MASTER YOUR KIT
Skill directory
Selected skills from published class guides, with official icons and English skill names.
Recommended PvE & questing skill sets →
315 selected skills
Healing Touch
Mobile heal for the caster and nearby party members.
Power of the Gale
Party combat-speed buff and cooldown reduction; recipients cannot gain Cleric's corresponding Earth blessing effect for one minute.
Guardian's Blessing
Raises personal maximum HP and immediately restores health; cannot be removed by buff dispel.
Assault Impact
Area HP/MP damage and stun potential; defense rises with targets hit.
Barrier Spell
Temporarily prevents party HP from dropping below a threshold, with exceptions for powerful attacks and a shared anti-immunity lockout.
Cold Shock
Water, wind and earth basic-attack chain that restores MP.
Combustion
Mobile fire-area attack with stagger contribution.
Summon Fire Spirit
Summons a spirit that attacks and can repeat its fire-area skill; ranks raise its attack and defense.
Summon Water Spirit
Summons a spirit whose skill can restore the caster's MP.
Joint Curse
Area curse with periodic damage and reduced damage dealt to the caster; the current spirit adds a type-specific attack.
Rapid Scatter
Damage against a staggered target.
Summon Earth Spirit
Summons a spirit with threat-generating attacks; ranks increase its defense and HP.
Dimensional Control
Briefly activates after summoning; deals area damage, slows and restores MP.
Summon Wind Spirit
Summons a wind spirit whose skill heals the caster; ranks improve accuracy and critical.
Soul Cry
Damage and fear potential against a target.
Elemental Fusion
Summons build elemental stacks; four stacks enable an attack that consumes them. Further stacks cannot accumulate while four are held.
Shock Release
Breaks specified control and grants brief control immunity; cooldown reduction does not affect its recast.
Spirit Strike
Raises caster and spirit PvE/PvP damage amplification and perfect-hit chance.
Spirit Protection
Raises caster and spirit defense.
Spirit Advent
After summoning, caster hits can trigger extra damage.
Erosion
Raises critical chance and can apply periodic damage on critical hits.
Spirit Revitalization
Hits can reduce summon cooldowns and a low-health spirit can recover HP.
Mental Focus
Raises mental-effect accuracy and a bonus-hit stat.
Reverse Flow
Attacks against a target taking periodic damage can cause extra damage.
Spirit Communion
Raises accuracy and can heal both caster and spirit on hit.
Revival Contract
Status resistance plus increased resistance under specified control and emergency low-health recovery.
Elemental Unification
Spirit skill hits stack critical-damage amplification for both caster and spirit, up to five stacks.
Joint Destruction
Direct attack accompanied by a spirit-specific attack; contributes to stagger.
Spirit Benediction
Raises caster/spirit damage amplification and tolerance and periodically restores HP.
Flame Blessing
Temporarily gives attacks a chance to deal additional damage.
Summon Ancient Spirit
Temporary additional spirit whose skill grants the four-element effect; ranks raise its combat stats.
Joint Corrosion
Applies periodic damage and increases damage taken from spirits; spirit type changes the accompanying attack/control.
Kaisinel's Authority
Raises status-effect accuracy and resistance temporarily.
Drain
Deals HP/MP damage, absorbs HP and restores MP.
Fear Shriek
Area damage with fear potential.
Curse Cloud
Area periodic damage with stagger contribution.
Magic Robbery
Area attack that removes up to two buffs and deals extra damage for removed effects.
Magic Block
Damage with sealing potential and stagger contribution.
Assault Fear
Area HP/MP damage and fear potential; defense rises with targets hit.
Command: Substitute
Raises spirit damage tolerance and shares part of incoming caster damage with a spirit within 25 m; chooses the higher-HP spirit, then the nearer one on a tie.
Flame Arrow
Fire attack chain that restores MP and allows movement.
Ice Chain
Water-area chain with slowing potential and stagger damage.
Firestorm
Deals fire damage and contributes to stagger while allowing movement.
Bitter Cold Wind
Creates a water-damage area at the target with rooting potential.
Blaze
Fire attack against a Fire Mark target that restores MP.
Flame Barrage
Fire damage against a staggered target.
Freeze
Water-area damage with freezing potential; usable while moving.
Winter Shackles
Water-area attack that slows enemies.
Frost Burst
Water-area damage activated by freeze; can also trigger against control-immune targets.
Wish of Concentration
Temporarily increases attack and accuracy.