Column 1
  61. Status Effect Chance — Row 5, Column 1
  62. Status Effect Chance — Row 5, Column 8
  63. PvP Critical Hit — Row 3, Column 11
  64. PvP Attack — Row 4, Column 11
  65. PvP Evasion — Row 5, Column 11
  66. PvP Defense — Row 5, Column 12
  67. Status Effect Resist — Row 5, Column 13
  68. Max HP — Row 7, Column 8
  69. PvP Attack — Row 7, Column 9
  70. Status Effect Resist — Row 7, Column 10
  71. PvP Evasion — Row 12, Column 7
  72. PvP Critical Hit Resist — Row 11, Column 7
  73. Status Effect Chance — Row 11, Column 8
  74. PvP Defense — Row 11, Column 9
  75. PvP Critical Hit Resist — Row 11, Column 10
  76. Status Effect Resist — Row 11, Column 11
  77. PvP Critical Hit — Row 10, Column 11
  78. PvP Accuracy — Row 10, Column 12
  79. PvP Attack, PvP Defense — Row 10, Column 13
  80. PvP Evasion — Row 11, Column 13
  81. PvP Attack — Row 11, Column 14
  82. Status Effect Chance — Row 11, Column 15
  83. Status Effect Resist — Row 15, Column 4

CLERIC EQUIPMENT

Equipment & stat panel

PvE Mid Game

Select a slot to inspect its item, enhancement and stats.

This is an example build, not your live character. Values reflect the selected equipment and collection setup; they are not minimum requirements.

Choose equipment slot

Weapon

Splendent Wise Dragon Lord Mace

Enhancement +20Potential +4

Item stats

Block
50
Critical Hit
50
Max Attack
647
Shield Block Damage Reduction Amount
100000
Parry Damage Reduction Amount
100000
Accuracy
100
Min Attack
542
Shield Block Damage Reduction Rate
40%
Parry Damage Reduction Rate
27%
Damage Boost
5%
Attack
73
PvP Damage Boost
2%

Selected random stats

Combat Speed
12.98%
Weapon Damage Boost
9.64%
Might
32
Damage Boost
7.3%
Precision
32

Theostone · Vaizel's Oath

Item reference ↗

Off-hand

Splendent Wise Dragon Lord Guard

Enhancement +20

Item stats

Critical Hit
50
Accuracy
50
Attack
384
Damage Boost
5%
Attack
73
PvP Damage Boost
2%

Selected random stats

Combat Speed
10.12%
Weapon Damage Boost
7.73%
Might
27
Precision
27
Damage Boost
5.85%

Theostone · Tiamat's Rage

Item reference ↗

Head

Nuakum Helm

Enhancement +15

Item stats

HP
519
Defense
852

Selected random stats

Double Chance
2.08%
Healing Enhancement
+1
Empyrean Lord's Grace
+1
Attack increase
2.08%
Item reference ↗

Shoulders

Nuakum Pauldrons

Enhancement +15

Item stats

HP
519
Defense
852

Selected random stats

Critical Damage Boost
12.15%
Double Chance
1.68%
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Chest

Nuakum Breastplate

Enhancement +15

Item stats

HP
648
Defense
1012

Selected random stats

Damage Boost
6.22%
Perfect Chance
5.5%
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Belt

Noble Belt

Enhancement +10

Item stats

HP
1600
Regeneration
5%
Defense
800
HP Potion Recovery increase
30%
Item reference ↗

Legs

Nuakum Greaves

Enhancement +15

Item stats

HP
562
Defense
906

Selected random stats

Perfect Chance
5.05%
Damage Tolerance
10.94%
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Hands

Nuakum Gloves

Enhancement +15

Item stats

HP
476
Defense
799

Selected random stats

Combat Speed
6.86%
Perfect Chance
3.23%
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Cloak

Nuakum Cloak

Enhancement +15

Item stats

HP
476
Defense
799

Selected random stats

Double Chance
1.68%
Attack increase
1.68%
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Feet

Nuakum Boots

Enhancement +15

Item stats

HP
476
Defense
799

Selected random stats

Move Speed
9.73%
Perfect Chance
4.14%
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Earring 1

Splendent Wise Dragon Lord Earrings

Enhancement +20

Item stats

Defense
533
Attack
217
Defense
73
Damage Boost
2.5%
Attack
36
PvP Damage Boost
2%

Selected random stats

Move Speed
6.45%
Might
16
Precision
16
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Earring 2

Splendent Wise Dragon Lord Earrings

Enhancement +20

Item stats

Defense
533
Attack
217
Defense
73
Damage Boost
2.5%
Attack
36
PvP Damage Boost
2%

