MASTER YOUR KIT
Skill directory
Selected skills from published class guides, with official icons and English skill names.
Recommended PvE & questing skill sets →
315 selected skills
Vicious Strike
Attack chain that builds enmity and restores MP.
Pummel
Repeatable attack chain with enmity and stagger damage.
Poach
Damages and pulls the target in front of you, with rooting potential.
Shield Smite
Damages enemies, can stun and contributes to stagger.
Judgment
Becomes available through shield skills; deals damage, enmity and stagger.
Flash Rampage
Attacks a staggered target and increases enmity.
Debilitating Smash
After a successful block, damages enemies around the target and reduces defense.
Warding Strike
Area attack that immediately heals you, grants damage tolerance and activates Judgment.
Shield Rush
After emergency evasion, rushes to the target and can stun.
Annihilate
Attacks stunned or knocked-down targets with further knockdown potential.
Punishment
Charged area attack that grants Executor (also translated Executioner), increasing accuracy and damage amplification.
Shock Release
Removes major control effects and grants temporary immunity; recast is unaffected by cooldown reduction.
Enhanced Health
Increases maximum HP and received healing.
Warding Shield
Increases block and heals after a successful block.
Punishing Benediction
Increases critical; landing attacks grants a chance-based extra-damage effect.
Ironclad Defense
Increases defense and endurance.
Guarding Seal
At low health, creates a maximum-HP-based shield with a retrigger limit.
Impact Hit
Increases impact-type hit and a bonus-strike stat.
Assault Roar
Increases enmity amplification and grants attack after frontal hits.
Fury
Increases frontal damage; successful blocks increase party damage amplification.
Survival Willpower
Increases status resistance and grants conditional tolerance/resistance after control effects.
Block Pain
Taking attacks builds stacks; reaching the threshold grants damage tolerance.
Empyrean Lord's Punishment
Area attack around a target with stun potential and stagger damage.
Nezekan's Shield
Creates a maximum-HP-based damage shield for you and nearby party members.
Shield of Protection
Channelled frontal shield block with stronger damage reduction; successful blocks restore MP and stamina.
Taunt
Damages and builds enmity; applies a debuff reducing accuracy, attack and damage tolerance.
Armor of Balance
Temporarily raises impact-type resistance.
Second Skin
Temporarily raises PvE/PvP damage tolerance.
Doom Shield
Rushes into the target, grants a shield and temporarily activates Judgment; can knock down.
Noble Armor
Increases maximum HP and immediately restores health; resists buff removal.
Executing Blade
Damages enemies and reduces defense; damage increases against impact-controlled targets.
Comrade in Arms
Shares part of damage received by a party member; sharing differs in PvP areas.
Grapple
Area damage and pull around a target, followed by rooting.
Assault Fury
Area HP/MP damage and stun potential; defense rises with targets hit.
Battlefield Banner
Temporarily raises attack in proportion to defense.
Keen Strike
Attack chain that increases enmity and restores MP.
Rending Blow
Melee attack chain with increased enmity and stagger damage.
Leaping Strike
Leap to the target, dealing damage and stagger.
Mocking Blade
Damages and knocks down a target; uses a different motion against control-immune targets.
Overhead Slam
Conditional attack against knocked-down targets; can activate against control-immune targets. Builds enmity.
Sword Aura Rampage
Damages a staggered target.
Ankle Slash
After a successful block, damages nearby enemies and can root them.
Crushing Wave
Area attack chain centered on the caster; deals stagger damage.
Rush Strike
After emergency evasion, rushes to the target and can knock it down.
Aerial Snare
Attacks a knocked-down target and can inflict aerial restraint.
Ruinous Blow
Rushes into an area attack and grants Battle Preparation: damage amplification, critical and status-hit bonuses.
Shock Release
Removes major control effects and grants temporary control immunity. Cooldown reduction does not affect its recast.
Survival Stance
Increases maximum HP and natural HP recovery.
Protective Armor
Increases block and restores HP on a successful block.
Blood Absorption
Attacks can restore health; also provides recovery when health falls below its threshold.