Stigmas · Skills & special abilities · Passive priorities · Full PvP guide
PvP · Editorial progression targets. Spend within your available points.
PvP LOADOUT
Stigmas
Equip these 4 Stigmas
Create a casting window, stop one enemy from responding and keep defensive resources for the next dive.
Steel Barrier
Stigma Lv. 1 → 5HP-scaled shield and damage tolerance; restores 300 action points when the effect ends.
Shield before a dive. Start at rank 1 and work toward rank 5 as your Stigma budget permits. Check the current tooltip before later upgrades.
Curse: Tree
Stigma Lv. 1 → 5Transforms the target, lowers its fire resistance and moves the caster backward; damage breaks the transformation.
Isolate one opponent. Start at rank 1 and work toward rank 5 as your Stigma budget permits. Check the current tooltip before later upgrades.
Soul Freeze
Stigma Lv. 1 → 5Water attack with sealing potential and stagger contribution.
Seal a dangerous response. Start at rank 1 and work toward rank 5 as your Stigma budget permits. Check the current tooltip before later upgrades.
Hibernation
Stigma Lv. 1 → 5Temporarily prevents damage and status effects; ending it restores HP and moves backward, with exceptions for powerful attacks.
Emergency defensive reset. Start at rank 1 and work toward rank 5 as your Stigma budget permits. Check the current tooltip before later upgrades.
Small-group starting set. The full PvP guide below explains solo, large-fight and matchup swaps. Stigma ranks are progression targets, not a fixed-budget total.
Stigmas level with Shards. They do not use Mastery Specialty slots.
Alternative Stigmas & when to use them
Divine Burst
Stigma Lv. 0 → 0Direct fire attack with stagger contribution.
Optional swap for a matchup that needs this effect: Direct fire attack with stagger contribution. Replace an equipped Stigma; only four are selected.
Elemental Enhancement
Stigma Lv. 0 → 0Temporarily increases fire and water attack.
Optional swap for a matchup that needs this effect: Temporarily increases fire and water attack. Replace an equipped Stigma; only four are selected.
Arctic Armor
Stigma Lv. 0 → 0Raises damage tolerance, can freeze attackers and splits incoming damage between HP and MP while MP exceeds 50%.
Optional swap for a matchup that needs this effect: Raises damage tolerance, can freeze attackers and splits incoming damage between HP and MP while MP exceeds 50%. Replace an equipped Stigma; only four are selected.
Cold Storm
Stigma Lv. 0 → 0Water-area attack and persistent frostbite; its periodic damage rises while the target moves.
Optional swap for a matchup that needs this effect: Water-area attack and persistent frostbite; its periodic damage rises while the target moves. Replace an equipped Stigma; only four are selected.
Firewall
Stigma Lv. 0 → 0Creates a fire area and applies embers; the periodic effect deals more damage while its target moves.
Optional swap for a matchup that needs this effect: Creates a fire area and applies embers; the periodic effect deals more damage while its target moves. Replace an equipped Stigma; only four are selected.
Lumiel's Space
Stigma Lv. 0 → 0Area damage with aerial-restraint potential.
Optional swap for a matchup that needs this effect: Area damage with aerial-restraint potential. Replace an equipped Stigma; only four are selected.
Delayed Explosion
Stigma Lv. 0 → 0Delayed fire damage; during the delay the target takes increased damage from its caster.
Optional swap for a matchup that needs this effect: Delayed fire damage; during the delay the target takes increased damage from its caster. Replace an equipped Stigma; only four are selected.
Glacial Smite
Stigma Lv. 0 → 0Mobile water-area attack with stagger damage.
Optional swap for a matchup that needs this effect: Mobile water-area attack with stagger damage. Replace an equipped Stigma; only four are selected.
Assault Bombardment
Stigma Lv. 0 → 0Area HP/MP damage and freeze potential; defense scales with enemies hit.
Optional swap for a matchup that needs this effect: Area HP/MP damage and freeze potential; defense scales with enemies hit. Replace an equipped Stigma; only four are selected.