Selected random stats

Move Speed
6.45%
Might
16
Precision
16
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Necklace

Splendent Wise Dragon Lord Necklace

Enhancement +20

Item stats

Defense
596
Attack
244
Defense
73
Damage Boost
2.5%
Attack
36
PvP Damage Boost
2%

Selected random stats

Combat Speed
4.37%
Might
19
Precision
19
Empyrean Lord's Grace
+1
Healing Enhancement
+1
Item reference ↗

Amulet

Revelation Amulet

Enhancement +10

Item stats

Perfect Chance
5%
Penetration
1000
Power Shard Damage Bonus
70
Weapon Damage Boost
10%
Item reference ↗

Ring 1

Splendent Wise Dragon Lord Ring

Enhancement +20

Item stats

Defense
470
Attack
191
Defense
73
Damage Boost
2.5%
Attack
36
PvP Damage Boost
2%

Selected random stats

Judgment Thunder
+1
Condemnation
+1
Chain of Torment
+1
Debilitating Mark
+1
Divine Aura
+1
Item reference ↗

Ring 2

Splendent Wise Dragon Lord Ring

Enhancement +20

Item stats

Defense
470
Attack
191
Defense
73
Damage Boost
2.5%
Attack
36
PvP Damage Boost
2%

Selected random stats

Judgment Thunder
+1
Condemnation
+1
Debilitating Mark
+1
Chain of Torment
+1
Divine Aura
+1
Item reference ↗

Bracelet 1

Abyssal Bracelet

Enhancement +20

Item stats

Defense
449
Attack
183
HP increase
2.5%
Defense
62
Damage Tolerance
2.5%
Attack
30
PvP Damage Tolerance
2%

Selected random stats

Illusion [Kaisinel]
17
Time [Siel]
17
Wisdom [Lumiel]
17
Destruction [Zikel]
17
Item reference ↗

Bracelet 2

Abyssal Bracelet

Enhancement +20

Item stats

Defense
449
Attack
183
HP increase
2.5%
Defense
62
Damage Tolerance
2.5%
Attack
30
PvP Damage Tolerance
2%

Selected random stats

Illusion [Kaisinel]
17
Time [Siel]
17
Wisdom [Lumiel]
17
Destruction [Zikel]
17
Item reference ↗

Rune 1

Clash Rune

Enhancement +7

Item stats

Combat Speed
2%
Penetration
250
PvE Damage Boost
3%
Multi-hit Chance
1%
PvE Damage Tolerance
4%
Item reference ↗

Rune 2

Clash Rune

Enhancement +7

Item stats

Combat Speed
2%
Penetration
250
PvE Damage Boost
3%
Multi-hit Chance
1%
PvE Damage Tolerance
4%
Item reference ↗
Build reference: MrRosaPony · QuestLog.gg ·

Recorded from the unmodified Mid Game community build. Game balance and your actual rolls may differ.

Full class guide — gear, skills & sources

This guide combines four videos published between 31 August and 21 September 2026 with official reference-client skill and item records. The main build uses four Stigma slots and separates first-dungeon progression from developed-character damage setups.

English names follow the reviewed guides where the skill identity is clear. English names identify the skills; original source links remain available. This is an editorial build recommendation, not a simulated best-in-slot ranking. Specific video rank milestones refer to the source build shown; the core skill effects are linked to NC.

Compare gear & save your setup

Explore exact item variants with +0 stats and source-listed acquisition categories. These examples support the gear discussion; they are not a best-in-slot ranking.

Equipment examples & food records

Ancient Spirit's Boots

Ancient Spirit's Boots (Engraved)

Ancient Spirit's Breastplate (Engraved)

Ancient Spirit's Cloak

Ancient Spirit's Cloak (Engraved)

Ancient Spirit's Earring

Ancient Spirit's Earring (Engraved)

Ancient Spirit's Gloves

Ancient Spirit's Gloves (Engraved)

Ancient Spirit's Greaves

Ancient Spirit's Greaves (Engraved)

Ancient Spirit's Helmet

Ancient Spirit's Helmet (Engraved)

Ancient Spirit's Necklace (Engraved)

Ancient Spirit's Pauldrons

Ancient Spirit's Pauldrons (Engraved)

Ancient Spirit's Ring

Ancient Spirit's Ring (Engraved)

Azure Dragon King's Mace

Black Dragon Beef Wellington

Eroded Afterimage's Breastplate (Engraved)

Eroded Ruler's Red-Hot Hammer (Engraved)

Lava Heart's Pyroclastic Mace (Engraved)

