MASTER YOUR KIT
Skill directory
Selected skills from published class guides, with official icons and English skill names.
Recommended PvE & questing skill sets →
315 selected skills
Ambush Kick
Moves behind a target, hits and pushes it away, then moves the caster backward.
Binding Trap
Places an area trap that damages and restrains approaching enemies in the air.
Illusion Arrow
Wind attack that temporarily blinds the target.
Stealth
Out-of-combat stealth that ends when combat begins.
Sealing Arrow
Wind attack with sealing potential.
Nature's Breath
Raises damage tolerance and critical resistance; can convert part of incoming damage into healing.
Griffin Arrow
Fire-area damage and a burning effect; burn damage rises while the target moves.
Explosive Arrow
Fire-area attack with increased damage against slowed/rooted targets.
Assault Smite
Wind-area attack and stun potential; defense rises with targets hit.
Supporting Fire
Summons an orb that periodically attacks and absorbs HP.
Quick Slice
Mobile attack chain that restores MP.
Savage Roar
Attack chain that applies an Insignia, reducing combat speed. Insignias resist debuff removal.
Shadow Strike
Moves behind the target, damages it and can turn/stun it.
Ambush
Damages a target, with extra damage from behind.
Heartcore
Activates after a critical hit, dealing area damage and restoring MP.
Storm Rampage
Damages a staggered target.
Whirlwind Slice
After evading, damages a target and can turn/stun it.
Flash Slice
Moves to the opposite side of a target while dealing damage and potentially blinding.
Infiltrate
After emergency evasion, moves behind the target and can blind it.
Shadow Fall
Attacks a stunned target and knocks it down.
Insignia Explosion
Area damage and stun potential that grow with Insignia stacks.
Shock Release
Removes major control effects and grants temporary immunity; recast ignores cooldown reduction.
Enhanced Sixth Sense
Increases evasion and maximum HP; evading restores HP.
Exploit Weakness
Increases critical; critical hits can summon clones that damage and apply Insignias.
Apply Poison
Attacks can apply poison damage over time and reduce received healing.
Rear Smite
Increases rear damage and PvE/PvP damage amplification.
Assault Stance
Increases critical damage amplification.
Impact Hit
Increases impact-type hit and a bonus-strike stat.
Ambush Stance
Movement and rush skills grant a chance-based additional-damage effect.
Defense Crack
Hits against impact-controlled targets reduce defense and status resistance.
Revival Contract
Adds status resistance and conditional recovery at low health, with further resistance under control.
Resolve
Adds damage against targets below a health threshold.
Savage Fang
Damages enemies and engraves Insignias.
Swift Contract
Temporarily increases combat speed.
Smoke Bomb
Damages and blinds the target.
Evasive Stance
Channelled guaranteed evasion; successful evasion restores MP and stamina.
Spiral Slice
Rushes to a target, strips buffs and deals additional damage based on buffs removed.
Shadow Walk
Out-of-combat stealth; entering combat ends the effect.
Shadow Blade Toss
Ranged damage that slows the target.
Triniel's Dagger
Damages the target, increases enemy skill cooldowns and gains damage from behind.
Aerial Bind
Damages and can restrain a target in the air; five Insignias strengthen the control condition.
Elusive Clone
Temporarily removes Heartcore's recast and adds damage to attacks.
Evasion Contract
Removes slow/root and temporarily grants evasion plus immunity to those movement effects.
Assault Ambush
Area HP/MP damage and blind potential; defense increases with targets hit.
Shadow Step
Damages a target and moves the caster backward.
Chained Strike
Basic attack chain restores Rage outside Rampage; Rage recovery from this chain stops during Rampage.
Flying Kick
Attack chain with stagger damage; during Rampage its hits reduce Chain Fist's cooldown.
Rampage
Consumes Rage over time until empty; increases combat speed and PvE/PvP damage and changes skill behavior.
Gale Strike
Dashes to attack; Rampage adds movement among enemies and enables a follow-up pull.
Chain Fist
Normally requires a critical hit; Rampage removes that activation condition.