Play it in 3 steps
- Use terrain and slowing skills to make the enemy commit to an approach.
- Control one target; Soul Freeze can cover a damage window, then Wish of Concentration → Hellfire when safe.
- Steel Barrier before heavy contact; reserve Hibernation for a dangerous response and rebuild distance.
Skills
Active skills & special abilities
All 12 active skills, their effects and Specialty selections for PvP.
Option numbers match the five lines shown on each skill. Total level includes gear and Daevanion bonuses. At total 16 all five options are available, but you still have two slots. The third slot opens at total 20. Checked options show our recommended total-20 setup; use the milestone selections below at lower levels. This is not a requirement to raise every skill to 20.
Shock Release
Base Lv. 8 → 10Breaks specified control effects and grants brief control immunity; unaffected by cooldown reduction.
Use it: Break lethal control, then move to safety before resuming a cast.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1Adds [Curse: Old Tree] Chain SkillOptionalUnlocks at total Lv. 8
- 2Restores 1000 Stamina on using [Defiance]OptionalUnlocks at total Lv. 8
- 3Restores 20% HP on using [Defiance]✓ RecommendedUnlocks at total Lv. 8
- 4+2s Tenacity duration✓ RecommendedUnlocks at total Lv. 12
- 5+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Break lethal control, then move to safety before resuming a cast. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Freeze
Base Lv. 8 → 10Water-area damage with freezing potential; usable while moving.
Use it: Attempt a freeze to create distance or a protected attack window.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1Restores 200 MPOptionalUnlocks at total Lv. 8
- 2-5s cooldown✓ RecommendedUnlocks at total Lv. 8
- 3Reset [Frost Burst] cooldown on landing FrostOptionalUnlocks at total Lv. 8
- 4+25% PC target Frost Chance✓ RecommendedUnlocks at total Lv. 12
- 5+1s Frost duration✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Attempt a freeze to create distance or a protected attack window. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Winter Shackles
Base Lv. 8 → 10Water-area attack that slows enemies.
Use it: Slow a dive and reposition; do not stop moving to force extra damage.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1Changes to mobile skill✓ RecommendedUnlocks at total Lv. 8
- 230% chance to inflict Frost for 3s on landing [Winter's Shackles]✓ RecommendedUnlocks at total Lv. 8
- 3+20% PvE Damage Boost and +10% PvP Damage Boost for 5s on landing [Winter's Shackles]OptionalUnlocks at total Lv. 8
- 4Adds [Winter's Illusion] Chain SkillOptionalUnlocks at total Lv. 12
- 5-15s [Winter's Shackles] cooldown✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Slow a dive and reposition; do not stop moving to force extra damage. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Bitter Cold Wind
Base Lv. 8 → 10Creates a water-damage area at the target with rooting potential.
Use it: Control a space or a pursuer; use the mobile option to avoid becoming stationary.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1+1s [Bittercold Wind] summon durationOptionalUnlocks at total Lv. 8
- 2Changes to mobile skill✓ RecommendedUnlocks at total Lv. 8
- 3Pull effect✓ RecommendedUnlocks at total Lv. 8
- 4Ignores Block and Evasion and lands as a Critical HitOptionalUnlocks at total Lv. 12
- 5-1s [Frost] cooldown on hit✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Control a space or a pursuer; use the mobile option to avoid becoming stationary. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Hellfire
Base Lv. 8 → 10Charged fire-area damage with stagger contribution.
Use it: Charge inside a real opening; release or reposition if that opening closes.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1+30% Skill Speed✓ RecommendedUnlocks at total Lv. 8
- 2Fire Damage over Time for 10s on hitOptionalUnlocks at total Lv. 8
- 3Changes to mobile skill✓ RecommendedUnlocks at total Lv. 8
- 4Ignores Block and Evasion and lands as Multi-Hit✓ RecommendedUnlocks at total Lv. 12
- 5-15s cooldownOptionalUnlocks at total Lv. 16
Recommended selections
Charge inside a real opening; release or reposition if that opening closes. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Firestorm
Base Lv. 8 → 10Deals fire damage and contributes to stagger while allowing movement.