Ludra's Bracelet

Ludra's Bracelet (Engraved)

Ludra's Destruction Mace

Ludra's Destruction Mace (Engraved)

Ludra's Heart

Ludra's Heart (Engraved)

Shining Azure Dragon King's Mace

Shining Wise Dragon King's Breastplate

Shining Wise Dragon King's Guarder

Shining Wise Dragon King's Mace

Shining Wise Dragon King's Necklace

White Dragon Beef Wellington

White Dragon Chop Steak

White Dragon Fruit Juice

White Dragon Seafood Pasta

Wise Dragon King's Breastplate

Wise Dragon King's Guarder

Wise Dragon King's Mace

Wise Dragon King's Necklace

GLOBAL EU · Healer / damage

Cleric consumables

Reserve MP and personal survival for the next group damage event. Use shards during your attack windows; their tooltip does not establish a direct healing bonus.

Role recommendations are editorial. Item effects come from NC’s Global EU records, checked 30 September 2026; the rest of this class guide keeps its own region scope.

Before attacking

Power Shard (Bound)

Activate for attack windows; ordinary shards are the budget starting point.

Timed combat buff

Courage Scroll (Bound)

Check the five-minute timer before a serious pull.

Food choice

Artisan's Roasted Fogus (Bound)

An all-faction attack/accuracy food option from supplies and rewards. A practical choice when already owned; check stock before buying alternatives.

Role priority

Mana Potion

Use before a long, mana-intensive fight: this reduces MP costs for five minutes. It does not instantly refill your mana bar.

Personal emergency

Life Crystal (Bound)

Check the level requirement. Keep instant recovery reachable; avoid overhealing.

Prioritize a suitable MP-cost or regeneration option when healing uptime is resource-limited. Self recovery keeps you available to heal others; a cleanse potion does not replace a party cleanse.

Battle Enhance Scroll (Bound) is an optional damage-and-survival addition for serious attempts. Superior Healing Potion is a personal cleanse for eligible effects, not an HP heal.

Full Cleric preparation guide →
cleric
Official NC class artwork · Source
Healer / debuffs / sustained damageMace

Quick build: choose your PvE job

Build recommendation

Keep Earth's Punishment, Benevolence and Yustiel's Power in both group setups. With a Chanter, take Absolution; without a Chanter, take Light of Protection. These five recommendations form two four-slot sets, not a five-slot bar.

SituationFour StigmasWhy
Without a ChanterEarth's Punishment / Benevolence / Yustiel's Power / Light of ProtectionWith a Chanter in the group, do not take Light of Protection: use Absolution in that slot. Without a Chanter, take Light of Protection. Coordinate the party buff with your Chanter before the pull.
With a ChanterEarth's Punishment / Absolution / Benevolence / Yustiel's PowerWith a Chanter, take Absolution instead of Light of Protection. Save its group cleanse and heal for dangerous removable effects or emergency recovery.

Strengths, limitations & your real role

Build recommendation

Cleric combines group recovery, cleansing and resurrection with enemy debuffs and its own damage. Success is keeping the party functional while maintaining useful pressure. Damage is valuable because a shorter fight reduces the number of mechanics the group must survive.

  • Strengths: several forms of party recovery, a lowest-health ally heal, anti-debuff tools, resurrection and useful enemy weakening.
  • Main constraint: healing, offensive debuffs and movement compete for attention. A perfect attack sequence is worthless if you cannot respond to the next party damage event.
  • There is no fixed healing percentage for every fight. Experienced farm groups permit more damage; learning groups require a larger safety margin.
  • Major mechanics can be lethal regardless of your heal throughput. Explain the mechanic and position safely rather than spending every recovery tool trying to negate it.

Pre-pull checklist

Build recommendation

Prepare the party before the tank starts the encounter.

  1. Keep Earth's Punishment, Benevolence and Yustiel's Power in both group setups. With a Chanter, take Absolution; without a Chanter, take Light of Protection. These five recommendations form two four-slot sets, not a five-slot bar.
  2. With a Chanter in the group, do not take Light of Protection: use Absolution in that slot. Without a Chanter, take Light of Protection. Coordinate the party buff with your Chanter before the pull.
  3. Keep recovery, cleansing, Yustiel's Power and Shock Release on separate manual keys. Add a Resurrection key only if you equip that situational Stigma.
  4. Check food duration, MP and positioning. Stand where nearby allies remain in your recovery area without following the tank into a frontal attack.
  5. Identify the first incoming party damage event. Plan whether Light of Regeneration is enough or whether Benevolence/Absolution must be reserved.

Boss opener: establish the damage window

Build recommendation

Use this as an opening order when the party is safe and the boss can be attacked. The loop is priority-based; a heal or mechanic takes precedence over finishing the list.

  1. Use Light of Protection without a Chanter; with a Chanter, keep Absolution ready. Place Divine Aura for the boss, prepare Benevolence for sustained damage and time Yustiel's Power before heavy incoming damage.
  2. Apply Debilitating Mark to weaken the enemy's outgoing pressure.
  3. Apply Chain of Torment to reduce damage tolerance and enable Condemnation.
  4. Apply Earth's Punishment. At its demonstrated level-5 milestone this creates the critical-hit interaction used by Condemnation.
  5. Use available Condemnation casts and resets while continuing basic attacks for MP recovery.
  6. Refresh the debuffs as their effects expire. Use Thunderbolt in safe casting windows and Lightning Barrage when a stagger opportunity exists. Interrupt this loop immediately for a required recovery action.

Sustained rotation: what to press next

Build recommendation

Treat this table as a decision queue, not an uninterruptible macro.

PriorityActionReason
1 — prevent a wipeMove out of lethal mechanics; use a necessary heal or cleanse.You cannot recover the party while dead or controlled.
2 — restore key effectsRefresh Chain of Torment and Debilitating Mark when needed.Preserves Condemnation access and party utility.
3 — exploit the interactionEarth's Punishment into available Condemnation resets.Use the critical interaction once its rank milestone is active.
4 — maintain useful damageKeep summons contributing; use safe Thunderbolt and stagger follow-ups.Avoid long or conditional actions at the expense of the first three priorities.
5 — recover resourcesMaintain Earth's Retribution/basic attacks and shorten MP-heavy filler.Leave enough MP to answer the next healing check.

Single target, packs & movement

Build recommendation

A dungeon is not one uninterrupted target dummy. Re-evaluate when the tank moves a pack or a boss leaves your stationary summon.

SituationAdjustment
Single bossPrioritize debuff uptime and Condemnation. BoredAF's developed setup favors basic attacks over Judgment filler; the early setup spends more on Judgment.
Several enemiesUse the area coverage of Judgment, Chain of Torment and Debilitating Mark. Place Divine Aura after the pull is positioned.
Boss movingKeep mobile effects and summons useful. Avoid committing to Thunderbolt just before you must move.
Stagger windowUse Lightning Barrage when its condition is met; do not delay required debuffs waiting for that condition.
Mechanic downtimeMove, recover MP and prepare healing. Save temporary offensive buffs for the next actual targetable window.

Group healing: how targeting actually works

Build recommendation

The official reference-client descriptions identify several recovery skills as non-targeted. Their effects depend on the caster and nearby party members. Healing Light is distinct: it restores you and the lowest-health nearby party member, rather than healing every ally at once.

Party conditionUseExecution
One ally is falling behindHealing LightMove within useful coverage, cast, and reassess who is now lowest.
Predictable repeated damageLight of Regeneration; Benevolence if equippedStart sustained recovery before the damage sequence rather than after every health bar collapses.
Several allies hurt and/or weakening magic appliedRadiant RecoveryUse the group heal and cleanse deliberately. Pick the cleanse specialization for the mechanic.
Dangerous debuffs or a failed recovery windowAbsolutionRemove up to two weakening effects and recover party HP; hold it for a meaningful event.
Comfortable health while attackingRadiant BenedictionTreat proc healing as support to the plan, not a guaranteed emergency heal.
Party member deadSummon ResurrectionDo not take Summon Resurrection in the starting group build. Many players revive with resurrection stones, and its 2-minute cooldown makes it a poor answer to frequent deaths while learning. Consider it later in high-end content when the group rarely dies, for an occasional recovery from safe ground.

Healing sequence: stabilize, then resume damage

Build recommendation

This is our practical triage sequence derived from the skill functions. It is intentionally conditional: stacking every heal on the first hit can leave the group without an answer to the second.

  1. Check your own safety and the next mechanic. Move into party coverage before committing to recovery.
  2. If a harmful effect is causing continuing danger, cleanse with Radiant Recovery or Absolution as appropriate.
  3. Use Healing Light for a low individual; use group recovery for widespread damage.
  4. Layer Light of Regeneration or Benevolence when further damage is expected, rather than using a large emergency tool for every small deficit.
  5. Do not take Summon Resurrection in the starting group build. Many players revive with resurrection stones, and its 2-minute cooldown makes it a poor answer to frequent deaths while learning. Consider it later in high-end content when the group rarely dies, for an occasional recovery from safe ground.
  6. Return to debuffs and Condemnation once the party is stable. Do not leave Chain of Torment absent merely because the previous event required healing.