Use it: Apply healing reduction during the team’s attack window.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1-50% MP CostOptionalUnlocks at total Lv. 8
- 2+20% Skill Speed✓ RecommendedUnlocks at total Lv. 8
- 3-60% Incoming Heal for 5s on hit✓ RecommendedUnlocks at total Lv. 8
- 4-2s [Hellfire] cooldown per fireball✓ RecommendedUnlocks at total Lv. 12
- 5+15% damage per fireball, up to +75%OptionalUnlocks at total Lv. 16
Recommended selections
Apply healing reduction during the team’s attack window. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Wish of Concentration
Base Lv. 8 → 10Temporarily increases attack and accuracy.
Use it: Prepare this buff when a safe damage window is about to open.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1Reduces MP Cost by 10%OptionalUnlocks at total Lv. 8
- 2+10% additional Attack✓ RecommendedUnlocks at total Lv. 8
- 3+500 Max MPOptionalUnlocks at total Lv. 8
- 4+10% Combat Speed✓ RecommendedUnlocks at total Lv. 12
- 5-10s all skill cooldowns✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Prepare this buff when a safe damage window is about to open. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Frost Burst
Base Lv. 1 → 10Water-area damage activated by freeze; can also trigger against control-immune targets.
Use it: Use the freeze follow-up only when available; displacement can help maintain space.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1Absorbs 7% HPOptionalUnlocks at total Lv. 8
- 2Changes to mobile skill✓ RecommendedUnlocks at total Lv. 8
- 375% chance to Knock Back 2m✓ RecommendedUnlocks at total Lv. 8
- 4Ignores Block and Evasion and lands as a Critical Hit✓ RecommendedUnlocks at total Lv. 12
- 550% chance to reset cooldownOptionalUnlocks at total Lv. 16
Recommended selections
Use the freeze follow-up only when available; displacement can help maintain space. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Flame Arrow
Base Lv. 1 → 10Fire attack chain that restores MP and allows movement.
Use it: Restore MP while moving and keep enough resources for defense.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1+20% MP restored✓ RecommendedUnlocks at total Lv. 8
- 2Absorbs 1% HPOptionalUnlocks at total Lv. 8
- 3+50% Multi-Hit on hitOptionalUnlocks at total Lv. 8
- 4+5% Fire Damage Boost for 10s on activating [Pyroclasm]✓ RecommendedUnlocks at total Lv. 12
- 5Reset [Blaze] cooldown on landing [Pyroclasm]✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Restore MP while moving and keep enough resources for defense. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Blaze
Base Lv. 1 → 8Fire attack against a Fire Mark target that restores MP.
Use it: Spend Fire Mark opportunities when doing so will not break planned control on another target.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1Absorbs 3% HP✓ RecommendedUnlocks at total Lv. 8
- 2+50% MP restoredOptionalUnlocks at total Lv. 8
- 3Delayed Damage after 3sOptionalUnlocks at total Lv. 8
- 4Multi-Hit on hit✓ RecommendedUnlocks at total Lv. 12
- 5-3s [Wish of Concentration] cooldown on hit✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Spend Fire Mark opportunities when doing so will not break planned control on another target. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Ice Chain
Base Lv. 1 → 8Water-area chain with slowing potential and stagger damage.
Use it: Slow pressure helps shape an approach while stronger control recovers.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1-20% MP CostOptionalUnlocks at total Lv. 8
- 2+20% Skill Speed✓ RecommendedUnlocks at total Lv. 8
- 3Deals up to 12% more damage when less targets are hitOptionalUnlocks at total Lv. 8
- 4-1s [Winter's Shackles] cooldown on hit✓ RecommendedUnlocks at total Lv. 12
- 55% chance to inflict Frost for 2s on landing [Cold Wave]✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Slow pressure helps shape an approach while stronger control recovers. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Flame Barrage
Base Lv. 1 → 8Fire damage against a staggered target.
Use it: Use only on an eligible staggered target.
Special abilities · Specialty
Recommended setup · Total Lv. 20 · 3 slots
- 1Absorbs 5% HP✓ RecommendedUnlocks at total Lv. 8
- 2Restores 120 MPOptionalUnlocks at total Lv. 8
- 3Changes to mobile skill✓ RecommendedUnlocks at total Lv. 8
- 4Multi-Hit on hitOptionalUnlocks at total Lv. 12
- 5-1s all skill cooldowns on hit✓ RecommendedUnlocks at total Lv. 16
Recommended selections
Use only on an eligible staggered target. These are editorial PvP priorities. At lower total levels use the available selections shown below; change a utility choice when the matchup demands it.
Global 1.0.21.0 client-data display; editorial recommendations · Specialty reference ↗
Passive skills & investment priorities
Max these passives first — in this order
For PvP, put your passive upgrade points into the priority skills below. Max the first one, then the next, until this list is complete. Do not spread points across optional passives first.
- Revival Contract — max Base Lv. 10
- Grace of Resistance — max Base Lv. 10
- Robe of Frost — max Base Lv. 10
- Absorb Essence — max Base Lv. 10
- Robe of Flame — max Base Lv. 10
Revival Contract
1. Max first · Base Lv. 10Raises status resistance, gains resistance under specified control and heals at low HP.
Max this priority before optional passives. Its effect supports this PvP role: Raises status resistance, gains resistance under specified control and heals at low HP.
Grace of Resistance
2. Max first · Base Lv. 10Raises mental and impact resistance.
Max this priority before optional passives. Its effect supports this PvP role: Raises mental and impact resistance.
Robe of Frost
3. Max first · Base Lv. 10Raises defense and critical resistance and slows enemies that attack the caster.
Max this priority before optional passives. Its effect supports this PvP role: Raises defense and critical resistance and slows enemies that attack the caster.
Absorb Essence
4. Max first · Base Lv. 10Raises physical/mental effect accuracy and restores MP when attacks land.
Max this priority before optional passives. Its effect supports this PvP role: Raises physical/mental effect accuracy and restores MP when attacks land.
Robe of Flame
5. Max first · Base Lv. 10Raises accuracy, PvE/PvP damage amplification and a bonus-hit stat.
Max this priority before optional passives. Its effect supports this PvP role: Raises accuracy, PvE/PvP damage amplification and a bonus-hit stat.
Optional passives — after your priorities
Keep these at their initial rank while completing the priority list. Invest leftover points only when their effect helps your build or encounter.
Fire Mark
Optional · upgrade after the priority listFire hits apply a mark that can trigger extra damage on subsequent fire hits.
Upgrade after the priority passives if you need this effect for your matchup: Fire hits apply a mark that can trigger extra damage on subsequent fire hits.
Robe of Earth
Optional · upgrade after the priority listRaises maximum MP and natural MP recovery; grants critical above 50% MP.
Upgrade after the priority passives if you need this effect for your matchup: Raises maximum MP and natural MP recovery; grants critical above 50% MP.
Frost Summoning
Optional · upgrade after the priority listAttacks against slowed targets can cause extra damage.
Upgrade after the priority passives if you need this effect for your matchup: Attacks against slowed targets can cause extra damage.
Grace of Enhancement
Optional · upgrade after the priority listProvides damage amplification above an MP threshold and can add damage on hit.
Upgrade after the priority passives if you need this effect for your matchup: Provides damage amplification above an MP threshold and can add damage on hit.
Life Evaporation
Optional · upgrade after the priority listAdds damage when the target is above a specified HP threshold.
Upgrade after the priority passives if you need this effect for your matchup: Adds damage when the target is above a specified HP threshold.