Skill investment & specialization milestones

Build recommendation

Normal Mastery points and total skill level are different. Gear, Arcana and Daevanion bonus ranks help reach milestones beyond ordinary point investment. Do not read “level 16” as sixteen normal points available to a fresh character.

SkillPriority / milestoneChoose for
Earth's RetributionEarly total level 8; mana specialization in aLuckyRO's setup.Resource-constrained first dungeons.
CondemnationMain damage investment once the enabling debuff and interaction are available.Reliable single-target pressure between heals.
Healing LightInvest for difficult groups; developed target level 16 from BoredAF. Consecutive-heal option is discussed by aLuckyRO.Focused emergency recovery.
Radiant RecoveryPrioritize useful recovery; choose cleanse when required by the encounter.Group recovery and harmful-effect removal.
Light of RegenerationMovement-speed specialization recommended by BoredAF.Recovery that helps the party reposition.
Divine AuraSingle-target attack-speed option; area option for packs in aLuckyRO's setup.Match the summon specialization to your activity.
ThunderboltFaster-cast option in the early PvE recommendation.Reduce the time committed to a charged attack.
Earth's PunishmentStigma level 5 in the demonstrated critical-interaction build.Condemnation synergy.
Summon ResurrectionDo not take Summon Resurrection in the starting group build. Many players revive with resurrection stones, and its 2-minute cooldown makes it a poor answer to frequent deaths while learning. Consider it later in high-end content when the group rarely dies, for an occasional recovery from safe ground.Only in high-end content with rare deaths, replace Earth's Punishment with Summon Resurrection if the group needs a recovery option. Keep the other three Stigmas from your Chanter or no-Chanter setup; this trades damage for recovery.

Passive priorities: healing and damage together

Build recommendation

Start with a functional recovery package and improve the passives that match the limiting factor in your runs.

PassiveUse in the buildWhen to prioritize
Healing EnhancementConverts attack investment into healing amplification.When recovery strength is limiting; also a preferred bonus-rank target.
Empyrean Lord's GraceCritical/bonus-strike effects and additional attack damage.Core damage passive after basic healing is reliable.
Earth's GraceCritical-damage amplification and accuracy.Core offensive scaling and an important gear/Arcana rank target.
Radiant BenedictionChance-based party recovery from attacks.Early group sustain while maintaining damage uptime.
Warm Benediction / Immortal VeilHP/MP or defense-oriented support.When you die or run out of resources before completing the fight.

Stigma swaps & Chanter coordination

Build recommendation

With a Chanter in the group, do not take Light of Protection: use Absolution in that slot. Without a Chanter, take Light of Protection. Coordinate the party buff with your Chanter before the pull.

  • Keep Benevolence in both group setups. Activate it before sustained party damage so recovery is already running.
  • Keep Yustiel's Power in both group setups. Use it before an incoming damage window to protect the party; keep it on a manual key.
  • Do not take Summon Resurrection in the starting group build. Many players revive with resurrection stones, and its 2-minute cooldown makes it a poor answer to frequent deaths while learning. Consider it later in high-end content when the group rarely dies, for an occasional recovery from safe ground.
  • Only in high-end content with rare deaths, replace Earth's Punishment with Summon Resurrection if the group needs a recovery option. Keep the other three Stigmas from your Chanter or no-Chanter setup; this trades damage for recovery.

Daevanion: first-dungeon priority route

Build recommendation

For a fresh group healer, the reviewed board route prioritizes getting actions back sooner and surviving to use them. Follow the connected-node rules; the table gives the destination priorities, not invented grid coordinates.

OrderBoard / targetWhat to do
1Nezekan: cooldown reductionConnect to cooldown-reduction nodes first so recovery tools return sooner.
2Nezekan: combat speedImprove responsiveness, then take useful defense and attack on the route.
3Zikel: damage toleranceEstablish survival before completing offensive branches.
4Zikel: damage boostAdd offensive/healing-supporting progression after the defensive route.
5Useful active/passive skill nodesReturn for bonus ranks relevant to your actual build; avoid finishing weak branches merely for visual completeness.
6Vaizel / TrinielPrioritize useful skill nodes while points remain limited; fill broad stat lines as the build develops.
7Ariel: PvE progressionTake useful PvE tolerance for learning encounters, then develop PvE offense as survival stabilizes.
Separate presetAzphel: PvPDo not spend the PvE plan as if PvP nodes were interchangeable with Ariel.

Daevanion: which skill nodes matter

Build recommendation

Spend toward the next useful skill threshold, not simply the nearest colored square. This shortlist combines the creator board route with the selected healing and damage package.

  • Healing shortage: compare routes that improve Healing Light, Radiant Recovery and Healing Enhancement.
  • Damage shortage with a stable group: prioritize useful ranks in Condemnation, Empyrean Lord's Grace and Earth's Grace.
  • Plan the path cost before committing: count connecting nodes as well as the destination node.
  • When you obtain new gear or Arcana ranks, recalculate your total skill levels. A node that completed a milestone earlier can become a lower priority.
  • Save distinct solo and group presets. The early group route deliberately values survival more than a solo damage route.

Stats: meet the encounter, then scale

Build recommendation

For offensive stats, the shared direction is attack, critical chance, bonus-hit effects and responsive combat. Accuracy is a requirement to meet for the content, not a universal number to copy from a different dungeon tier.

Stat / attributePractical priority
Accuracy / FreedomMeet the target encounter's requirement before assuming more critical or damage can compensate for missed attacks.
Attack / Destruction / MightSupports damage and attack-scaled Healing Enhancement.
Critical chanceWorks with the damage package; evaluate alongside Earth's Grace and the Earth's Punishment interaction.
Combat speed / TimeImproves responsiveness; an early board and gear target in the reviewed setups.
Cooldown reduction / IllusionBrings recovery and offensive tools back sooner. Shock Release is an explicit exception in the official skill list.
Double / multi-hit / bonus-strike statsOffensive affixes discussed by the creators. Keep the client's distinct stat names separate; do not assume every translated bonus-hit term is identical.
HP / damage toleranceIncrease when progression deaths prevent you from fulfilling the healer role.

Gear: affix targets by equipment slot

Build recommendation

Use this as an affix-shopping and soul-engraving plan for the reviewed developed-character setup. It is more useful than choosing an item purely by color. Named-item best-in-slot rankings require a defined dungeon tier and budget; this table specifies the stats to compare.

SlotAffix / rank targetsDecision
Mace and offhandDamage boost, combat speed, multi-hit chance, attack; extra crafted lines can add Might and weapon damage boost.First improve a usable offensive core without losing required accuracy or survival.
Helmet / cloakAttack-oriented lines and Smite where supported; useful passive ranks.wetherow singles these slots out for Smite access.
ChestDamage boost plus useful passive ranks.Preserve the slot-specific offensive line when comparing pieces.
LegsDamage tolerance plus useful ranks.The defensive exception in the reviewed offensive setup.
GlovesCombat speed plus useful ranks.Do not discard a useful speed roll solely for a small score increase.
BootsMovement speed plus useful ranks.Movement supports mechanic execution and party coverage.
Earrings / necklaceOffensive lines; Healing Enhancement, Empyrean Lord's Grace, Earth's Grace ranks where available.Compare the total ranks gained across the full set.
RingsCondemnation and useful recovery-skill ranks; Divine Aura as an extra offensive option.Reach meaningful skill thresholds rather than spreading bonuses over unused skills.
BraceletsRelevant Empyrean Lord attributes.Evaluate their contribution to Time, Illusion and the other attributes you need.

Upgrade spending order

Build recommendation

This order is our practical synthesis for a limited budget. Fix a missing function before paying for a marginal upgrade to a working one.

  1. Keep Earth's Punishment, Benevolence and Yustiel's Power in both group setups. With a Chanter, take Absolution; without a Chanter, take Light of Protection. These five recommendations form two four-slot sets, not a five-slot bar.
  2. Reach the useful skill specializations and total-rank thresholds in the skill table.
  3. Meet the accuracy and survival requirements of the content you are actually entering.
  4. Improve weapon/offhand affixes and the three core passive rank targets across gear and Arcana.
  5. Preserve slot-specific speed, tolerance and movement options while replacing temporary equipment.
  6. Only then chase small affix improvements or alternate Arcana combinations; compare the whole build, including any set bonus lost.

Arcana: two documented five-slot setups

Build recommendation

The sources disagree on the default compass and set split. Both use a Time chalice, a Life parchment, a Destruction bell and an Illusion mirror. Choose using your accuracy and resource needs; the reviewed videos do not prove a universal DPS winner.

SlotFour Vigor + one MagicThree Vigor + two Magic
Chalice / grailVigor — TimeVigor — Time
ParchmentVigor — LifeVigor — Life
CompassVigor — FreedomMagic — Death
BellMagic — DestructionMagic — Destruction
MirrorVigor — IllusionVigor — Illusion
Source / purposeBoredAF: retain four-piece Vigor and accuracy; his loop has little mana pressure.wetherow: select Death on the compass for critical chance, with a different set split.