Full PvP guide — tactics, gear & sources
Potential Stone: Abyss (Unique) — PvP gear upgrades
Use this material to unlock Potential on eligible Unique gear that has been Soul Bound. Open the item’s Potential upgrade preview and confirm eligibility before spending. This is an equipment upgrade, not a Stigma or Specialty choice.
The Global client reference lists PvP Damage Boost on weapons and accessories, and PvP Damage Tolerance on armor and bracelets: 0.5% per step, reaching 2% on that piece at +4. These are PvP bonuses; do not budget them as dungeon damage or healing bonuses.
| Potential step | Stones | Abyss Points |
|---|---|---|
| +0 → +1 | 1 | 100,000 |
| +1 → +2 | 2 | 100,000 |
| +2 → +3 | 3 | 100,000 |
| +3 → +4 | 4 | 100,000 |
| Total to +4 | 10 | 400,000 |
The reference lists 100% success for these four steps. The total excludes any Abyss Points spent buying the stones.
Where to get it: Chaotic Lower Reshanta monster drops and the Abyss Shop. Check your shop’s current price tier and remaining server allowance; a weekly limit is not a reason to buy every tier.
Investment priority: finish planned equipment transfers first, then improve the gear you intend to keep for PvP. Potential is lost on transfer. If you die before fulfilling your role, consider defensive pieces first; if survival is stable and pressure is the problem, consider offensive pieces.
Checked 5 October 2026 against Global client references; costs and outcomes have not been independently tested in game. Sources: Stone and acquisition · Upgrade cost example · Potential and transfer reference.
Your job in a party
Create time for allied damage by controlling an opponent, then deliver spells from protection. You can separate a supporting enemy from the focus target. Keep that choice visible to the team so incidental damage does not undo it.
Solo and large fights
Solo: alternate distance, control and burst instead of racing a melee opponent in place. Large fights: cast from cover and use area pressure only when your team can protect the cast. Avoid moving forward just to finish a low-value target.
Control sequencing
Curse: Tree breaks when its target takes damage. Keep damage-over-time effects and area attacks off a target you intend to leave transformed. Use player-target control chances, not the guaranteed NPC condition, when planning a follow-up.
Stigma swaps
Arctic Armor can replace Curse: Tree when repeated melee contact makes isolation impractical; watch MP because its protection depends on resources. Elemental Enhancement or Delayed Explosion is an offensive alternative only when you can surrender a defensive or control slot.
Gear and growth priorities
Start with Status Effect Resist, HP and PvP tolerance. Add the relevant control accuracy and spell Accuracy before optional burst lines. Prioritize useful total-level thresholds on Freeze, Winter Shackles and Hellfire; keep MP recovery and defensive timing in the plan.
Avoid these mistakes
Do not break your own Polymorph with damage, empty MP before a defensive exchange, or continue charging after your protection disappears.
Daevanion, Arcana & preparation
Use bonus skill levels to reach a specific option or slot milestone on the skills you actually use. Total 16 opens all five options but still permits two selections; the third slot opens at total 20. Compare the full Daevanion path cost before buying a node. Use Arcana lines that support your role and current equipment rather than assuming a universal best set.
Keep a separate PvP preset. Check your mode’s gear rules and available recovery consumables before joining; do not assume a PvE-only bonus applies to players. Practice your control break and defensive skills on separate, reachable keys.
Sources & PvP recommendation scope
Updated 2026-10-05. Global Specialty reference + Korean base skill catalog · editorial PvP plan. The loadout, upgrade order and matchup advice are editorial starting recommendations, not measured arena rankings or a claim that every allocation fits a new character’s points. Base effects retain the published Korean guide’s names; Global translations and balance can differ. Check your current in-game tooltip.
- Published Korean class skill reference ↗ — Korean skill identities and base effects; existing reviewed catalog, not a new in-game test.
- Global Mastery client reference ↗ — Global 1.0.21.0 option text. Recommendations are our editorial choices.
- PvP comparison and regional context ↗ — Read 4 October 2026. Community comparison; numerical PvP results and current rankings are not independently tested.