Arcana: ranks, crafting & trade-offs

Build recommendation

Arcana affects both attributes and skill ranks. Compare the card's contribution to your build rather than treating the set label alone as a complete recommendation.

  • Prioritize useful ranks in Empyrean Lord's Grace, Earth's Grace, Healing Enhancement and Condemnation where the card can roll them.
  • Use unwanted cards as enhancement material only after checking whether they are useful to another preset.
  • The reviewed crafting example selects two desired additional skill effects and shows a crystal/Kinah cost; compare the cost against improving a usable existing card.
  • Switching a Vigor compass for a Magic compass changes both its attribute and the number of Vigor pieces. Include the lost set threshold in the comparison.
  • Do not copy displayed high-rank Stigma percentages or a fully enhanced Arcana total onto a new character. Use the bonuses your equipped cards actually grant.

Food & drinks: concrete reference-client item choices

Build recommendation

The values below come from individually opened official item records. All five require character level 10, last 300 seconds and list crafting as their acquisition source. White Dragon variants are Elyos; the verified Black Dragon Wellington is Asmodian. Names are English translations; linked source records identify the exact variants.

ItemVerified buffUse
White Dragon Beef Wellington ↗Attack +16; defense +162; accuracy +12; status resistance +3%; maximum stamina +300.Elyos offensive all-round choice when attack and accuracy are useful.
Black Dragon Beef Wellington ↗Attack +16; defense +162; accuracy +12; status resistance +3%; maximum stamina +300.The verified Asmodian counterpart.
White Dragon Fruit Juice ↗Natural MP recovery +36; maximum flight resource +60; natural stamina recovery +50%.Elyos resource-support drink for MP-sensitive play.
White Dragon Chop Steak ↗Maximum HP +148; maximum MP +74; defense +162; block +12; status resistance +3%; maximum stamina +300.Elyos defensive alternative for progression.
White Dragon Seafood Pasta ↗Critical +12; evasion +12; block +12; status resistance +3%; maximum stamina +300.Elyos critical-oriented alternative when the accuracy food is less useful.

Buff upkeep & consumable habits

Build recommendation

Select a food for the current weakness of your build. The recommendations above are choices, not an instruction to stack every listed food simultaneously.

  1. Before a pull, confirm the chosen food icon and remaining duration. A 300-second buff can expire during a long encounter.
  2. With a Chanter in the group, do not take Light of Protection: use Absolution in that slot. Without a Chanter, take Light of Protection. Coordinate the party buff with your Chanter before the pull.
  3. Keep MP recovery and emergency recovery items accessible; use your basic attack recovery before unnecessary filler empties the resource bar.
  4. After a death or a preset change, inspect the actual buffs again before the next pull rather than assuming the previous setup remains active.
  5. Do not count a food, aura or party buff twice when comparing stats. Check the active effect displayed by the client.

Controls & in-game macro setup

Build recommendation

Both reviewed macro discussions use the game's own skill-chain/macro controls. Keep decisions that depend on the encounter under your control.

  1. Bind an accessible in-game macro activation key through the game's key settings.
  2. Group the offensive debuff/attack sequence in the intended skill-chain order and test it on a safe target.
  3. Keep recovery, cleansing, Yustiel's Power and Shock Release on separate manual keys. Add a Resurrection key only if you equip that situational Stigma.
  4. Verify that basic attacks continue between skills in your selected combat mode. aLuckyRO demonstrates different continuation behavior between tab-target and action modes.
  5. If MP drains, shorten the sequence or release it to recover. Test the result by watching landed actions and resource behavior, not by copying a delay value from a different connection.

Common problems & fixes

Build recommendation

Use the symptom to choose the next change.

ProblemCheck firstAdjustment
Condemnation is unavailableIs Chain of Torment on the actual target?Reapply the enabling effect and verify the target before changing gear.
Party dies despite damage uptimeRecovery timing, cleanse choice and proximity.Use the progression/cleanse preset; stop the loop earlier to respond.
You run out of MPBasic attack continuation and excessive filler.Recover with Earth's Retribution, shorten filler and review the resource specialization.
A Chanter joins but your slot remains redundantThe relative level of the corresponding party buffs.Use the effective higher-level effect and replace the redundant Stigma if appropriate.
New gear looks stronger but healing dropsLost Healing Enhancement/recovery ranks.Compare total skill ranks and affixes before accepting a score-only upgrade.
A copied build has too many abilitiesFour slots versus a developed six-slot source character.Choose one of the four-slot presets rather than copying the whole bar.
Damage remains low in a safe groupDebuff uptime, accuracy, summon range and unused Condemnation opportunities.Fix execution before spending on small stat upgrades.

What this guide establishes

The recommendation is deliberately scoped to group PvE and a four-slot Stigma plan. The core mechanics are grounded in official reference-client descriptions; the build choices are our synthesis of recent creator demonstrations and advice.

  • Four videos, three independent creators, all within the 30-day window ending 29 September 2026. The two aLuckyRO videos are one creator perspective.
  • All 35 official reference-client skill entries are included below with icons, English lookup names and practical use notes.
  • The food values and faction restrictions come from official item details rather than a generic MMO consumable list.
  • Gear tables define affix/rank priorities. They do not claim a named-item BiS ranking, a simulated DPS result or a complete node-coordinate planner.
  • This PvE plan is not a PvP build. The situational control skills are documented so readers can understand their kit without mixing PvP allocation into the dungeon preset.

Creator perspective

Attributed opinions from reviewed video captions. These are individual assessments, not a player consensus or verified performance rankings.

Creator opinion

BoredAF · 2026-09-21

Emphasizes party debuff uptime, Condemnation synergy, a healing flex and a four-Vigor Arcana option. Healing responsibility remains part of the role.

Taiwan experience; four-slot PvE recommendation.

Cleric Class Guide — PvE priorities ↗
Creator opinion

wetherow · 2026-09-07

Provides slot-specific affix priorities and a three-Vigor/two-Magic alternative. Several displayed Stigma effects belong to developed skills, so they are separated from the starter loadout.

Developed-character gearing and ranks.

The Ultimate Cleric Build Guide ↗
Creator opinion

aLuckyRO · 2026-09-08

Adds a practical mana, healing and cooldown-first progression perspective. The guide below resolves conflicting early-heal advice by separating easy farming from progression groups.

Limited-point first-dungeon progression.

Skills, Stigmas, Daevanion & Macros ↗
Creator opinion

aLuckyRO · 2026-08-31

Explains the survival-first board route and why a fresh character should not copy an already completed damage board.

Early board progression; same creator as the preceding source.

Daevanion Setup & Early Priorities ↗

Skill field guide

35 selected skills. Short functional summaries; English names are working translations. Open a skill for its role, upgrade recommendations and source context.

Official reference-client skill list ↗ · Source updated 2026-08-13

Mastery · active

Judgment

Judgment ↗

Wind-area attack chain around the target; contributes to stagger and can be used while moving.

Debilitating Mark

Debilitating Mark ↗

Wind damage with a damage-over-time effect and reduced enemy PvE/PvP damage amplification.

Divine Aura

Divine Aura ↗

Summons a stationary aura near the caster that periodically attacks the selected target with earth damage.

Light of Regeneration

Light of Regeneration ↗

Restores the caster and nearby party members over time; usable while moving without selecting an ally.

Condemnation

Condemnation ↗

Earth-area attack against a target affected by Chain of Torment; contributes to stagger and permits movement.

Healing Light

Healing Light ↗

Heals the caster and the nearby party member with the lowest health; usable while moving without selecting an ally.

Radiant Recovery

Radiant Recovery ↗

Heals the caster and nearby party members and removes weakening magic; usable while moving.

Thunderbolt

Thunderbolt ↗

Charged wind-area damage around the target; contributes to stagger.

Shock Release

Shock Release ↗

Removes stun, knockdown, aerial restraint, grab, freeze and fear, then grants temporary control immunity. Its recast is unaffected by cooldown-reduction effects.

Mastery · passive

Heal Block

Heal Block ↗

Attacks have a chance to reduce the target's received healing.

Survival Willpower

Survival Willpower ↗

Raises status resistance and provides additional resistance under specified control effects.

Stigma · optional skills

Absolution

Absolution ↗

Removes up to two weakening effects from the caster and nearby party members and restores health.

Benevolence

Benevolence ↗

Applies a timed effect to the caster that continuously restores nearby party members' health.

Salvation

Salvation ↗

Temporarily negates damage and prevents status effects; some powerful attacks bypass it.

Root

Root ↗

Earth-area damage with a chance to root; the official list describes a guaranteed root against NPC targets.

Light of Protection

Light of Protection ↗

Toggle that increases nearby party PvE/PvP damage amplification and tolerance. Its effect does not stack with Chanter's corresponding mantra.

Assault Mark

Assault Mark ↗

Area HP/MP damage with rooting potential; defense increases with targets hit.

Noble Aura

Noble Aura ↗

Summons an aura that travels with the caster and attacks the target.

Skill icons © NC. Used to identify the referenced game skills. No open license is asserted.